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Item Database - Combined Mercenary's Headwear
Combined Mercenary's Headwear
Double layers of Bio-Material armor give the pieces of this suit great capabilities. The Mercenary edition increases the close combat proficiency of the wearer. The armor gives both additional strength in close combat and a greater personal stamina.
Flags
Visible, Disable Statel Collision
Can
Carry, Wear
Patch
current
QL
150
(interpolated between
QL 1
and
QL 300
)
Change QL:
Type
Armor
Slot
Head
Value
150000
Requirements
To Equip
User
Strength
>= 503
and
User
Stamina
>= 503
and
User
Expansion sets
& Alien Invasion
and
User
Title level
>= 3
User
Alien Technology Expertise 2
trained
and
User
65
& 65536
Effects
On Equip
User
Modify
Max health
102
User
Modify
Projectile AC
716
User
Modify
Melee AC
716
User
Modify
Energy AC
676
User
Modify
Chemical AC
600
User
Modify
Radiation AC
716
User
Modify
Cold AC
638
User
Modify
Poison AC
638
User
Modify
Fire AC
676
User
Modify
Martial arts
15
User
Modify
Multi melee
15
User
Modify
1h Blunt
15
User
Modify
1h Edged
15
User
Modify
Melee energy
15
User
Modify
2h Edged
15
User
Modify
Piercing
15
User
Modify
2h Blunt
15
User
Modify
Brawl
15
User
Modify
Riposte
15
User
Modify
Dimach
15
User
Modify
Parry
15
User
Modify
Sneak attack
15
User
Modify
Fast attack
15
User
Modify
Body development
25
User
Modify
Defense modifier
8
User
Modify
Projectile damage modifier
5
User
Modify
Melee damage modifier
5
User
Modify
Energy damage modifier
5
User
Modify
Chemical damage modifier
5
User
Modify
Radiation damage modifier
5
User
Modify
Cold damage modifier
5
User
Modify
Fire damage modifier
5
User
Modify
Poison damage modifier
5
Comments
grid.docult @ 2006-04-02 00:54
Were can i find it !!
Yakobo66 @ 2006-05-24 14:11
lol, you build it
Flatvia @ 2009-11-27 04:34
or buy it if you can afford it =P
Flatvia @ 2009-11-27 04:35
hey how much does a ql 75 merc piece cost nowadays?
ruah @ 2010-03-31 16:41
around 100m-120m each piece on rimor
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