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Item Database - Gannondorf's Combined Commando's Headwear

Gannondorf's Combined Commando's Headwear Icon #256311 Double layers of Bio-Material armor give the pieces of this suit great capabilities. The Commando edition increases the proficiency of the wearer in all combat skills, improving accuracy and damage inflicted. This version has additional predictive abilities.
[NODROP][SPECIAL]
Flags Visible, Has Multiple Count, No Drop
Can Carry, Wear
Patch 15.8 18.4.5
QL
300
Change QL:
Type Armor
Slot Head
Mass 1kg
Requirements
To Equip User Strength >= 1000 and
User Agility >= 1000 and
User Expansion sets & Alien Invasion and
User Level >= 210 and
User Alien Technology Expertise 3 trained
Effects
On Equip User Modify Projectile AC 1425  
User Modify Melee AC 1350  
User Modify Energy AC 1425  
User Modify Chemical AC 1275  
User Modify Radiation AC 1350  
User Modify Cold AC 1200  
User Modify Poison AC 1425  
User Modify Fire AC 1275  
User Modify Martial arts 30  
User Modify Multi melee 30  
User Modify 1h Blunt 30  
User Modify 1h Edged 30  
User Modify Melee energy 30  
User Modify 2h Edged 30  
User Modify Piercing 30  
User Modify 2h Blunt 30  
User Modify Sharp objects 30  
User Modify Grenade 30  
User Modify Heavy weapons 30  
User Modify Bow 30  
User Modify Pistol 30  
User Modify Rifle 30  
User Modify Smg 30  
User Modify Shotgun 30  
User Modify Assault rifle 30  
User Modify Bow special attack 30  
User Modify Ranged energy 30  
User Modify Multi ranged 30  
User Modify Brawl 30  
User Modify Riposte 30  
User Modify Dimach 30  
User Modify Parry 30  
User Modify Sneak attack 30  
User Modify Fast attack 30  
User Modify Burst 30  
User Modify Fling shot 30  
User Modify Aimed shot 30  
User Modify Full auto 30  
User Modify Offense modifier 15  
User Modify Defense modifier 15  
User Modify Projectile damage modifier 25  
User Modify Melee damage modifier 25  
User Modify Energy damage modifier 25  
User Modify Chemical damage modifier 25  
User Modify Radiation damage modifier 25  
User Modify Cold damage modifier 25  
User Modify Fire damage modifier 25  
User Modify Poison damage modifier 25  
Comments
HelpFile @ 2004-12-21 19:38
omg O.o friggin nuts i love it ... go great w/ D Chest :D
VaultCitizen @ 2005-01-23 13:44
it s gannondorf's helmet ! you have to play Zelda to loot it !
humberic @ 2005-09-01 22:09
i've beatin gannondorf's so amny damn times where the hell is that hel.......think link needs the Full Auto for his Long Bow O_o???
pter666 @ 2005-10-01 16:06
dont forget the aimed shot+fling+burst cant wait to do those uber alpha with my longbow in teh next zelda +_X
Ephyon @ 2005-10-06 02:43
lol, hope Gannondorf reads this, he'll get a good laugh ^^
*for the one's who doesnt know, Gannondorf is a GM*
nimarq @ 2006-03-13 20:35
actually the hookshot has burst fire
stanton @ 2006-06-21 17:05
Pffft hookshot was for newbies, Longshot is the way forward! :D
Soljaz @ 2006-06-28 22:29
Stop this talk about Zelda!!!!!!111111oneoneoneoneoneeleven, its an upgrade from apf i believe....
Comi @ 2006-07-03 06:27
Yeah, use http://auno.org/ao/db.php?id=257960 (apf sector 13) on a 250 or higher CC helm and you end up with this.
joey12344 @ 2006-10-22 14:52
Sharp Objects is for the lens of truth
polluct @ 2007-08-24 17:17
the crucial thingy is cc is only usefull 4 ranged profs,mellee should use cm cause of da hp
Whitey @ 2007-08-27 06:00
unless the melee user is pvp orientated and maybe has an AS hotswap....
Aurielle @ 2007-09-20 05:31
Or wants the aao too, and doesn't want the HP.
Joxer @ 2007-10-12 23:36
most useful thing is that you can use a ql250 helm and it upgrades to 300 (especially useful for CC helm since the ql 200 Supple bots needed cost significantly less than ql 300 normally used to make a ql 300 CC helm)

250m vs 500m+ atm on RK1 (for ql200-239 supple bots vs. ql240-300)
Mohamed @ 2008-03-31 03:51
Why no shade tag on this?
Dagger @ 2009-04-01 21:12
Because they suck ;_;
yummytacos @ 2011-07-07 02:39
That's why gannondorf's sword hurts so much in The Legend of Zelda: Twilight Princess
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