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Profession, breed and level
(none)
Adventurer
Agent
Bureaucrat
Doctor
Enforcer
Engineer
Fixer
Keeper
Martial Artist
Meta-Physicist
Nano-Technician
Shade
Soldier
Trader
(none)
Atrox
Nano
Opifex
Solitus
Perk
Level
P
Combat Applications
(LE)
10
P
Creative Mind
(AI)
10
P
Demolitions
10
P
Ergonomics
(LE)
10
P
Gadgeteer
10
P
Mechanic
10
P
Mechanical Assistance
(LE)
10
P
Military Hardware
(LE)
10
P
Practical Application
(LE)
10
P
Process Refinement
(LE)
10
P
Serendipity
(LE)
10
G
Alchemist
6
G
Bio Shielding
10
G
Counterweight
(AI)
3
G
Illogical Patterns
(AI)
8
G
Pistol Mastery
10
G
Power Up
8
G
Shotgun Mastery
10
G
The Unknown Factor
(AI)
8
G
Tinkerer
4
A
Alien Technology Expertise
(AI)
3
A
Ambidextrous
5
A
Cartographer
5
A
Champion of Heavy Artillery
(AI)
10
A
Champion of Heavy Infantry
(AI)
10
A
Champion of Light Artillery
(AI)
10
A
Champion of Light Infantry
(AI)
10
A
Champion of Nano Combat
(AI)
10
A
Combat Knowledge
(AI)
8
A
Enhance DNA
10
A
Enhance Health
7
A
Enhance Nano
7
A
Explorer
4
A
First Aid
4
A
Freak Strength
3
A
Genius
3
A
Kung-Fu Master
5
A
Motorist
4
A
NCU Extensions
8
A
Nanomorph
(AI)
10
A
Notum Repulsor
8
A
Opportunist
(AI)
6
A
Training Seminar
4
Results
SL Perk Points
38 / 40
AI Perk Points
28 / 30
LE Research
70 / 70
ACs
Projectile AC
890
Melee AC
890
Energy AC
890
Chemical AC
890
Radiation AC
890
Cold AC
890
Poison AC
890
Fire AC
890
Abilities
Stamina
35
Max health
150
Agility
60
Sense
55
Psychic
5
Intelligence
55
Strength
60
Miscellanous
Offense modifier
10
NCU memory
4
Melee
Martial arts
25
Ranged
Ranged energy
140
Pistol
385
Fling shot
150
Burst
90
Multi ranged
75
Grenade
85
Smg
100
Shotgun
100
Bow
100
Speed
Evade close
15
Dodge ranged
15
Nano resist
25
Ranged init
25
Trade and Repair
Mechanical engineering
265
Electrical engineering
285
Quantum physics
250
Weapon smithing
195
Pharmaceuticals
225
Nano programming
10
Chemistry
225
Tutoring
160
Nano and Aiding
Matter metamorphosis
165
Matter creation
200
Time and space
220
Biological metamorphosis
100
Sensory improvement
100
Psychological modifications
100
Damage
Melee damage modifier
88
Poison damage modifier
88
Fire damage modifier
88
Cold damage modifier
88
Projectile damage modifier
88
Energy damage modifier
88
Chemical damage modifier
88
Radiation damage modifier
88
Reflection
Reflect melee damage
3
Reflect poison damage
3
Reflect fire damage
3
Reflect nano damage
3
Reflect cold damage
3
Reflect projectile damage
3
Reflect energy damage
3
Reflect chemical damage
3
Reflect radiation damage
3
Shielding
Shield projectile damage
80
Shield melee damage
80
Shield energy damage
80
Shield chemical damage
80
Shield radiation damage
80
Shield cold damage
80
Shield nano damage
80
Shield fire damage
80
Shield poison damage
80
Actions
Assault Force Relief
In combat you will occasionally increase the protection your armor offers, both for yourself and for your team. Only one type 2 action can be selected at a time
Bio Cocoon
The effect of this Special is a self absorb shield
Bio Regrowth
The effect of this Special is a heal over time
Bio Rejuvenation
The effect of this Special is a area heal
Bio Shield
The effect of this Special is a self damage shield
Bot Confinement
The effect of this special is direct damage attack. In addition it will lower the targets nanodamage output.
Chemical Blindness
The effect of this Special is a blind and it will lower the targets combat abilities.Duration, 25 seconds
Collapser
The effect of this special is a direct damage attack. It will grow more effective when you train more perks in the Champion of Light Artillery Perkline. It will be even more efficient if the target has Crave running.
Congenial Encasement
In combat you will occasionally raise a reflect shield. Only one type 2 action can be selected at a time
Cushion Blows
In combat you will occasionally raise a damage shield. Only one type 1 action can be selected at a time
Deadeye
The effect of this Special is a huge direct damage
Destructive Signal
In combat you will occasionally increase your attack speed and deal more damage. Only one type 1 action can be selected at a time
Destructive Theorem
In combat you will occasionally increase your attack speed. Only one type 1 action can be selected at a time
Double Shot
Special requires Quick Shot to already run
Drone Explosives
In combat you will occasionally cause extra damage. Only one type 2 action can be selected at a time
Drone Missiles
In combat you will occasionally cause extra damage. Only one type 2 action can be selected at a time
Endure Barrage
In combat you will occasionally increase the protection your armor offers. Only one type 1 action can be selected at a time
Energize
The effect of this Special is a self damage buff
Energy Transfer
In combat you will occasionally raise a damage shield for you. Only one type 1 action can be selected at a time
Guesstimate
The effect of this special is doing 1 of three things; Stun, Root, or Snare.
Ignition Flare
Special is more efficient if Napalm Spray already run. Special only do damage over time if Napalm Spray already run
Implode
The effect of this special is a direct damage attack, in addition it will try to take away some of the targets nanopool.
Memory Scrabble
This special will do random amount of damage to the target that has been affected by any Guesstimate special.
Nano Feast
The effect of this special is a direct damage attack. It will grow more effective when you train more perks in the Champion of Nano Combat line. It will be even more efficient if the target has Fuzz running.
Personal Protection
In combat you will occasionally increase the protection your armor offers. Only one type 2 action can be selected at a time
Poison Sprinkle
It will be more efficient if target is already running Bloodletting.
Power Blast
Special requires Energize to already run
Power Shock
Special requires Energize to already run
Power Volley
Special requires Energize to already run
Quick Shot
The effect of this Special is a direct damage
Reactive Armor
In combat you will occasionally raise a layered absorb shield. This will override most existing absorb shields. Only one type 1 action can be selected at a time
Sabotage Quark Field
Special is more efficient if Quark Containment Field already run. Special requires Quark Containment Field to already run to do nano debuff
Seal Wounds
The effect of this Special is that it will attempt to remove any damage over time nanos running on the target
Splinter Preservation
In combat you will occasionally raise a layered absorb shield around yourself. This is a Type 1 action.
Taint Wounds
It will be more efficient if target is already running Reap Life.
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