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Item Database - Malpractice

Malpractice Icon #39807 Damages the target for 1482 - 2795 points of damage per strike, and has a chance to land a stacking debuff. The damage done and severity of the debuff increases the more the nano is cast.
Flags Default Target, Item Texture Override
Patch 17.10 18.8.53
NCU 36
Nanocost 2300
School Combat
Attack time 8s
Recharge time 1.7s
Range 25 m
Stacking order 36
Defense skills
Nano resist 100 %
Attack skills
Biological metamorphosis 52 %
Matter creation 48 %
Requirements
To Use User Biological metamorphosis >= 2043 and
User Matter creation >= 1728 and
User Profession == Doctor and
User Cyberdeck & 6 and
User Target type not & Monster
Effects
On Use Target Hit Health Poison -1482 .. -2795  
if Malpractice I running  or
Malpractice II running  or
Malpractice III running  or
Malpractice IV not running  
Target Hit Health Poison -1973 .. -3249  
if Malpractice II running  or
Malpractice III running  or
Malpractice IV not running  and
Malpractice I running  
Target Hit Health Poison -2180 .. -3518  
if Malpractice I running  or
Malpractice III running  or
Malpractice IV not running  and
Malpractice II running  
Target Hit Health Poison -2470 .. -3920  
if Malpractice I running  or
Malpractice II running  or
Malpractice IV not running  and
Malpractice III running  
Target Hit Health Poison -2870 .. -4220  
if Malpractice I running  or
Malpractice II running  or
Malpractice III not running  and
Malpractice IV running  
Target Cast Malpractice I  
if Malpractice I running  or
Malpractice II running  or
Malpractice III running  or
Malpractice IV not running  
Target Cast Malpractice II  
if Malpractice II running  or
Malpractice III running  or
Malpractice IV not running  and
Malpractice I running  
Target Cast Malpractice III  
if Malpractice I running  or
Malpractice III running  or
Malpractice IV not running  and
Malpractice II running  
Target Cast Malpractice IV  
if Malpractice I running  or
Malpractice II not running  
Malpractice III running  and
Malpractice IV running  
Comments
Mekh @ 2008-09-23 11:33
<3
GhostUK @ 2008-09-23 14:45
Very creative, nice new thinking going on at FC :)
farlath @ 2008-09-23 22:39
ah hell, *braces for doc chain nukes*
Vabla2 @ 2008-09-23 23:45
This is just plain sick O_o
anisherl @ 2008-09-24 02:12
Grats doc's :)
Mohamed @ 2008-09-24 10:56
Omg...
Homeostasis @ 2008-09-25 04:04
*drools*
Klodovik @ 2008-09-26 22:57
People were busy with "nerf new NT blind" and "nerf BE", but this is even worse :P
Shadow.ik @ 2008-09-27 14:56
Klod, you failed, you kept whining about Nts and agents but not docs...

I BLAME U!
Yakobo66 @ 2008-09-29 13:10
wheee doc love :D
jeycihn @ 2008-09-30 00:32
99% of non Doctors agree... we blame Klod
alder @ 2008-10-04 04:58
fucking pvp shit - can i has samsing useful pvm-wise plox?
Dollcet @ 2008-10-11 10:42
pvp only -.-
lwfsimon @ 2008-11-06 11:17
we agree that Klod is a fail
Sithark @ 2009-01-22 12:26
doesn't it realy have attack cap? :)
Comi @ 2009-02-15 09:08
kewl this is hawt
Moniker @ 2010-08-23 22:00
Doc didnt need help in pvm. The problem was that they couldn't kill anyone in pvp. This addresses that. It would be WAY op if it were useable in pvm.
aocat @ 2010-11-29 05:10
Do Malpractices I, II, III, and IV all stack on one target? If so, wow...
northroad @ 2011-07-17 21:40
With 100% NR you rarely land this on some professions.
Juoksennella @ 2011-11-23 21:33
Combine this with Troa'ler and Peh'wer...
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