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Item Database - Nano Crystal (Conglomerate Health Plan)

Nano Crystal (Conglomerate Health Plan) Icon #42448 Nano Crystal - Heals all members of the caster's team of 485-970 points of damage.
Flags Visible, Modified Description, Tell Collision, Has Energy
Can Carry, Use, Eat
Patch 11.0 12.5 13.2
QL
182
Change QL:
Value 1432959
Energy 1
Mass 0.1kg
Requirements
To Use User Biological metamorphosis >= 856 and
User Matter metamorphosis >= 772 and
User Visual profession == Doctor
Effects
On Use User Upload Conglomerate Health Plan  
Comments
Joemonk @ 2004-10-22 18:02
How come it says it takes 56 ncu when it takes
Mammoth @ 2005-03-17 05:36
It takes 56 NCU but almost immediately goes away after it's casted.
Engineer4 @ 2005-06-02 18:05
no... on all healing nanos, bot nano, ect. it always has a number of ncu but it doesnt mean anything
NeoMartial @ 2005-06-08 22:52
can not doc heal more
Jeff120 @ 2005-07-23 18:11
nice heal
lucaspweb @ 2005-09-10 10:32
hmm.. is this really the best team heal?
lucaspweb @ 2005-09-10 10:33
nvm, i just saw alpha and omega.. :O
Jeff120 @ 2005-09-14 23:25
this rocks when you have adds on team
Dworkin @ 2005-09-28 22:04
yeah u can pull em nicely on urself
Jeff120 @ 2005-10-06 01:42
not really i was a doc at ely spiders chain casting this and i did not pull them on me
Froobcake @ 2006-02-05 02:48
Very nice heal , could you fp to a agent and use this?
Froobcake @ 2006-02-05 03:06
Can Agent's fp to a doc and use it ****
....... @ 2006-02-07 00:13
yeah and LE
Msauss @ 2006-02-28 11:30
yeh sure a agent can fp to a doc...but don't count on this to save you...
Yakobo66 @ 2006-04-17 22:34
omg, this heal sucks, can cast it at lvl131easy with CI, wtf we meant to do the rest of the time?
Yakobo66 @ 2006-05-13 00:19
*without i mean
Yakobo66 @ 2006-05-13 23:19
has anyone also noticed that the recharge gets bigger for each heal....
Yakobo66 @ 2006-05-15 15:45
^ so distributed care is best on heal tables....
donger @ 2006-06-01 12:29
Not when you factor in +healing efficieny % bigger the base heal the bigger the bonus
bartje @ 2006-09-24 16:37
wtb SL team heals..
Solostron @ 2006-10-02 13:02
Yea we need some SL team heals! Teams heals aren't great but they are useful when a mob is using AOE nukes, or everyone is clearing through a ton of greys and not bothering with a tank.
Knallfrosch @ 2006-12-13 15:23
Even if the stats say this is the best team heal ingame i always have the impression, that the best
MA teamhealheals more ...
and i support the wish of an SL teamheal... this heal isnt worth much in a TL7 AI raid when a bunch of Zixes
ignores the Mongo and wipe the squishies.
=/
Yakobo66 @ 2007-02-05 11:39
MA's dont often chaincast team heals though... and yeah does get a bit better with 16% heal mod but need more :(
acrocrash @ 2007-02-10 02:53
Yep.. I am dissapointed they never added any team heals sl wise. I still use it for the reflect mobs, and mines blah blah so forth, but a team sl heal, would have been some nice icing on the cake.
Gurudee @ 2007-04-30 06:23
There are SL team heals...they're called perks.
Train them :)

SL team heals wont work, cause if they did, SL would be full of dead docs.
SL Heals will pull agg, (even from a mongoing enf it seems as of 17.3) so guess what would happen when you healed 6 people at once....
Ouch.

So please stop asking for SL heals. We really dont need them. And you might give FC some ideas :(
Gurudee @ 2007-04-30 06:23
BTW: Distributed Cares does more hp/sec than this.
Go with that instead.
Yakobo66 @ 2007-09-07 17:25
thats only if you manage to insta-cast it as soon as cooldown is over, also the +heal mod on this brings this up
Ephyon @ 2007-10-07 03:31
Doesnt apply any longer since the recharges has been changed as of 17.5
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