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Item Database - Kiss of the Vampire

Kiss of the Vampire Icon #39204 Increases the Shade's Dimach skill by 140 points and Martial Arts skill by 120 points.
Flags Modified Description, Buff Nano
Can Carry
Patch 15.0.1 15.5.5 18.8.53
QL 200
Crystal Nano Crystal (Kiss of the Vampire)
NCU 41
Nanocost 688
School Psionic: Martial arts buffs
Duration 4 hours
Attack time 4s
Recharge time 1s
Range 1 m
Effect icon Icon 39682
Stacking order 200
Requirements
To Use User Profession == Shade and
User Psychological modifications >= 1047 and
User Sensory improvement >= 960 and
User Level >= 195
Effects
On Use User Modify Martial arts 120  
User Modify Dimach 140  
Comments
Silver_RK2 @ 2005-09-09 16:55
Why do shades get MA buffs? sorry n00b here, never played a shade
wiltingrose @ 2005-09-11 10:56
some really nice 1he need the ma skill
Volkanov @ 2005-09-14 02:35
its mainly the dimach buff thats good, shades dimach is different to ma's.
donger @ 2005-09-24 17:41
MA buff is for combined attack, if you're clever and want to be god of PVP ^^
Limefire @ 2005-11-19 21:36
If you want to be god of PVP, you don't play a shade. Combined attacks lower your overall damage as a shade, not worth it.
wiltingrose @ 2005-11-30 08:54
^^^^ refering to previous post
Limefire, lets do some math, say your nice high damaging 2 hit weapons do 10 damage per hit. wow 20 pit points. then lets say say MA combined for half the speed and half the damage, 5 points per hits x 3 = 15 x2 for speed 30 hit points
MA combined kicks ass and is worth it when you get good weapons
monkeys6 @ 2005-12-09 03:58
40 attacks is the max in a minute so i have heard, and rapiers can hit that easly so adding in the ma attack that does less damage will lower your overall damage because your getting less rapier attacks.
Yetti @ 2005-12-09 08:16
Monkey is right, plus Rapiers dont have Comb ma attack :o/ so good luck finding a decent wep.
Kplayona @ 2005-12-31 20:36
Is this self? it says Can Carry :S i dunno if that's self or can you cast it on someone else? Please post back thankx ;)
Wakizaka @ 2006-01-04 11:42
Increases the Shade's - In other words, it's self only! Soz
Kplayona @ 2006-01-30 13:55
lol thankx wakizaka would be pretty awesome for a level 24 ma to be hitting 1k dimach dont ya think?:P
Kplayona @ 2006-01-30 13:56
zz 3rd post what i mean by hitting for 1k is for a level 24 twink to get it buffed on him hehe anways lol bye.
troxnox @ 2006-02-02 13:12
yeah, the only reason for this is the dimach buff, though from what i have heard dimach reaches it's peak at 600 in skill, for shades at last. seeing as shade dimach reduces some attack for a life drain and faster recharge
12lettername @ 2006-03-17 11:31
I have a shade. I use dimach as a heal. It's great for anytime you need insta hp
4n7H0r @ 2006-03-31 10:57
ma buff... maybe for the perklines which check ma vs evade close, but i dont perk those lines
robapril @ 2006-05-24 05:41
1k dimach on a lvl 24 ma? Can do in pvm.
Zackareth @ 2006-08-30 15:15
Shades r insane, i used to play a shade...
Lvl 5 = QL 15 silvertail dagger X2, combined with Martial Arts...
OD'ed a 15 soldier... O.o
rattjamann @ 2006-09-08 15:39
.... Monkeys6 u must have heard wrong.. 40 attacks in a min? that gotta be with all spec attacks or else it's no way posible, if u ask why i refere to this ;)

"init affects both attack (600/sec) and recharge speeds (300/sec), neither can go below 1 second"
ergo.. u cant go under 1/1, and what's 1+1? 2 :P 2 sec between attacks, so the result would be 30 attacks/min
donger @ 2006-10-01 23:42
The thing is about the xtra MA attack is in pvp you get another chance to stun before you go into attack recharge: hence stunning ur opponent with ur proc+ perk and brawl and freak str perks so ur oponent cant do jack while u kill him :p
12lettername @ 2006-10-08 10:17
"init affects both attack (600/sec) and recharge speeds (300/sec), neither can go below 1 second"
ergo.. u cant go under 1/1, and what's 1+1? 2 :P 2 sec between attacks, so the result would be 30 attacks/min

Actually it works weapon A attacks, weapon B attacks, they both recharge. So you actually get 2 hits in 3 seconds, or 40 hits a minute. I'm pretty sure the 3rd bar works in the same way, so you'd get 3 attacks in 4 seconds, or 45 attacks a minute. (that's assuming all 3 attacks are 1/1)
oodella @ 2007-06-07 13:58
I believe 12letter is right and also the only limitations on special atks is the cap on how fast they can be used which isnt affected by agg/def slider or weapon atks but rather the skill u have invested in it.
Deprivator @ 2008-07-05 02:35
Also, some shade perks use the MA skill as check.
pyroathiest @ 2008-10-04 10:34
Just wondering, if you have a weapon that has a base speed of an under 1 sec attack and recharge, can the attack time be lowered with inits?
pyroathiest @ 2008-10-04 10:34
Just wondering, if you have a weapon that has a base speed of an under 1 sec attack and recharge, can the attack time be lowered with inits?
Hydrojen @ 2008-12-02 05:13
nope, if at any time the weapon's recharge or attack, via init buffs or positioning of agg/def bar, would be reduced to 1 or below, they go to 1.
pyroathiest @ 2009-03-12 06:36
Im not talking about something that would get recharge/attack lowered to something below 1/1, im talking about something like a ninja tanto that STARTS at .5/.5
Nukeclearia @ 2009-04-06 23:38
Pyroa, It's speed would still be 1/1 , Just making it need less Inits to go 1/1 on full def
Dilomax @ 2013-05-06 12:21
uh... 3 attack bars is 45 hits a min
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