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Item Database - Abolish Polonium

Abolish Polonium Icon #117903 Debuffs all ACs of the target by a maximum of 25000 points. The more AC the monster has the more this nano will debuff the monster.
Flags Default Target, Item Texture Override, Buff Nano
Patch 15.0.1 15.3 15.3.2 15.5 15.5.5 15.7 18.8.53
QL 220
Crystal Nano Crystal (Abolish Polonium)
NCU 55
Nanocost 2987
School Protection: Trader badass AC debuffs
Duration 1 minute
Attack time 6.5s (capped at 2s)
Recharge time 3s
Effect icon Icon 117729
Stacking order 55
Defense skills
Nano resist 105 %
Attack skills
Matter creation 50 %
Time and space 50 %
Requirements
To Use User Profession == Trader and
User Matter creation >= 1750 and
User Time and space >= 1755 and
User Level >= 220 and
User Expansion sets & Shadowlands and
User Specialization & Fourth
Effects
On Use Target Modify Projectile AC -2778  
if NPC type == 0  
Target Modify Projectile AC -5000  
if NPC type >= 1  and
Projectile AC <= 9999  and
Projectile AC >= 5000  
Target Modify Projectile AC -10000  
if NPC type >= 1  and
Projectile AC <= 19999  and
Projectile AC >= 10000  
Target Modify Projectile AC -25000  
if NPC type >= 1  and
Projectile AC >= 25000  
Target Modify Projectile AC -20000  
if NPC type >= 1  and
Projectile AC <= 24999  and
Projectile AC >= 20000  
Target Modify Melee AC -2778  
if NPC type == 0  
Target Modify Melee AC -20000  
if NPC type >= 1  and
Melee AC <= 24999  and
Melee AC >= 20000  
Target Modify Melee AC -25000  
if NPC type >= 1  and
Melee AC >= 25000  
Target Modify Melee AC -10000  
if NPC type >= 1  and
Melee AC <= 19999  and
Melee AC >= 10000  
Target Modify Melee AC -5000  
if NPC type >= 1  and
Melee AC <= 9999  and
Melee AC >= 5000  
Target Modify Energy AC -20000  
if NPC type >= 1  and
Energy AC <= 24999  and
Energy AC >= 20000  
Target Modify Energy AC -2778  
if NPC type == 0  
Target Modify Energy AC -5000  
if NPC type >= 1  and
Energy AC <= 9999  and
Energy AC >= 5000  
Target Modify Energy AC -25000  
if NPC type >= 1  and
Energy AC >= 25000  
Target Modify Energy AC -10000  
if NPC type >= 1  and
Energy AC <= 19999  and
Energy AC >= 10000  
Target Modify Chemical AC -20000  
if NPC type >= 1  and
Chemical AC <= 24999  and
Chemical AC >= 20000  
Target Modify Chemical AC -10000  
if NPC type >= 1  and
Chemical AC <= 19999  and
Chemical AC >= 10000  
Target Modify Chemical AC -2778  
if NPC type == 0  
Target Modify Chemical AC -5000  
if NPC type >= 1  and
Chemical AC <= 9999  and
Chemical AC >= 5000  
Target Modify Chemical AC -25000  
if NPC type >= 1  and
Chemical AC >= 25000  
Target Modify Radiation AC -2778  
if NPC type == 0  
Target Modify Radiation AC -25000  
if NPC type >= 1  and
Radiation AC >= 25000  
Target Modify Radiation AC -20000  
if NPC type >= 1  and
Radiation AC <= 24999  and
Radiation AC >= 20000  
Target Modify Radiation AC -10000  
if NPC type >= 1  and
Radiation AC <= 19999  and
Radiation AC >= 10000  
Target Modify Radiation AC -5000  
if NPC type >= 1  and
Radiation AC <= 9999  and
Radiation AC >= 5000  
Target Modify Cold AC -25000  
if NPC type >= 1  and
Cold AC >= 25000  
Target Modify Cold AC -10000  
if NPC type >= 1  and
Cold AC <= 19999  and
Cold AC >= 10000  
Target Modify Cold AC -5000  
if NPC type >= 1  and
Cold AC <= 999  and
Cold AC >= 5000  
Target Modify Cold AC -20000  
if NPC type >= 1  and
Cold AC <= 24999  and
Cold AC >= 20000  
Target Modify Cold AC -2778  
if NPC type == 0  
Target Modify Poison AC -5000  
if NPC type >= 1  and
Poison AC <= 9999  and
Poison AC >= 5000  
Target Modify Poison AC -10000  
if NPC type >= 1  and
Poison AC <= 19999  and
Poison AC >= 10000  
Target Modify Poison AC -25000  
if NPC type >= 1  and
Poison AC >= 25000  
Target Modify Poison AC -20000  
if NPC type >= 1  and
Poison AC <= 24999  and
Poison AC >= 20000  
Target Modify Poison AC -2778  
if NPC type == 0  
Target Modify Fire AC -5000  
if NPC type >= 1  and
Fire AC <= 9999  and
Fire AC >= 5000  
Target Modify Fire AC -20000  
if NPC type >= 1  and
Fire AC <= 24999  and
Fire AC >= 20000  
Target Modify Fire AC -25000  
if NPC type >= 1  and
Fire AC >= 25000  
Target Modify Fire AC -10000  
if NPC type >= 1  and
Fire AC <= 19999  and
Fire AC >= 10000  
Target Modify Fire AC -2778  
if NPC type == 0  
Target Taunt 3250  
Comments
Scoville @ 2004-03-07 03:54
Which NPCs are type 0?
Xoop @ 2004-03-20 01:25
Players
beerbelly @ 2004-06-24 14:59
so in pvp we can only debuff fucking -2778 ac's?????!!?
:(((
cripo @ 2004-06-29 23:53
well, it would be a bit unbalanced and overpowered if traders could drain 25k ACs or more
dont you think !!!?!?!??!???!#?! (:;)(:);(:);(:))()()()((;)(:);(
fiwel @ 2004-07-07 12:24
no, that would be extremely cool.. only ones it would work on is enforcers and engies.
and it would not get 25k.. not even if we tested for fun :p
tremor @ 2004-08-18 12:42
omfg -25k
Fluke @ 2004-10-21 16:10
if you really want, you can add the -2k you got from the old ac drains
Strupstad @ 2004-11-17 16:38
http://home.no/ks02/bilder/diverse/22k_AC_lol.png

Look at the Radiation and Energy AC. Guess we need an AC debuff like this that actually debuffs 25k AC imo..
zyx22 @ 2005-02-24 16:51
School Protection: Trader badass AC debuffs

Lol?
Casiru @ 2005-06-07 20:07
=P
dzzirt @ 2005-09-15 03:23
Well as i heard this line doesnt work in PvM in SL
Thewiteknite @ 2005-10-31 03:48
1. why would it be a SL nano if it didnt work?
2. Trader badass AC debuffs has to be the coolest line name ever
Fluke @ 2005-11-07 17:22
Some mobs have too much ac for it to do any differce, but it works in general
Tradec @ 2005-11-25 11:50
It is SL nano because froobs couldnt use it....doh
Msauss @ 2006-03-13 13:40
-25k would have to cause some effect....it would make you do +250 damage (I heard some where for every 100 AC, 1 damage is taken off attacks)
Yakobo66 @ 2006-05-15 16:40
The requested URL /ks02/bilder/diverse/22k_AC_lol.png was not found on this server.
Tekvorian @ 2006-05-17 03:17
Personally, I know: -10 AC = +1 damage more possible.
bartje @ 2006-06-12 22:58
enfoz @ 2006-06-18 02:13
zerogates @ 2006-11-03 23:44
that is a lot of ac, trader tank lol
Shareida @ 2007-02-06 12:29
Got 10k base AC self undrained now. Add that 4.5k Engie, 2k self buffs. 1k LE procs. What else u had Strup? :)
Doomeater @ 2007-04-09 21:02
Freak Shield? :P
regsvr32 @ 2007-08-27 05:09
guys u cant see " Debuffs all ACs of the target by a maximum of 25000 points" that really uberish + the sec trader bad ass debuff guys that too mach over powerd and should be nerf u got it?
Yakobo66 @ 2007-10-01 12:01
... um played trader pvm? O.o
regsvr32 @ 2007-10-08 10:38
oppps XD
Xyphos @ 2007-12-15 07:45
Well, if you're ever in need of a pocket tank for Core Hecks (Nasc)
Be sure to find a 220 trader with this nano.
Shareida @ 2008-02-23 22:53
The lower one "Abolish Bismuth" has better effect. Even tho the database says something else.
Sturmalfar @ 2009-09-23 18:11
I know this is more than a year after Shareida's comment, but can anyone explain how would Abolish Bismuth have a greater effect than Abolish Polonium?
houserocker @ 2010-05-10 04:46
It has to do with the fact that it debuffs different amounts when target has different amounts of ACs and its fairly complicated. FC should really change these so that higher is always better. I mean, if I take my 220 trader to shoot a RK dyna, and use this "up to -25k" AC debuff, my damage doesn't increase at all. If I use the two RK AC debuffs, my crit increases by 200 points. It just makes no sense.
Binarybot @ 2010-09-10 07:12
This one only debuffs 25k if the mob has over 25k, debuffs 20k between 20k and 25k, and debuffs 10k between 10k and 20k.
The lower one debuffs 18k for any value over 18k (so 18-20k, this debuffs more than higher one). Between 12k and 18k, this one debuffs 12k (2k more than this one). The lower one is better for mobs that have between 12-20k, above 20k this nano is indeed better.
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