Gridweaver @ 2002-05-15 17:21
Drops where?
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DiLiRiUM @ 2002-06-03 11:14
Or rather, doesn't drop. Dr Jones is a loot nazi
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Qualkekh @ 2002-08-05 18:03
what are coord of dr jones ... how long is his spawn ?
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Nanunin @ 2002-08-30 13:56
Professor Van Horn : Newland Desert 2900 x 1600
He drops the vest, but its rare. some say 1/6...
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Garzu @ 2002-10-16 12:04
Its found where Nanunin says, it drops about 1/4, but this +20 drops about 1/24, because there's vests from +15 to +20
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Talornin @ 2002-10-19 03:32
Proff Van Horn is a white rhinoman in the Rhinoman valley in NL desert. He has apprx 100k HP. Team of 120ish should take him easy, if they can get him alone that is ;)
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Jecc @ 2003-01-15 22:40
hardly a 1/4 drop. I've been to +20 spawns, no drop. It's shitty as hell!
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Thakilla5 @ 2003-06-28 21:30
The drop of the vest is 5% (random QL I suppose), the other 95% he drops a journeyman durable boost, he drops one or the other
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faelinis @ 2003-07-03 16:02
killed him twice. all i got where some random implants and no Jman/no vest :(
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Paxtiny @ 2004-02-01 23:54
dunno how many times i've killed him myself or just been there when he was killed. approx. 40 times and i saw 4 20+, 2 below and ~20 boosts dropped. so the droprate really is a pain in the ass.
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huibui @ 2004-03-15 03:15
please tell me wath is a loot-nazi @ delirimum
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Paxtiny @ 2004-03-17 23:29
@huibui
a loot nazi is like a soup-nazi. ne questions^^ what dilirium was trying to say is that van horn is a greedy little bastard who does not want you to have his vest.
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seejin @ 2005-05-12 07:04
nice vest stats but requirements are crazy and annoying, dark blue str *shivers*
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Keex @ 2005-09-16 19:43
killed him once...+16 vest :p
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Deetwo @ 2005-12-24 00:24
reqs for this are really not an issue, capped str + symbs and got plenty...
Need to cap strenght anyway (rhand symb).. and str is easy enough to buff too.
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Hollowchild @ 2006-05-04 17:18
Nanoprogramming though, if your not planning on using it (I.E. a Nanomage enforcer, where this would be *OVERPOWER* at around level 60-80, where you can twink this on without problems), it would be shabby to have to waste IP's on the nanoprogramming, to get the 450-500+ Base you'd need, since buffs @ NP is so lousy... highest OB you can get is +92 - GL with that. this is for NP proffs (tradeskilling traders / engies, or MP's / NT's), IF they go nanomage.. most traders and engies go soli, and Nanomage MP's is just pure gimps now post-AI... Atrox is definantly funcom's lovechildren. even trox docs dominate now, due to all the nanoskill enhancers you can get. nanomages doesnt really have advantages anymore, exept @ enfo's, for the large nanopool. (even soli enfo nanopools are lousy...)
WTB removal of the NP requirement ^^
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Burmese @ 2006-09-27 20:58
+160 NP from HQ, +20 Expertise, +92 MP buff, +210 1k token board at lvl 100 and various tutoring/trickle-downs. Don't need to put much IP into NP...just get it to about 258 self buffed to stay out of OE
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Venderim @ 2006-10-05 05:07
Thought I should mention that he is also on an 18hour spawn >.<
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Yakobo66 @ 2007-04-08 21:30
wouldnt want to go trox on my doc... yeah the low hp is sometimes annoying but when im soloing in inf i need as much nano as possible... you just cant rely singley on nanodelta/rechargers when chain casting heals and high dot's
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Jornado @ 2009-01-13 10:59
was this spawn timer randomized with the rest of them?
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Tarradax @ 2009-03-03 20:58
Bit late on the reply, but yes. Prof. Horn was randomized at 20min spawns just like all the other uniques. Makes camping him easier but he is still a loot Nazi.
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Moniker @ 2010-05-05 03:12
Now drops from "The collector"- the new six man instance in pandemonium.
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Therrito @ 2012-03-08 01:22
I got a QL200 the first time he dropped one for me.
I put it on my 200 fr00b MP Petmistress.
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