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Item Database - Fuzz

Fuzz Icon #255640 The effect of this special is a direct damage attack. It will grow more effective when you train more perks in the Champion of Heavy Artillery Perkline. It will be even more efficient if the target has Collapser running.
Recharge 65 Seconds.
Can Carry, Use, Apply Hostile
Patch 15.6.1 17.6 17.8 18.1
QL
1
Change QL:
Type Perk action
Value 1
Attack time 1s
Range 20 m
Mass 0kg
Defense skills
Dodge ranged 100 %
Attack skills
Attack modifier 100 %
Requirements
To Use User Champion of Heavy Artillery 5 trained and
User Champion of Heavy Artillery 5 not locked
User Wielded weapons & Assault rifle or
User Wielded weapons & Rifle or
User Wielded weapons & Ranged, 0x4000 or
User Wielded weapons & Ranged, 0x8000 and
User Wielded weapons & Ranged, 0x10000
Effects
On Use Chat Text You successfully perform Fuzz.  
Target Cast Affected by Fuzz  
User Lock Champion of Heavy Artillery 5 65s  
Target SpecialHit Health Projectile -736 .. -1360  
if Affected by Collapser not running  and
Champion of Heavy Artillery 7 trained  and
Champion of Heavy Artillery 8 not trained  
Target SpecialHit Health Projectile -1440 .. -2240  
if Affected by Collapser not running  and
Champion of Heavy Artillery 8 trained  and
Champion of Heavy Artillery 9 not trained  
Target SpecialHit Health Projectile -2320 .. -2960  
if Affected by Collapser not running  and
Champion of Heavy Artillery 9 trained  and
Champion of Heavy Artillery 10 not trained  
Target SpecialHit Health Projectile -2800 .. -3840  
if Affected by Collapser not running  and
Champion of Heavy Artillery 10 trained  
Target SpecialHit Health Projectile -550 .. -690  
if Affected by Collapser running  and
Champion of Heavy Artillery 5 trained  and
Champion of Heavy Artillery 6 not trained  
Target SpecialHit Health Projectile -780 .. -1000  
if Affected by Collapser running  and
Champion of Heavy Artillery 6 trained  and
Champion of Heavy Artillery 7 not trained  
Target SpecialHit Health Projectile -920 .. -1700  
if Affected by Collapser running  and
Champion of Heavy Artillery 7 trained  and
Champion of Heavy Artillery 8 not trained  
Target SpecialHit Health Projectile -1800 .. -2800  
if Affected by Collapser running  and
Champion of Heavy Artillery 8 trained  and
Champion of Heavy Artillery 9 not trained  
Target SpecialHit Health Projectile -2900 .. -3700  
if Affected by Collapser running  and
Champion of Heavy Artillery 9 trained  and
Champion of Heavy Artillery 10 not trained  
Target SpecialHit Health Projectile -3500 .. -4800  
if Affected by Collapser running  and
Champion of Heavy Artillery 10 trained  
Target SpecialHit Health Projectile -624 .. -800  
if Affected by Collapser not running  and
Champion of Heavy Artillery 6 trained  and
Champion of Heavy Artillery 7 not trained  
Target SpecialHit Health Projectile -440 .. -552  
if Affected by Collapser not running  and
Champion of Heavy Artillery 5 trained  and
Champion of Heavy Artillery 6 not trained  
On Failure User Lock Champion of Heavy Artillery 5 33s  
Comments
Intake @ 2006-01-19 01:58
hmm -_^
AlphaCenta @ 2006-07-05 15:10
Hmm.... Pew Pew.
sskiller @ 2006-08-29 20:26
Is it possible tu cast it while using energy carabine ?
AlphaCenta @ 2006-08-30 19:54
No..
User Wielded weapons & Assault rifle or
User Wielded weapons & Rifle

That means that you need to wear a weapon having Rifle or Assault Rifle as an Attack Skill :-) While Energy Carbine is Ranged Energy ;-)
dJinN @ 2006-09-26 05:43
Thats stupid it should be Grenade, Heavy weapons, Rifle, Assault rifle & Ranged energy weapons
AlphaCenta @ 2006-10-24 19:12
FC *is* stupid sometimes ^^
polluct @ 2006-11-15 18:35
shoud be for smgs as well^^
Ats @ 2007-01-29 19:34
polluct @ 2006-11-15 18:35
shoud be for smgs as well^^
___________________________

champion of heavy artillery doesnt buff SMG so why wouyld it be SMG?
Yakobo66 @ 2007-03-19 11:28
yeah should be for all wep skills this buffs like djinn said... *wtb MBC wub*
Ginsumaster @ 2008-03-05 06:42
Yeah... wtb this working on my MBC :(
Whitey @ 2008-06-16 13:38
looks like it might be fixed with 17.8?
basemetal2 @ 2009-05-22 16:34
'looks like it might be fixed with 17.8?'
at least it do work with mbc (heavy weapons) now
AOmaster @ 2009-08-14 18:27
Works with RE too, so I assume it works with all the CoHA skills.
Ats @ 2010-07-27 19:31
matches your weapon dmg type now. :D
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