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Item Database - Gripo-Com AKR 1K21

Gripo-Com AKR 1K21 Icon #21146 Gripo-Com's universall-standard assault rifle since 23020, the CZ-8020 (known as the AKR 1K20) sees use on many small planets as a rugged, reliable offshoot of the Kalinkalov line. It is also available with a fixed stock and a variety of barrel designs. The AKR 1K21 version differs from the 1K20 by the use of 'SkinCom' 4th edition technology and carbo-ceramic bullet glazing.
Flags Visible, Modified Description
Can Carry, Wear, Aimed Shot
Patch 11.0 11.4 15.0.1
QL
50
Change QL:
Type Weapon
Slot Right hand
Value 206515
Equip time 1.5s
Attack time 1.15s
Recharge time 1.3s
Range 30 m
Clip 8 - Bullets
Damage 8-69 (56) - Projectile AC
Initiative skill Ranged init
Mass 9.5kg
Damage View this weapon in the Damage Calculator
Defense skills
Dodge ranged 100 %
Attack skills
Rifle 100 %
Requirements
To Equip User Rifle >= 219 and
User Aimed shot >= 219
Effects
On Equip User Modify Agility 15  
User Modify Aimed shot 15  
Comments
Skerg @ 2003-05-16 21:19
Where do i get this?
Skerg @ 2003-05-16 21:28
nevermind .. rolled it
Cyfer @ 2005-03-15 16:43
Is this damned rifle still ingame? I need one plz /tell Cyfeets
on RK1. TY.
Keex @ 2005-08-02 16:58
yes it is, can even get it in shops
PeteFox @ 2005-09-05 13:51
Getting the QL 50 in shops must be hard....Got a 45 on my lil agent =) Get him total concentration and boom baby!
furay @ 2006-03-11 15:26
use caterwauls untill you can get the crit buffs
andyzweb @ 2006-03-25 00:14
What makes this gun so good for agents, unless you have lots of crit buffs isnt this worthless, (however i have a QL50 crat rolled several of these and FDA's they all sold for like 150k-200k, not complaining)
Shiare @ 2006-04-02 11:28
Well in my experience, this gun is real nice on the normal criticals and the AS criticals rock too. The speed really helps as well. the downside is the normal hits are a bit low, but when in a team and you don't want to pull aggro from the tank, it's a pretty good gun to get consistant damage with enough criticals that you'll get in some big damage without drawing all the aggro. By the time your criticals pulls the mob, the low normal damage you do afterwards allows the tank of the group to pull aggro right back. Combine this gun with the MA critical buffs and the agent concentration buffs, will give you garuanteed criticals as well. So it's not worthless, it has it's uses, it's a team Pvm weapon in my opinion.
Rapt0r @ 2006-07-30 03:10
nice attack rating cap....
Damefix @ 2007-11-08 09:13
I have lots of these. Pst. Gaspu on RK1
Shadowslave @ 2007-12-05 17:33
I have 3 agents (yes I'm alt obsessed) and I always use this up until I can get that first Perennium Sniper on. Also good for twinking Agility for equipping implants and armor.
Cppthis @ 2008-05-29 05:10
Fabulous lowbie pve gun, mediocre damage per hit but very fast recharge.
tazerboy @ 2011-10-30 03:35
wtb ql 46-50 rk1 tazerman tazer1 or tazers my main ones
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