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Item Database - Intrusive Aura of the Humble Servant

Intrusive Aura of the Humble Servant Icon #46278 This nano program surrounds the engineer's targeted pet with a pulsing field of nanobots. Every 30 seconds, this field will pulse out from the pet and attempt to harm all nearby enemies. The nanobot field then returns to the pet, to reform for the next pulse. This particular field will, if successful, lower the runspeed of the affected enemies by 1000 points. While active on the pet, this field will also enhance the attack rating of the pet by 100 points, making it more likely to hit its target.
Flags Modified Description, Buff Nano
Patch 14.7.1 15.0.1 17.8 17.10 18.8.53
QL 199
Crystal NanoCrystal (Intrusive Aura of the Humble Servant)
NCU 40
Nanocost 837
School Combat: Engineer pet aura
Duration 30 minutes
Attack time 11s
Recharge time 3s
Range 20 m
Effect icon Icon 46263
Requirements
To Use User Profession == Engineer and
User Level >= 195 and
User Time and space >= 1044 and
User Matter metamorphosis >= 1044 and
Target Breed == Human
Effects
On Use Target Modify Offense modifier 100  
Target AOE 15m Intrusive Aura of the Humble Servant  
Target AOE 15m Intrusive Aura of the Humble Servant  60 hits, 30s delay
Comments
Snakebite @ 2005-11-09 16:37
Oh cool! There's a taunt in this!
Anything that keeps the mobs off my back is a good thing in my opinion lol.
Snakebite @ 2005-11-19 04:06
So errr...
Where does this drop then? I'm assuming it's not a rollable boss loot because it's lvl locked...
philip @ 2005-11-19 18:26
dyna bosses on rk
Snakebite @ 2005-12-01 14:09
Figures, thanks
Russm @ 2006-03-02 20:38
wtb no lvl lock, this is easily self castable early tl5
Orichalcon @ 2006-03-22 12:40
I'd like to see you remove the level lock from the crystal. ;-)
Vonkepps @ 2006-04-29 13:08
Not exactly the nicest boost from sloth; I admit I was expecting -2000 runspeed modifier on this one. Since they break mezz / blinds this line of nanos isn't very useful anymore, so I would probably get this nano when I had nothing else to do.
Lillibel @ 2006-05-17 09:30
For a strange reason, i didn't like this line of nanos when i started my engie.
Now after almost 2k of tokens/missions i found it essential to unlock the full potential of pet combined (slayer/dog) team.
If cast on both pets you stack the snare effect, and most of all the nice +100 offence modifier that makes all the differences on combat issue...
Take care when pvp enabled, that could snare yourself and leave you in bad posture. paid mine 15m but been conned on this one, it could goes for 5 to 7m still according to arpa3.net.
Lillibel @ 2006-05-17 09:33
BTW This is snare effect and since it's not damaging mobs blind or mezz won't break with it.
Scain @ 2006-06-04 09:26
does it land on higher mobs like something in penumbra-dungeon? lvl220-230 there...

and @Lillibel: i think it does break because Disruptive Void has 100% break on debuff and snare is debuff
Russm @ 2007-02-04 07:38
yes it lands on higher mobs.
Nook1e @ 2007-03-12 10:13
-2ks for the gray mobs that keep running away from you. <3

Making pen/ado garden trains is a lot easier now since they can not catch you/run away from you. Better than blinds for lowbie escorts :)
tacoleet @ 2008-06-11 17:00
If you get this nanoline, don't forget Intrusive Aura Negator. Never want to run into a towerfield and get nagged at by half your org and the attacked org due to hostile modifiers agging towers....
alesicis @ 2009-05-30 21:40
hmm, says 180% nr, but i've seen it land on alien admirals
xDARKHAWKx @ 2009-06-20 07:34
can you use this to kite in pvp?
houserocker @ 2019-08-18 04:56
It doesn't really land well on other players, due to NR and innate resistances. Works pretty well on MP/Crat pets though. But usually outside of battlestation the AoE snare is more liability than anything else.
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