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Item Database - Sympathetic Plasma Shielding

Sympathetic Plasma Shielding Icon #295532 This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance the engineer's pets and team members. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases all effects from damage shields by 38 points.
Important: This aura will only affect targets that already have a damage shield.
Flags Buff Nano
Patch 13.0 14.4.2 14.7.1 15.0.1 15.5.5 18.5 18.8.53
QL 189
Crystal Nano Crystal (Sympathetic Plasma Shielding)
NCU 58
Nanocost 700
School Protection: Engineer protection aura
Duration 1 hour
Attack time 4s
Recharge time 1s
Range 1 m
Effect icon Icon 295530
Stacking order 58
Defense skills
Nano resist 0 %
Attack skills
Matter creation 34 %
Matter metamorphosis 33 %
Time and space 33 %
Requirements
To Use User Matter creation >= 865 and
User Matter metamorphosis >= 865 and
User Time and space >= 865 and
User Visual profession == Engineer
Effects
On Use Team Cast Sympathetic Plasma Shielding  
Team Cast Sympathetic Plasma Shielding  180 hits, 20s delay
Comments
Yakobo66 @ 2006-07-14 15:37
this is the best at high level so why hasnt anyone posted lmao
Forek @ 2006-09-20 13:11
cos most engis prefer to run the +AC aura or the +Damage one. I don't know anyone who regularly run's this aura.
fly @ 2007-05-10 18:25
@ Forek
Have you ever heard of pvp? ^^
Naxon @ 2007-07-05 22:01
this is probably one of the worst auras for eng. i'd prefer to use Sympathetic Reactive Cocoon (+61 MaxReflectedDamage) than this.
houserocker @ 2007-11-14 12:15
Yes it makes no sense to use this nano in any situation besides a zerg with 3 other engies running the better auras. Even in pvp there are better options - the damage from Sympathetic Entropy Infusion, though halved, is multiplied on aim shots and affects bots as well. Sympathetic Reactive Cocoon provides +61 to reflect damage while this only adds +38 to damage shield, and while +damage shield is halved in pvp, +reflect dmg is not.
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