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Item Database - Combined Scout's Jacket
Combined Scout's Jacket
Double layers of Bio-Material armor give the pieces of this suit great capabilities. The Scout edition increases the efficiency of the wearer in creating nano effects, and gives the wearer an enhanced overview of their surroundings.
Flags
Visible, Disable Statel Collision
Can
Carry, Wear
Patch
current
QL
71
(interpolated between
QL 1
and
QL 300
)
Change QL:
Type
Armor
Slot
Body
Value
71000
Requirements
To Equip
User
Intelligence
>= 242
and
User
Sense
>= 242
and
User
Expansion sets
& Alien Invasion
and
User
Title level
>= 2
User
Alien Technology Expertise 1
trained
and
User
65
& 65536
Effects
On Equip
User
Texture
Body
Texture #256210
close
256210
User
Modify
Projectile AC
428
User
Modify
Melee AC
428
User
Modify
Energy AC
403
User
Modify
Chemical AC
455
User
Modify
Radiation AC
379
User
Modify
Cold AC
455
User
Modify
Poison AC
428
User
Modify
Fire AC
403
User
Modify
Melee init
10
User
Modify
Ranged init
10
User
Modify
Physical init
10
User
Modify
Sensory improvement
8
User
Modify
Mechanical engineering
15
User
Modify
Electrical engineering
15
User
Modify
Matter metamorphosis
8
User
Modify
Biological metamorphosis
8
User
Modify
Psychological modifications
8
User
Modify
Matter creation
8
User
Modify
Time and space
8
User
Modify
Trap disarming
8
User
Modify
Perception
8
User
Modify
Duck explosives
8
User
Modify
Dodge ranged
8
User
Modify
Evade close
8
User
Modify
Quantum physics
15
User
Modify
Weapon smithing
15
User
Modify
Pharmaceuticals
15
User
Modify
Nano programming
15
User
Modify
Psychology
15
User
Modify
Chemistry
15
User
Modify
Concealment
8
User
Modify
Breaking and entry
8
User
Modify
NCU memory
4
Comments
0000 @ 2008-01-17 11:29
QL150 is easily put on an opi at lv126 right? haven't calced or tried yet <3?
kaliiber @ 2008-01-30 19:44
yup
reids @ 2009-04-18 02:18
Got ql 164 on at 114 so imgine so :)
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