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Item Database - Kirch Kevlar Armor Sleeves

Kirch Kevlar Armor Sleeves Icon #13227 Rupert Kirch experimented with notum threads in various types of armor. To be able to use them in kevlar armor, he had to remove 50 of the 640 layers that normal kevlar consists of. However, the notum threads benefit the user with a weak type of expansive energy shield, so the protection is generally the same. In addition the threads add to your performance in a few, selected areas.
Flags Visible, Modified Description, Has Damage, Disable Statel Collision
Can Carry, Wear
Patch current
QL
27 (interpolated between QL 1 and QL 200)
Change QL:
Type Armor
Slot Right arm, Left arm
Value 43825
Equip time 0.1s
Mass 0.45kg
Max health 94500
Requirements
To Equip User Agility >= 77 and
User Strength >= 70
Effects
On Equip User Texture Arms 9419  
User Modify Max health 5  
User Modify Agility 2  
User Modify Sense 2  
User Modify Psychic 2  
User Modify Projectile AC 34  
User Modify Melee AC 34  
User Modify Energy AC 29  
User Modify Chemical AC 21  
User Modify Radiation AC 7  
User Modify Cold AC 21  
User Modify Poison AC 21  
User Modify Fire AC 7  
Comments
Aiboluk @ 2012-05-04 19:32
Breakpoints in QL are: 26 (+2), 76 (+3), 126 (+4), 176 (+5)
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