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Item Database - Improved Serene Sky

Improved Serene Sky Icon #46270 The adventurer attempts to put all enemies in the area into a state of deep tranquility. It will only affect those enemies that are not in combat mode. Attacking a creature in this state will break this effect.
Flags Can Be Template Item, Has Multiple Count, Open Flag, Default Target, Item Texture Override, Buff Nano
Patch 15.0.1 15.5.5 17.6 17.6.2
QL 172
Crystal Weird looking Serene Sky
NCU 54
Nanocost 234
School Combat
Duration 6 minutes, 40 seconds
Attack time 2.55s
Recharge time 5.1s
Range 40 m
Chance of break on attack 100
Chance of break on debuff 100
Chance of break on nano 100
Effect icon Icon 46255
Defense skills
Nano resist 95 %
Attack skills
Biological metamorphosis 50 %
Sensory improvement 50 %
To Use User Profession == Adventurer and
User Biological metamorphosis >= 824 and
User Sensory improvement >= 747 and
User Level >= 175 and
Target Character state not == 10 and
Target NPC type not == 0
On Use Target AOE 15m Silence of the Steppe  
Target AOE 15m Silence of the Grave  
Ferius @ 2005-02-02 08:08
anyone know where/how to get this?
sobolanu @ 2005-02-05 04:30
yeahh tell us some details some rpg'ers need this nano
Mindori @ 2005-03-19 16:20
Very rare loot from chests in sl dungeons (pen/inf I believe).
Kerjus @ 2005-08-13 08:05
Hmm... It's not one of these "When in form of a ..." nano. Good :)
bnemesis @ 2005-08-14 07:17
Scored one from an Adonis mission today. I had the difficulty set to hard.
Now I just need about 20 levels to be able to use it :-(
Endemicx @ 2005-09-30 07:46
look for "Weird looking Serene Sky" in tinker tower chests. fetches a decent price ;)
12lettername @ 2005-12-03 10:03
After the recent patch (16.3 or so) this nano seems to not be working. It lands and the mobs get the glowy aura but still attack. Regular serene sky calms the same mobs without issue. Has anyone else had this problem?
Endemicx @ 2005-12-09 09:03
this has never been a calm. it is a pull nano, and one of the more interesting at that:

the main nano (hostile) lands on target, target gets aggro. this nano itself does nothing but spawn the two abovementioned aoe hatelist whipes, so all the mobs surrounding the aggro'ed target will not attack (although they're not calmed).

it can fail, then all the mobs affected by the failed aoe hatelist whipe will aggro you. if that happens, parrot out of their range, return and try it again: it *always* lands successfully on the second try.

a strange (and rare) nano for sure, but with the 40m range, it seems to be working as intended.
Salovida2 @ 2006-01-15 05:18
it's a calm! i saw a adv mezz a level 250 mob in pen mission
nomad1 @ 2006-01-26 00:14
@Salovida2 this is NOT a calm
what you saw was regular serene sky
kennay @ 2006-03-17 01:38
@ 12lettername

i've got same problems with "Improved Tranquility of the Vale"
aly @ 2006-05-09 01:54
When you cast this on yourself when a mob is fighting you, it has an equal chance of wiping the hatelist of the mob, making it walk away like you're no longer there.
Endemicx @ 2006-06-01 15:45
wow, that really works! tested on hordes of spiders in inf. thanks for the idea @aly! you'll get very funny looks when your ig friends realize you're able to whipe the hatelist of all aggro-mobs around you, just to area-calm them with impr. friend of the wild :D
philip @ 2006-08-19 05:57
Oh no! It crashed! The Crystal was totally useless - and crumbles at your clumsy misuse.
jeycihn @ 2006-08-19 20:02
This nano has nothing to do with mezz/calm as you would think, it's a wicked fun, but not so necessary part of an advees arsenal. Cast on self for vic hate wipe, works grt as pull nano esp. with it's range. But I would say you have a 15% chance of it screwin up. At ado hecks,I've asked my team, as an experiment, to stop hitting/shooting, then cast on self, it's hate list was wiped and sat there dumb for about 5 seconds. haven't tried with any higher lvl mobs yet.. will calm, there is a chance, but very rare that it lands, more often on very low lvl mobs ofc. This is a fun one to have for sure ;)
Retracnad @ 2006-08-20 21:27
The "Calm" effect of this nano has a 150% nano resist defense stat meaning that the calm effect is usually countered where as the hate whipe is only 105% nano resist defense meaning it lands more
kennay @ 2007-03-21 00:46
best adv nano^^
Boogyman @ 2007-09-12 05:23
nerfed stupid funcom fixes everything to death
jeycihn @ 2007-10-25 16:02
Fleshwound @ 2007-11-10 17:05
Totally useless now -.- damn you FC
Pung @ 2007-12-15 02:26
This was truely an advs best friend when you learned how to use it, you will be missed.
Steeplerot @ 2008-01-01 03:56
I still use this at dynacamps in inferno, I saw this nano for sale in playershop for 8m and figured wth.
Dunno how good it used to work but at least by second try I can "mezz" adds and run up and smakz0r boss and have him follow me away.

Been using it all day on dynacamps for the bosses at 255, and yes it works for heckler adds also like liminos and friends.
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