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Item Database - Tap Vitae
Tap Vitae
The effect of this special will drain some of the targets health and distribute the health to all team members. It will grow more efficient when you train more perks in this line.
Recharge 25 seconds
Can
Carry, Use, Apply Target
Patch
15.6.1
17.5
17.8
QL
1
Change QL:
Type
Perk action
Value
1
Attack time
2s
Range
25 m
Mass
0kg
Defense skills
Nano resist
100 %
Attack skills
Biological metamorphosis
100 %
Requirements
To Use
User
Volunteer 1
trained
and
User
Volunteer 1
not locked
Effects
On Use
Chat
Text
You successfully perform Tap Vitae.
Team
Cast
Tap Vitae
if
Volunteer 10
trained
Team
Cast
Tap Vitae
if
Volunteer 9
trained
and
Volunteer 10
not trained
Team
Cast
Tap Vitae
if
Volunteer 8
trained
and
Volunteer 9
not trained
Team
Cast
Tap Vitae
if
Volunteer 7
trained
and
Volunteer 8
not trained
Team
Cast
Tap Vitae
if
Volunteer 6
trained
and
Volunteer 7
not trained
Team
Cast
Tap Vitae
if
Volunteer 5
trained
and
Volunteer 6
not trained
Team
Cast
Tap Vitae
if
Volunteer 4
trained
and
Volunteer 5
not trained
Team
Cast
Tap Vitae
if
Volunteer 3
trained
and
Volunteer 4
not trained
Team
Cast
Tap Vitae
if
Volunteer 2
trained
and
Volunteer 3
not trained
Team
Cast
Tap Vitae
if
Volunteer 1
trained
and
Volunteer 2
not trained
User
Lock
Volunteer 1
25s
Target
SpecialHit
Health
Energy -360 .. -460
if
Volunteer 9
trained
and
Volunteer 10
not trained
Target
SpecialHit
Health
Energy -260 .. -360
if
Volunteer 8
trained
and
Volunteer 9
not trained
Target
SpecialHit
Health
Energy -220 .. -300
if
Volunteer 7
trained
and
Volunteer 8
not trained
Target
SpecialHit
Health
Energy -180 .. -260
if
Volunteer 6
trained
and
Volunteer 7
not trained
Target
SpecialHit
Health
Energy -150 .. -230
if
Volunteer 5
trained
and
Volunteer 6
not trained
Target
SpecialHit
Health
Energy -110 .. -150
if
Volunteer 4
trained
and
Volunteer 5
not trained
Target
SpecialHit
Health
Energy -90 .. -120
if
Volunteer 3
trained
and
Volunteer 4
not trained
Target
SpecialHit
Health
Energy -50 .. -60
if
Volunteer 1
trained
and
Volunteer 2
not trained
Target
SpecialHit
Health
Energy -70 .. -90
if
Volunteer 2
trained
and
Volunteer 3
not trained
Target
SpecialHit
Health
Energy -560 .. -980
if
Volunteer 10
trained
On Failure
User
Lock
Volunteer 1
13s
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