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Item Database - Combined Officer's Jacket

Combined Officer's Jacket Icon #256320 Double layers of Bio-Material armor give the pieces of this suit great capabilities. The Officer edition increases the size, efficiency, and degree of control that the wearer can exert over their nanobot cloud.
Flags Visible, Disable Statel Collision
Can Carry, Wear
Patch current
QL
73 (interpolated between QL 1 and QL 300)
Change QL:
Type Armor
Slot Body
Value 73000
Requirements
To Equip User Intelligence >= 248 and
User Psychic >= 248 and
User Expansion sets & Alien Invasion and
User Title level >= 2
User Alien Technology Expertise 1 trained and
User 65 & 65536
Effects
On Equip User Texture Body 256224  
User Modify Projectile AC 440  
User Modify Melee AC 440  
User Modify Energy AC 390  
User Modify Chemical AC 440  
User Modify Radiation AC 415  
User Modify Cold AC 467  
User Modify Poison AC 415  
User Modify Fire AC 467  
User Modify Sensory improvement 8  
User Modify Mechanical engineering 15  
User Modify Electrical engineering 15  
User Modify Matter metamorphosis 8  
User Modify Biological metamorphosis 8  
User Modify Psychological modifications 8  
User Modify Matter creation 8  
User Modify Time and space 8  
User Modify Nano pool 13  
User Modify Quantum physics 15  
User Modify Weapon smithing 15  
User Modify Pharmaceuticals 15  
User Modify Nano programming 15  
User Modify Psychology 15  
User Modify Chemistry 15  
User Modify NCU memory 4  
User Modify Max nano 52  
User Modify Nano cost modifier -1  
Comments
Major_woodie @ 2004-09-01 20:01
SWEEEEEET..... GIMIE GIMIE!
Stern @ 2004-09-14 19:54
OMG... NT's rejoice, nice stuff at any Level.
kuza55 @ 2005-03-28 13:18
yeah, but look at those sweet, sweet trade skills bonuses......
Tasslehoff @ 2005-08-29 12:52
This stuff isn't all THAT bad... I'm a nanomage NT, so I can't really make use of the Combined Scout's (Sense Req.) and have 4 pieces of this stuff, ofc, the nanoskill raises are totally unnecessary with all the other crap that raises them, but the AC's are great and the tradeskill bonus is nice too. Helps a lot in PvP.
cyberpunk203 @ 2006-05-17 23:26
lvl lock of what 190 for lvl 300? sounds good to me as a lvl 200 soli NT...*goes back to drooling*
Hyperion5182 @ 2006-11-17 19:21
This is a pretty solid set of armor good for many classes. Traders NT's Engis Crats Docs can all use this and be exceptionally effective in both PvP and PvM.
Solostron @ 2006-11-21 13:42
Although argueably worse than command scouts at very high levels since it doesn't add any evades (the nano cost modifier being nearly irrelevant at high levels with a fast nano delta tick).
Jinzost @ 2007-01-31 02:27
holy poop look what i made http://auno.org/ao/equip.php?saveid=60660

i want that stuff XD
Yakobo66 @ 2007-04-06 22:21
doc dot's ftw *die 1kish nanocost*
SpACatta @ 2009-07-06 23:28
Jinzost, you fail. A lot of that gear has a TL6 requirement, and your character is level 110.
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