Yakobo66 @ 2006-10-16 14:09
... lol hardly feel anything with 2 sec delta + pnh ^^
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Nickierv @ 2006-10-30 07:10
I tryed this perk, 210 nm doc with ~10k nano. The -400 a sec nano hurts:
5500/400=14sec, 7 nanodelta ticks @ +200 each +3.5sec, pnh ticks every 15 sec +1 sec. Regain Nano perk, 5 ticks @ +200 +2.5 sec
It seems that you are out of nano in under 30 sec all for a + 3k to the 220 heal. Not worth it imo.
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Shadow.ik @ 2006-12-01 23:12
Well problem is duration is 10 secs not 30 ...
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bugi @ 2006-12-04 21:55
The nano recasts itself at the end of that 10sec duration if there is still "sufficient nanopool" (>4500) left. So if you can sustain the nano drain (+ any you need for actual healing/dotting/whatnot), it just keeps running. Theoretical for me (I don't have highbie doc), but there is another perk with similar mechanism and someone wrote it works there. So the problem should _not_ be the duration, but the drain on nano.
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Yakobo66 @ 2007-03-19 12:13
anyone tried to keep this going for as long as poss on a raid? (trader aura + keeeper + NT + everyone stimming + mp + genius?)
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Yakobo66 @ 2008-01-16 14:14
they should make this overwrite GTH... then it would be useful ^^
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alesicis @ 2009-06-30 10:46
make the heal modifier 75% and it'll be useful :) really should be that high with such a huge drawback
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Unkerror @ 2009-09-09 19:28
making it target cast would also make it useful
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