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Equipment Configurator

Character overview
Weapons
 NCU Hacker Interface 
   
Perennium BeamerGuardian Circuit Board 
Dark MemoriesDark MemoriesDark Memories
Dark MemoriesDark Memories 
Clothing
 Head Skinchip - Physical ProtectionGrid Armor Mk I
   
   
   
   
Implants
Eye Implant: Rifle, ShinyHead Implant: Matt.Metam, ShinyEar Implant: Concealment, Bright
Right-Arm Implant: MG / SMG, ShinyChest Implant: Body Dev, ShinyLeft-Arm Implant: Radiation AC, Bright
Right-Wrist Implant: Ranged. Init, ShinyWaist Implant: Duck-Exp, BrightLeft-Wrist Implant: Run Speed, Bright
Right-Hand Implant: Martial Arts, ShinyLeg Implant: Dodge-Rng, ShinyLeft-Hand Implant: First Aid, Faded
 Feet Implant: Evade-ClsC, Shiny 
Perk actions
Contaminated Bullets Power Bolt Underground Sutures
ACs
Projectile AC557
Melee AC557
Energy AC265
Chemical AC265
Radiation AC568
Cold AC265
Poison AC265
Fire AC265

Abilities
Strength4
Agility4
Stamina9
Intelligence9
Sense9
Psychic4
Body development53
Max health50
Max nano270

Miscellanous
Belt decks5
NCU memory170
Experience modifier1
Offense modifier2
Defense modifier850

Melee
Martial arts50

Ranged
Smg90
Rifle50
Burst55

Speed
Melee init5
Ranged init85
Physical init5
Duck explosives158
Dodge ranged208
Evade close188
Run speed50
Nano resist70

Nano and Aiding
Matter metamorphosis129
Biological metamorphosis7
Psychological modifications27
Matter creation37
Time and space27
Sensory improvement37
First aid20

Spying
Concealment30
Trap disarming10

Damage
Projectile damage modifier4
Melee damage modifier4
Energy damage modifier4
Chemical damage modifier4
Radiation damage modifier4
Cold damage modifier4
Fire damage modifier4
Poison damage modifier4

Equipment editing
Weapons (EDIT)
Hud 1(empty)
Hud 2NCU Hacker Interface (QL20)
Hud 3(empty)
Utils 1(empty)
Utils 2(empty)
Utils 3(empty)
Right handSuperior Perennium Beamer (QL79)
BeltGuardian Circuit Board (QL1)
Left hand(empty)
Deck 1Dark Memories (QL1)
Deck 2Dark Memories (QL1)
Deck 3Dark Memories (QL1)
Deck 4Dark Memories (QL1)
Deck 5Dark Memories (QL1)
Deck 6(empty)

Clothing (EDIT)
Neck(empty)
HeadAdvanced Head Skinchip - Physical Protection (QL60)
BackGrid Armor Mk I (QL78)
Right shoulder(empty)
Body(empty)
Left shoulder(empty)
Right arm(empty)
Hands(empty)
Left arm(empty)
Right wrist(empty)
Legs(empty)
Left wrist(empty)
Right finger(empty)
Feet(empty)
Left finger(empty)

Implants (EDIT)
EyeEye Implant: Rifle, Shiny (QL90)
HeadHead Implant: Matt.Metam, Shiny (QL90)
EarEar Implant: Concealment, Bright (QL90)
Right armRight-Arm Implant: MG / SMG, Shiny (QL90)
BodyChest Implant: Body Dev, Shiny (QL90)
Left armLeft-Arm Implant: Radiation AC, Bright (QL200)
Right wristRight-Wrist Implant: Ranged. Init, Shiny (QL90)
WaistWaist Implant: Duck-Exp, Bright (QL90)
Left wristLeft-Wrist Implant: Run Speed, Bright (QL90)
Right handRight-Hand Implant: Martial Arts, Shiny (QL90)
LegsLeg Implant: Dodge-Rng, Shiny (QL90)
Left handLeft-Hand Implant: First Aid, Faded (QL90)
FeetFeet Implant: Evade-ClsC, Shiny (QL90)

Perks (EDIT)
Respectable BusinessmanLevel 1
SubtletyLevel 1
SMG MasteryLevel 1
Smuggler's SenseLevel 1
InsuranceLevel 1
Fallback PlanLevel 1
Enhance DNALevel 1
CunningLevel 1
Dark KinLevel 2
AcquisitionLevel 1
 
Character (EDIT)
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