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Item Database - Nano Crystal (Superior Notum Overflow Injector)

Nano Crystal (Superior Notum Overflow Injector) Increases the caster's Nano Damage Multiplier skill.
Right click on this item to learn the nano formula it contains.
[NODROP]
Flags Visible, Tell Collision, Has Energy, No Drop
Can Carry, Use, Eat
Patch 16.3 17.6 18.8.53
QL
210
Change QL:
Value 30000000
Energy 1
Mass 0.1kg
Requirements
To Use User Expansion sets & Shadowlands and
User Matter metamorphosis >= 1500 and
User Matter creation >= 1500 and
User Profession == Nano-Technician and
User 260758 unknown
Effects
On Use User Upload Superior Notum Overflow Injector  
Comments
Yakobo66 @ 2006-08-29 19:22
HOLY !"�$%&!!!
Boaal @ 2006-08-29 20:20
Where to get this?
Forek @ 2006-08-29 21:01
Wow, now's that showing some NT love!

User Modify Nano attack damage modifier 150
User Modify Nano attack damage modifier 200

Does that mean modify nano damage 350?
Teiji @ 2006-08-29 22:36
That is how most people read it, but it's all speculation since the nano itself has changed significantly since it was on test.
Keex @ 2006-08-31 22:52
[Enlivenment of Nyaya] Cirte: You hit Anansi Disciple with nanobots for 24549 points of radiation damage.

seems it's percent O_o
omikjam @ 2006-08-31 23:13
<3 <3 <3
Lloyda @ 2006-09-03 14:00
ow, 30 min recharge?
Dalek @ 2006-09-07 10:35
Crap, no other temp dmg buff has this kind of nerf attached, advies one if a few minutes, agents too, enfos about 20s is it? NTs.....30 minutes....
Dalek @ 2006-09-07 10:36
I mean recharges, to be clear.
pusikas @ 2006-09-08 17:50
30 minutes? What do you mean?
Salvena @ 2006-09-09 12:40
Couple observations of the currently running version:
1) Nanobot Shielding had Damage Modifier AND Damage Shield, Nanobot Guard has just the Damage Shield.
2) Nanobot Shielding damage modifier appears to be 300% - Tested with Candycane, with a consistant damage/AC output, the new damage is ~exactly~ 3x the listed damage.
3) Damage Modifier from Nanobot Guard ~replaces~ all other Damage modifiers - Perks and Equipment (Ancien Matrix, ENhanced Nano Damage, Hood of Wicked Inspiration and Izgimmer Modified Cyberdeck (with or without Square Chip). So, if this gets changed, the damage modifier ~could~ go up. But still.
3) Using EITHER nano will lock out Nanobot Shielding for 30 minutes. Using JUST Nanobot Guard will lockout Shielding for 30 minutes - but you can use Guard back to back (as long as you have Nano).
4) Honestly, with perk nano heals, PNH and stims; the Nanobot Depletion is nothing to worry about. I have successfully used Nanobot Guard back to back to take minimal damage from boss and unique mobs and kept nuking the entire time.
furay @ 2006-09-17 13:28
not good enough... my account stays "canceled" for now.
jaserick @ 2006-09-23 10:43
how much credits for this nano?
Stern @ 2006-09-24 14:37
Untill FC lowers the time on the Depleted Nanobots nano that runs to something lower than 10 mins I'm not gunna bother. 30 mins is a slap in the face to all Nanotechs.
joey12344 @ 2006-09-26 22:55
:o Im getting this
Dalek @ 2006-10-05 23:43
"4) Honestly, with perk nano heals, PNH and stims; the Nanobot Depletion is nothing to worry about. I have successfully used Nanobot Guard back to back to take minimal damage from boss and unique mobs and kept nuking the entire time."

If a NT used all it's perks if might cope with 1 use of the nano, the second use you'd have nothing left, they all be in recharge, I find this comment completly made up.
sythoid @ 2006-10-06 06:27
Least it shows FC is trying..... they just need a push in the right direction
Loethlin @ 2006-10-17 21:34
with this nano, I own enforcers and keepers within the time needed for NS2 to stop running.
Mainly because the "nano shield" is not working for nanomages and i can only use the damage buff.
<3
Engelen @ 2006-10-22 05:32
Make it 350% + normal effects and 15 min cooldown and you will have a growing NT playerbase. Not becouse it will be imba, but becouse it will be fun.
Whitey @ 2006-10-23 22:23

you have to put it into balance, how many ppl what your saying will be angry, and how many people will be happy...

i love this, i cant wait to get :)
Shadow.ik @ 2006-11-25 14:42
...I am about to get this on lvl 155 or 160 twink :0...
...Will need nasty help of 220 peeps :P very nasty help :D...
Ephyon @ 2006-11-30 16:09
quests are level locked at 190 arent they ^^?
Shadow.ik @ 2006-12-02 11:28
Awww...what chicken GM! =((
Shadow.ik @ 2006-12-11 14:11
btw What's diferent between Guardian and Shielding?
Yakobo66 @ 2006-12-14 21:00
this one got the dmg mod and cant be chain cast ;)
Msauss @ 2006-12-20 15:32
blah, with the new triple nukes from LE....and this.,,,I think NT"s need more nerfing now :P
sayleen @ 2006-12-25 06:37
"blah, with the new triple nukes from LE....and this.,,,I think NT"s need more nerfing now :P"

You aren't insinuating that they could be used together right? Because they can't last I checked.
Voriuste @ 2006-12-28 03:17
They can actually, only NS can't be used with the LE nukes
Venderim @ 2007-01-16 21:45
Nanobot shielding and Igzimmers triple insta-kills most people except enforcers with huge hp....although it can only happen once every 30mins.
slitheris @ 2007-01-21 02:35
So now NT's can insta-kill just like everyother profession. If you guys are so afraid of triple nukes, don't get flagged. or better yet... stay in backyard.
Shadow.ik @ 2007-01-21 20:21
I remember when NT was nerfed proffesion ...so WTF??
Rktim @ 2007-02-14 12:25
I think bouth nanobot guard and sheilding shuld cast defenive focus in your NCU -.^ ya know.. cuse it shuld...
Flink @ 2007-03-07 13:30
bleh and Fixers get a mighty -170 evade debuff >.<
Nook1e @ 2007-03-12 09:57
slitheris @ 2007-01-21 02:35
So now NT's can insta-kill just like everyother profession. If you guys are so afraid of triple nukes, don't get flagged. or better yet... stay in backyard.

Hmmm, lets see here

Can mp's insta kill? no
Can traders insta kill? no
Can engis insta kill? no
Can docs insta kill? no

basicly now nt's can instakill everyone since your almighty nukes ignore reflects and the damage is not cut down by half in pvp, like normal weapon damage. Would cry nerf but it wouldnt make even a little bit of difference.

220 nt's are the new gods of pvp who wtfpwn all profs. All hail the supreme Magicians or die in 3 seconds
bladedaemon @ 2007-03-15 20:34
well boo hoo.
Yakobo66 @ 2007-03-19 21:16
wtb doc dot triple :D 3k dot with 5% check and 0.1 sec cast time... ^^
Yakobo66 @ 2007-03-19 21:16
0.5sec tick too =P
Yakobo66 @ 2007-04-18 14:51
Dalek @ 2006-10-05 23:43
If a NT used all it's perks if might cope with 1 use of the nano, the second use you'd have nothing left, they all be in recharge, I find this comment completly made up.

you CANT survive the depletion, insane regen rules though i NEVER run near on my nano on a 110 opi nt... never mind a 220 who actually has nano delta and more perk nanos
Ilikebunnies @ 2007-05-09 03:07
Is everyone commenting on the wrong nano? It's "Nanobot Shielding" that adds 200% nanodamage. This one apparently just sets absorb to 90% - 80% depending on race.
Oddly, both nanos have the exact same description.

Am I correct in assuming that the only thing stopping you from casting this one whenever you want is the huge nano drain? It looks like just the other one (90% shield + 200% damage) has a 30 min recharge, and the other one will also stop you from casting this one.
Yakobo66 @ 2007-06-07 21:54
the just shield has just the drain, +dmg has 30min charge
Yakobo66 @ 2007-07-08 21:25
btw bunnies they both have the same comments too because they come from the same crystal ;)
Ilikebunnies @ 2007-07-19 14:56
RE: Yakobo66

Yeah I noticed.. confusing >_>

RE: Nook1e

Ofcourse traders, mp's, engis and docs can't insta kill! NTs, however, are supposed to be "glass cannons" and insane dmg dealers who die easily. I'm not really surprised that they can do more dmg than 4 of the lowest insta-kill classes in the game, especially considering how much (MUCH) easier NTs die.
tyrence @ 2007-08-05 10:17
RE: Nook1e

NT pvp damage IS cut in half. However, it is not checked against the target's ac's. In other words, the damage done is calculator as if the target has ac's.
tyrence @ 2007-08-05 10:18
*as if the target has zero ac's
Whitey @ 2007-08-20 01:46
O.O since when has nano dmg not been checked against AC? nuke something in SL :p
mahdi007 @ 2007-09-21 10:23
so much misinformation in this thread..
Dumbarajko @ 2007-11-14 14:03
Voriuste @ 2008-07-07 14:14
Whitey, we're talking PvP here, only PvP nano damage does not check AC's (not sure about perks, but nukes definatly dont). PvM it checks AC's unfortunately.
Subwave @ 2008-07-16 10:56
with tripple in pvp you can make up to 90% target's hp.. depends on HP again :)
with double it's max 60%..
and it doesn't stack with nano dmg perks running or items.. it is just 200% of base nuke dmg
still fun to see vicinity like OMG WTF.. after using that on docs
Bezalel @ 2010-03-23 04:46
Damage 12892-17894(52728-73186)
Also another -12% nano vulnerability from Notum Overflow. Yet still I was hitting for 44k damage on a mob which confirms what Subwave says about NBS not stacking with anything. What a let down :o(. Thus you can match this damage using perks and items.
Moniker @ 2010-03-31 10:50
I'll sum it up more succinctly- If you really, really, really want someone dead, or you dont plan to pvp for the next 30 minutes, use nanobot shielding + triple for an easy instant kill.
If you are going to be doing pvp continuously though, use deck nukes, stay in defensive focus, and use nanobot guard instead of shielding.
Your general routine in pvp should be root, cast self illumination, cast detonation matrix, then start chaining izgimmer's ultamatium, with additional detos spaced every 10 seconds. If the enemy can break out of your root and get next to you, use nullity sphere first. If you cant kill them in those 17 seconds, then use nanobot guard, nano regain perks, and continue to hammer them. Once nanobot guard pops you will only have a few seconds till you get another nullity sphere. Just make sure youve got a buttload of nanopool, and that you keep izgimmer's wealth on at all times.
Agarwaen @ 2011-06-05 10:58
You hit Niveau with nanobots for 3225 points of energy damage.
You hit Niveau with nanobots for 6636 points of radiation damage.
You hit Niveau with nanobots for 6636 points of radiation damage.
You hit Niveau with nanobots for 6636 points of radiation damage.

Works fine! ;-)
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