18.8.55 | Live servers: 18.8.61

Item Database - Deathless Blessing

Deathless Blessing Icon #44235 The target is continuously healed of 277-323 points of damage every few seconds for the duration of this formula.
Flags Modified Description, Buff Nano
Patch 11.0 14.4.2 15.0.1
QL 182
Crystal Nano Crystal (Deathless Blessing)
NCU 56
Nanocost 940
School Healing: Short term HOT line
Duration 2 minutes, 20 seconds
Attack time 4.03s
Recharge time 2.02s
Range 20 m
Effect icon Icon 44236
Stacking order 56
Attack skills
Biological metamorphosis 36 %
Matter metamorphosis 32 %
Time and space 32 %
To Use User Biological metamorphosis >= 865 and
User Matter metamorphosis >= 779 and
User Time and space >= 779 and
User Visual profession == Doctor
On Use Target Hit Health 277 .. 323  28 hits, 5s delay
Tchaala @ 2004-07-29 20:08
This nano is simply uber. Add healmod perks/items and you got yourself a short-duration Hack 'n Quack. :)
Tchaala @ 2004-07-29 20:10
At twice the speed I might add ;)
Dokalicious @ 2004-08-23 20:50
...why is it that fixers have two lines of HoT's and we have 1?
Ylisar @ 2004-09-01 20:29
are you saying you don't have enough healing powers? :p
Dokalicious @ 2004-11-04 08:14
naw, i just thought Doctors shoudld be #1 when it comes to HoTs also, =->
Sypiken @ 2004-11-18 12:48
Doc shuld have been number 1 in all healing stuff. ^^
niaq @ 2005-01-14 22:18
ya, thats true... docs should have a long HoT line too, except for the added healing effect in team hp buffs... and also, there should be a couple new SL HoTs on top of the short hot line... short HoTs and DoTs should be the doc's specialities :)
zyx22 @ 2005-03-01 01:14
yeah! nerf fixers more!
Jahf @ 2005-05-13 10:58
Most fixers I know even admit it is odd that they have the best long-term HoTs in the game.
jolt2826 @ 2005-05-18 08:43
Docs should be #1 in all healing nanos and situations. No one should be more UBER than DOC's !!!!!
humberic @ 2005-05-19 02:04
as far as healin :P
Razilla @ 2005-07-25 11:08
I would like to see lower Ncu req and extended sl short hots (ok imagine 300-500 ticks?) impossibly good.
Fixers can keep long hots all to themselves.

4n7H0r @ 2005-10-15 05:45
my fixer is glad about his two hots, very important for shoot and run, docs are uber yet :p

Anonymous59 @ 2005-11-08 19:37
Fixers are enough nerfed, thanks :p)
dakfisto @ 2005-11-28 13:03
who is complaining about doc long hots? team health buff serves as ample substitute....and then some....although it is slightly odd that fixers have long hots...while docs dont...oh complaints here...i think i will ask FC to add doc long hots in the future though...hehe
swifty @ 2005-12-27 21:42
Docs do have a long term hot look at the Hitpoint buffs they heal aswell
charmo @ 2006-01-07 01:04
i have to agree with dak on this one .. its not the long hots that are nasty but the fact that traders have better team heals that docs do ... common FC give us some SL team heals!!
Combichrist @ 2006-04-11 19:02
Advs get instaheals too....Do we? Don't think so!
What's up with that?
Yakobo66 @ 2006-04-15 20:40
insta heals? try raising nano int, 1.4k, insta Complete Healing
Thuglar @ 2006-05-15 00:45
and try waiting for that 8 sec cool down
Datagutt @ 2006-07-14 02:17
wtb item that makes nano init affect recharge!!
Solostron @ 2006-10-02 13:07
7756-9044 HP in total. This line of nanos really helps if used in conjuction with normal heals. Unfortunatly the line is not worth casting when the team is in a combat situation though as it doesn't give instant results and has a high nano cost, so cast it before you go into a battle situation, along with the temporary HP buffs.
Leeni @ 2006-10-13 20:38
Question is where would a 208 doc find this short hot?
Mohamed @ 2006-10-19 06:28
This nano is rollable...and it's already good enough to have one short hot, docs don't need more healing lol
When casted ON the doc, % healing bonuses apply and the % also affect fixer hot's on the doc.
Whitey @ 2006-12-05 14:02
i hardly ever use this anymore, only when solo'ing. occasionaly cast on tank if i have the chance, or if the tank is a soldier. The duration is GHEY :P , add another 2/3 SL versions, put the duration up 5 min on each, and make the final one 220 locked so FC doesnt have to nerf the hps as well, imo. Not whining i like this nano, just saying this line could certainly be improved since SL heals make this nano almost obsolete.
Knallfrosch @ 2006-12-13 16:26
I agree with Whitey. I use it for soloing and for teammembers with some free NCU...
Tanks dont like this one, because it eats up valuable NCU space.
I cast this on me on alien raids, so that i can still concentrate on healing the team even
if i get aggro from adds. It can buy you some valuable time.
The duration is indeed a pure nerf. Almost as nerfing as the duration on LC O=)
FC really loves docs =/
I wonder why advys dont have HoTs ... *rolleyes*
Yakobo66 @ 2007-02-05 11:38
not really obsolete... like knall said just cast this on yourself when adds might show up and focus on healing team, use heal perks if extra needed
acrocrash @ 2007-02-10 02:51
90% of tanks will keep the NCU free for the SL heal hp. But this nano i would agree with others, a solo beneift, hardly used in teams, unless you have a fixer and just spam the crap out the tanks ncu
polluct @ 2007-06-04 16:54
first time i read someone deeds fixers -.- thanx a lot i will shovel her out
polluct @ 2007-06-04 16:54
Exossy @ 2008-03-29 02:41
WTB patch that makes + healing efficiency % work on doctor HoTs.
evangoth @ 2009-01-07 17:05
@ yako, bout 900 nanoC init and ful agg is enuf to turn CH insta :D
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