- Init affects both attack (600/sec) and recharge speeds (300/sec), neither can go below 1 second
- Clip size is taken into account, 'attacktime+rechargetime/clip' is added to the time to execute a shot
- The damage displayed will be that of a 10 second period unless otherwise configured
- Only weapons from QL 150 to 399, and those tagged SPECIAL are considered
- The skill values are only used to determine your attack rating, not what you can equip
- Target's AC lowers damage by 1 point per 10 points of AC
- Note that Aimed Shot is calculated with PvP rules (you can use it all the time)
- if you don't want that, enter 0 as AS skill
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