18.8.55 | Live servers: 18.8.57

Item Database - Notum Shield

Notum Shield Icon #255658 The effect of this special reflects 10% of incoming damage. Due to the rapid use of nanobots, at least 2000 nano energy is required. Will also heal you nanobots a little.
Duration, 10 seconds.
Recharge, 50 seconds.
Can Carry, Use, Apply Self
Patch 15.6.1 17.9 18.8.53
Change QL:
Type Armor
Value 1
Attack time 1s
Range 5 m
Mass 0kg
To Use User Nanobreed Secondary Genome 10 trained and
User Nanobreed Secondary Genome 10 not locked and
User Notum Shield not running and
User Current nano >= 2000
On Use User Hit Current nano 1000 .. 1000  
Chat Text You successfully perform Notum Shield.  
User Cast Notum Shield  
User Cast Affected by Notum Shield  
User Lock Nanobreed Secondary Genome 10 50s  
Laringo @ 2005-08-26 02:22
The greatest crap-perk on RK, no use for it, doesn't stack with any reflect like graft (lesser defflection shield) or normal reflect-buffs. crapcrapcrap
benno @ 2005-11-16 17:10
And even breaks high risk of breaking in combat...:
Chance of break on attack 10
Chance of break on debuff 10
Chance of break on nano 10
philip @ 2006-02-08 07:20
wtf why they nerf all nanomage stoff. remove the chance of breaks omg :/
alder @ 2006-04-25 08:06
by far the most dumb ass perk action - as said, doesnt stack, may break and will end after 10sec - even if your nanopool is >5k (so - wrong description).
not even a little bit of a lifesaver. by the point where you will have 10 perk ponts left to play with - lets say at lvl 210 - you will be in inferno where the mobs will hit you for a few 1000 pts - it really doesnt matter if creepy spider hits you for 4000 or 3400 - after three hits youre wasted.

voting for 50% reflect, no break, stack, keeps running unless you're *really* below 5k nanopool.
alder @ 2006-05-26 09:04
ok - me stupid. the thingie recasts itself on end nano so the shield will remain even after 10sec.
AND as nanomage enfos become modern these days i'd like to say not all profs are wasted by three hits :)

BUT - as a nm mp - comparing this nanomge-perk10-topaction to - well....
AlphaCenta @ 2006-05-28 19:48
Or maw just ask a sol for rrfe... Twice the reflect, and doesn't drain nano, lasts 1 hour, no chance for break... Time to fix the nanomages FC!

(Lol, nanomage soldiers can even clear AMS or TMS out of their NCU with this extremely useful tool! *sarcastic*)
lpx @ 2006-06-04 02:57
HA! this is a joke, with 500nano/sec it should be unbreakable, reflect 75+%.. im think TMS for nano mages.. even a 220 can't keep the shield going forever with that kind of nano draining. nanogimps have a severe disadvantage HP wise.. only thing they got going is their intel/psy and nano pools, this perk is a slap in the face.
Ilikebunnies @ 2006-12-17 17:05
Hahahahaha lol...

Considering that this wasn't all that good in the first place, especially to make up for nanomages sucking..

And it has 10% chance of breaking..

lol.. someone hates nanomages..
zerogates @ 2007-04-01 03:59
It's the secondary genome's perk not primary so don't worry about how crappy it is. Most people don't wanna train or have a reason to train this to level 10.
Kingbrain @ 2008-07-07 15:53
Got changed recently now it stacks with rrfe tms ams etc. but still has the nanodrain and the break on attack
Klodovik @ 2008-08-11 01:29
It became interesting, now when it stacks with rrfe. :)
Drakthol @ 2009-05-06 19:53
kicks ass as a low hp nt , even more dmg gone :p
Loso @ 2009-05-20 23:11
Should stack with Nanobot Shelter also now, could be interesting on a NT
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