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Equipment Configurator
Character overview
Weapons
Clothing
Implants
ACs
Projectile AC
6645
Melee AC
6050
Energy AC
6867
Chemical AC
6676
Radiation AC
6376
Cold AC
6087
Poison AC
6516
Fire AC
7213
Abilities
Strength
66
Agility
170
Stamina
80
Intelligence
14
Sense
129
Psychic
8
Max health
4830
Max nano
2000
Miscellanous
Belt decks
6
NCU memory
686
Experience modifier
10
Weapon range
73
Nano range
5
Critical chance
10
Offense modifier
114
Defense modifier
122
Adventuring
106
Swimming
49
Melee
Melee energy
8
Fast attack
114
Sneak attack
202
Ranged
Bow
128
Pistol
268
Smg
221
Shotgun
219
Rifle
321
Assault rifle
227
Ranged energy
237
Fling shot
220
Burst
126
Full auto
220
Aimed shot
695
Bow special attack
235
Multi ranged
252
Sharp objects
235
Grenade
211
Heavy weapons
211
Speed
Melee init
-354
Ranged init
-73
Physical init
-379
Nano init
653
Duck explosives
235
Dodge ranged
238
Evade close
244
Run speed
629
Nano resist
836
Parry
8
Trade and Repair
Mechanical engineering
16
Electrical engineering
132
Weapon smithing
111
Chemistry
60
Nano programming
222
Computer literacy
444
Psychology
72
Nano and Aiding
Matter metamorphosis
229
Biological metamorphosis
223
Psychological modifications
241
Matter creation
248
Time and space
225
Sensory improvement
230
First aid
93
Treatment
274
Spying
Perception
175
Concealment
359
Breaking and entry
41
Navigation
Vehicle air
20
Damage
Projectile damage modifier
94
Melee damage modifier
32
Energy damage modifier
243
Chemical damage modifier
89
Radiation damage modifier
89
Cold damage modifier
57
Fire damage modifier
89
Poison damage modifier
89
Shielding
Shield projectile damage
10
Shield melee damage
17
Shield fire damage
10
Other
Heal delta
61
Skill lock modifier
-5
Equipment editing
Weapons
(EDIT)
Hud 1
The Key to Lord Mordeth's Sanctuary
(QL1)
Hud 2
Aim of Libra
(QL250)
Hud 3
Targeting Scope - Vision Enhancer
(QL270)
Utils 1
Heavy Distance Weapons Guide
(QL195)
Utils 2
Implant Disassembly Clinic
(QL200)
Utils 3
Star of Stealth
(QL250)
Right hand
Kyr'Ozch Rifle - Type 2
(QL300)
Belt
Maar's Yellow Belt of Double Speed
(QL300)
Left hand
(empty)
Deck 1
Yuttos Modified NCU
(QL219)
Deck 2
Yuttos Modified NCU
(QL219)
Deck 3
Yuttos Modified NCU
(QL219)
Deck 4
Well Balanced Spirit Helper of Libra
(QL250)
Deck 5
Enthusiastic Spirit Helper of the Leo
(QL250)
Deck 6
Viral Compiler
(QL275)
Clothing
(EDIT)
Neck
Omni-Tek Shock Trooper Merit Board
(QL1)
Head
Helmet of Azure Reveries
(QL200)
Back
Omni Armed Forces Tank Armor
(QL200)
Right shoulder
Enhanced Pads of Dedication
(QL1)
Body
Chosen Agent Body Armor
(QL300)
Left shoulder
Might of the Revenant
(QL1)
Right arm
Allyssas' Precise Sleeve
(QL175)
Hands
Gloves of Azure Reveries
(QL200)
Left arm
Allyssas' Precise Sleeve
(QL175)
Right wrist
Bracelet of Arul Saba (Burning Plasma - 4/4 - Right)
(QL165)
Legs
Pants of Azure Reveries
(QL200)
Left wrist
Bracelet of Arul Saba (Burning Plasma - 4/4 - Left)
(QL165)
Right finger
Hold Hell at Bay
(QL1)
Feet
Boots of Azure Reveries
(QL200)
Left finger
Ringlet of Black Panther Whiskers
(QL200)
Implants
(EDIT)
Eye
Vigorous Ocular Symbiant, Artillery Unit Aban
(QL230)
Head
Persisting Brain Symbiant, Artillery Unit Aban
(QL220)
Ear
Ear Implant: Perception, Shiny
(QL223)
Right arm
Enduring Right Arm Symbiant, Artillery Unit Aban
(QL190)
Body
Growing Chest Symbiant, Artillery Unit Aban
(QL200)
Left arm
Effective Left Arm Symbiant, Artillery Unit Aban
(QL240)
Right wrist
Effective Right Wrist Symbiant, Artillery Unit Aban
(QL240)
Waist
Living Waist Symbiant, Artillery Unit Aban
(QL210)
Left wrist
Vigorous Left Wrist Symbiant, Artillery Unit Aban
(QL230)
Right hand
Persisting Right Hand Symbiant, Artillery Unit Aban
(QL220)
Legs
Living Thigh Symbiant, Artillery Unit Aban
(QL210)
Left hand
Living Left Hand Symbiant, Artillery Unit Aban
(QL210)
Feet
Effective Feet Symbiant, Artillery Unit Aban
(QL240)
Perks
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Character
(EDIT)
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Preset configurations
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Azure Reveries and Notum Tank
Omni Armed Forces
Superior Sentinel Armor
Omni Med Battle
Living Dragon Armor and Aura Magnifier
Tarasque Loot
CAS Symbiotic
Gloomfall Armor
DeCranum's Corona MK II
Servants of Eight
Treatment Clothing
Chosen Soldier Armor
Chosen Martial Artist Armor
Chosen Engineer Armor
Chosen Fixer Armor
Chosen Agent Armor
Chosen Adventurer Armor
Chosen Trader Armor
Chosen Bureaucrat Armor
Chosen Enforcer Armor
Chosen Doctor Armor
Chosen Nano Technician Armor
Chosen Metaphysicist Armor
Chosen Keeper Armor
Chosen Shade Armor
AO Tools
Item database
Breed ability caps
Character info
Character stats
Damage calculator
Doc's DoT table
Equipment config
Org listing
Heals table
Implant designer
Nukes table
Perk planner
Symbiant listings
Token boards
Weapons evaluator
Damage dumper
Developers
Nanoformulas
Adventurer
Agent
Bureaucrat
Doctor
Enforcer
Engineer
Fixer
Keeper
Martial artist
Meta-physicist
Nano-technician
Shade
Soldier
Trader
Generic