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Item Database - Decoy Construct
Decoy Construct
The construction emits a soft vibration when you hold it in your hand.
[UNIQUE][SPECIAL]
Flags
Visible, Has Multiple Count, Unique, Disable Statel Collision
Can
Carry, Use
Patch
18.3.2
18.3.12
18.8.53
QL
1
Change QL:
Slot
none
Value
1000
Attack time
1s
Mass
0.05kg
Effects
On Use
Chat
Text
A soft vibration is emitting from the device. Nothing else happens. You must be at the wrong location.
if
Eremite Location Attunement Start
not running
and
Scooplet Location Attunement Start
not running
Chat
Text
A soft vibration is emitting from the device. A thud is heard from beneath you. You place the device on the ground.
if
Eremite Location Attunement Start
running
or
Scooplet Location Attunement Start
running
Chat
Text
A shy eremite pops out of the ground.
if
Eremite Location Attunement Start
running
Chat
Text
A shy scooplet pops out of the ground.
if
Scooplet Location Attunement Start
running
User
Summon
Monster
FQMY
if
Scooplet Location Attunement Start
running
and
Level
>= 218
and
Level
<= 220
User
Summon
Monster
FQMY
if
Scooplet Location Attunement Start
running
and
Level
>= 215
and
Level
<= 217
User
Summon
Monster
FQMY
if
Scooplet Location Attunement Start
running
and
Level
>= 211
and
Level
<= 214
User
Summon
Monster
FQMY
if
Scooplet Location Attunement Start
running
and
Level
>= 200
and
Level
<= 210
User
Summon
Monster
UBJH
if
Eremite Location Attunement Start
running
and
Level
>= 20
and
Level
<= 25
User
Summon
Monster
UBJH
if
Eremite Location Attunement Start
running
and
Level
>= 8
and
Level
<= 14
User
Summon
Monster
UBJH
if
Eremite Location Attunement Start
running
and
Level
<= 7
User
Summon
Monster
UBJH
if
Eremite Location Attunement Start
running
and
Level
>= 15
and
Level
<= 19
User
Summon
Item
EEDC
if
Eremite Location Attunement Start
running
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