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Item Database - Improved Seed Life

Improved Seed Life Icon #44248 Heals all members of the caster's team of 2119-3175 points of damage.
Flags Modified Description
Patch 17.6 17.7 18.8.53
QL 215
Crystal Nano Crystal (Superior Seed Life)
NCU 56
Nanocost 1458
School Healing
Attack time 3.31s
Recharge time 5.9s
Range 20 m
Stacking order 52
Attack skills
Biological metamorphosis 52 %
Matter metamorphosis 48 %
Requirements
To Use User Biological metamorphosis >= 1843 and
User Matter metamorphosis >= 1843 and
User Profession == Adventurer and
User Cyberdeck & 6
Effects
On Use Team Cast Superior Seed Life  
Comments
donger @ 2007-10-24 15:18
fuck me!!!!!
Boogyman @ 2007-10-25 08:52
is this ingame yet?
paraing @ 2007-11-01 01:22
im jsut wondering here for a sec why do advys get that nano i mean it beats doc team heal and well if im not wrong docs are supposed to be superior healers overall in game.

And btw it comes in 17,7 patch
Shareida @ 2007-11-01 21:35
*whistles to above post* Nanocost *wheeze* BGH *whistle*
alesicis @ 2007-11-02 21:08
aye, if docs dont get an improved team heal, its gonna suck
copperneedle @ 2007-11-07 14:39
What the Fu...... oh right love child. Daddy's favorite gets first.

so... when to advys get an improved SFA/ IC composite nano?
Pung @ 2007-11-11 01:59
Doc has gotten: Improved Complete Healing, Team-Enhanced Deathless Blessing, and Team Health Plan.
Its is however usefull in inf mish with no doc.
jeycihn @ 2007-11-11 15:40
keep in mind this doesn't benifit adve's, it benifits the team, for all you crybabies screaming nerf already, you unappreciative tards :p we have BoL for ourselves, which is superior to this. mainly geared towards team pvp, maybe you'll be more open minded when we help save your ass with it, and any decent doc should appreciate the extra help.
Yakobo66 @ 2007-11-15 15:47
ugh pung... ICH, useless, 12sec recharge and long cast waaaay put down the benefit of the 100k healing; TEDB was good but more of a keep the team topped up nano, not a omfg 20 lvl300 alium spiders just spawned; and team health plan... dont make me laugh
Fleshwound @ 2007-11-18 21:41
I'd rather have the old ISS back instead of this thing tbh -.-
Courtdog @ 2007-11-23 14:21
I will never be able to cast this nano, eventhough I haven't finished personal research. To pull this off you will need ql300 symb's, all research done(personal & global(for nano device lvl 3)), nano perk line maxxed. If you know how to twink, then this might be possible? I'm not a twinker and I lack the credz.
Courtdog @ 2007-11-23 14:24
Hmm, once you think about it BoL is 1510 BM/MM this really should be in that ranged. No more than 1610 BM/MM imo.
Mohamed @ 2007-12-01 12:19
Well this is great news for teams with adv, this is impressive healing power and has mentioned before, it doesn't overpower the adv at all since bol is better. But it's way too hard to self cast, I have full ai perked nano combat, full research, level 260~ symbs, level 300 com relay, probably a tower, city bonus and I still miss 45~ in both nano skills. 1780 in skills would be more convenient and also be at least in range of players that took time to perk nano combat to not be bothered by nano buffs and equipement.
Jedrox @ 2007-12-03 15:12
Yako just said something half-smart....
Youngshini @ 2007-12-13 02:20
YAY my soli advy became more usefull says I
jeycihn @ 2008-01-13 05:43
Fleshwound @ 2007-11-18 21:41
I'd rather have the old ISS back instead of this thing tbh -.-

..word
Fleshwound @ 2008-01-23 14:26
and btw, holy friggin' nanoskills!
Mindori @ 2009-01-29 10:00
Very nice when you're init debuffed :)
jeycihn @ 2010-06-18 00:14
really an awesome heal, just wish it wasn't such a bitch to cast+cost so much to cast.
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