Auno.org: 18.8.62
|
Live servers: 18.8.62
News
Forums
About
Register / Login
Item Database - Pet Warp
Pet Warp
The body of the pet' master becomes a living beacon that can be used to warp the masters pets to his location. Setting up a connection with one of the micro-sats that populate the atmosphere of Rubi-Ka, the master uses this satellite feed to determine the exact location of all his pets. A momentary warp in the fabric of space is created, and all the masters pets are instantaneously transported to the location of the master.
You may only summon pets that are not in combat.
Flags
Modified Description
Patch
14.8
15.0.1
15.5.5
15.6.4
18.8.53
QL
4
Crystal
Nano Crystal (Pet Warp)
NCU
1
Nanocost
1
School
Space:
1019
Attack time
1s
Recharge time
1s
Range
1 m
Stacking order
1
Requirements
To Use
User
Matter creation
>= 31
and
User
Time and space
>= 31
Effects
On Use
Pets
Warp
To user
Comments
Ricazel @ 2005-06-06 10:25
great for evil pets
theneo @ 2005-09-28 10:32
the time to cast takes forever
FreakyFOX @ 2006-01-18 16:58
where can I find this?
Hydrojen @ 2006-01-24 02:24
General Store o.o
Emokid666 @ 2006-06-14 16:07
wtf does 0.o mean? and why would you want this. I guarantee by the time you cast it ur pet would have found you anyway.
Scoville @ 2006-10-12 23:03
These days, yes, pet pathing is WAY better and your pet can generally get back to you in the time it takes to cast this. We didn't always have it so good. Back in the day, we walked barefoot 5 miles to school in a snowstorm, uphill both ways!
...What was I saying? Oh yes, pet pathing used to suck big purple donkey dicks. If you were in a mission, had no idea where your pet had run off to and got stuck, and had absolutely no inclination to go look for it because of the 70-level-higher mobs everywhere, Pet Warp was absolutely indispensible.
I remember casting it a lot in cave missions. Early on (before this nano? ) there were rooms that pets seemed to have a 10% chance of getting through successfully. They fixed that, mostly...by taking out those rooms, haha. I think there were still some problems and that's when they resorted to Pet Warp, then awhile later they finally got the pathing to its current (relatively magnificent!) condition.
I still think it's kind of hilarious that you can run around Keystone Kops style and not get hit much, especially in a room with a pillar in it, because mobs are plagued with the same pathing peculiarities. Justice!
Oh and O.o means looking askance at something, similar to /boggle which is more like O.O ...that's the best way I can explain from impressions I've gathered from context. Picture the O's as eyes.
Phracton @ 2007-10-12 16:27
Pet pathing still sucks sometimes. Make this instacast please FC, would help alot especially in PvP on BS.
Anarchangelx @ 2010-03-04 23:28
1 Pet stays away forever
2 Pet comes back in the time it takes to cast this nano
3 Pet comes back in the time it takes to cast this nano, because this nano was cast
4 Pet is returned by this nano
Too many people are confusing 2 with 3, and ignoring the fact that 1 would have resulted had they not cast the nano. I do not wait anymore before casting this, you can always move and break the cast (aka 'stepping out of casting').
Post a comment
You are not logged in. Anonymous users can not post comments.Please
log in
to continue.
AO Tools
Item database
Breed ability caps
Character info
Character stats
Damage calculator
Doc's DoT table
Equipment config
Org listing
Heals table
Implant designer
Nukes table
Perk planner
Symbiant listings
Token boards
Weapons evaluator
Damage dumper
Developers
Nanoformulas
Adventurer
Agent
Bureaucrat
Doctor
Enforcer
Engineer
Fixer
Keeper
Martial artist
Meta-physicist
Nano-technician
Shade
Soldier
Trader
Generic