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Equipment Configurator
Character overview
Weapons
Clothing
Implants
ACs
Projectile AC
5010
Melee AC
5160
Energy AC
5210
Chemical AC
5221
Radiation AC
5110
Cold AC
4760
Poison AC
4941
Fire AC
4450
Abilities
Strength
55
Agility
84
Intelligence
112
Sense
119
Psychic
132
Nano pool
266
Max health
3789
Max nano
3763
Miscellanous
Belt decks
6
NCU memory
650
Nano cost modifier
-29
Experience modifier
16
Weapon range
5
Nano range
23
Critical chance
1
Offense modifier
57
Defense modifier
320
Melee
Martial arts
8
Melee energy
18
Fast attack
11
Brawl
18
Dimach
8
Sneak attack
8
Multi melee
16
Ranged
Bow
-1992
Pistol
-1757
Smg
-1992
Shotgun
-1990
Rifle
-1973
Assault rifle
-2000
Ranged energy
-1990
Fling shot
-1941
Burst
-1990
Full auto
-2000
Aimed shot
-1977
Multi ranged
16
Grenade
-2000
Heavy weapons
-2000
Speed
Melee init
107
Ranged init
252
Physical init
72
Nano init
655
Duck explosives
241
Dodge ranged
230
Evade close
270
Run speed
618
Nano resist
1037
Riposte
8
Parry
8
Trade and Repair
Electrical engineering
8
Quantum physics
116
Nano programming
468
Computer literacy
446
Psychology
229
Tutoring
121
Nano and Aiding
Matter metamorphosis
323
Biological metamorphosis
333
Psychological modifications
355
Matter creation
358
Time and space
348
Sensory improvement
344
First aid
133
Treatment
285
Spying
Perception
3
Concealment
150
Damage
Projectile damage modifier
39
Melee damage modifier
23
Energy damage modifier
23
Chemical damage modifier
23
Radiation damage modifier
33
Cold damage modifier
23
Fire damage modifier
23
Poison damage modifier
23
Shielding
Shield projectile damage
16
Other
Heal delta
46
Nano delta
129
Skill lock modifier
-17
Nano interrupt chance
5
Nano attack damage modifier
4
Equipment editing
Weapons
(EDIT)
Hud 1
The Key to Cama's Sanctuary
(QL1)
Hud 2
Nar Shere's Earring of Tapping
(QL50)
Hud 3
HUD Upgrade: Enhanced Target Acquisition
(QL100)
Utils 1
Floating Torch
(QL1)
Utils 2
Treatment Library
(QL200)
Utils 3
(empty)
Right hand
Izgimmer-modified Cyberdeck
(QL1)
Belt
Belt Component Platform 6K-X
(QL200)
Left hand
(empty)
Deck 1
Morphing Memory
(QL200)
Deck 2
Yuttos Modified NCU
(QL240)
Deck 3
Yuttos Modified NCU
(QL240)
Deck 4
Yuttos Modified NCU
(QL240)
Deck 5
Yuttos Modified NCU
(QL240)
Deck 6
Nano Formula Recompiler
(QL200)
Clothing
(EDIT)
Neck
Clan Merits - Double Sun
(QL8)
Head
Hood of Wicked Inspiration
(QL100)
Back
Medium Notum Tank Armor
(QL200)
Right shoulder
Virral Triumvirate Egg
(QL190)
Body
Breastplate of Azure Reveries
(QL200)
Left shoulder
Thin Shoulder Pad of Urga Van
(QL175)
Right arm
Sleeves of Azure Reveries
(QL200)
Hands
Gloves of Azure Reveries
(QL200)
Left arm
Sleeves of Azure Reveries
(QL200)
Right wrist
Bracelet of Arul Saba (Infinite Moebius - 4/5 - Right)
(QL200)
Legs
Superior Sentinel Armor Pants
(QL200)
Left wrist
Bracelet of Arul Saba (Infinite Moebius - 4/5 - Left)
(QL200)
Right finger
Pure Novictum Ring for the Extermination Unit
(QL1)
Feet
Superior Sentinel Armor Boots
(QL200)
Left finger
Hold Hell at Bay
(QL1)
Implants
(EDIT)
Eye
Effective Ocular Symbiant, Extermination Unit Aban
(QL240)
Head
Vigorous Brain Symbiant, Extermination Unit Aban
(QL230)
Ear
Living Ear Symbiant, Extermination Unit Aban
(QL210)
Right arm
Effective Right Arm Symbiant, Extermination Unit Aban
(QL240)
Body
Awakened Chest Symbiant, Extermination Unit Aban
(QL180)
Left arm
Awakened Left Arm Symbiant, Extermination Unit Aban
(QL180)
Right wrist
Vigorous Right Wrist Symbiant, Extermination Unit Aban
(QL230)
Waist
Vigorous Waist Symbiant, Extermination Unit Aban
(QL230)
Left wrist
Growing Left Wrist Symbiant, Extermination Unit Aban
(QL200)
Right hand
Vigorous Right Hand Symbiant, Extermination Unit Aban
(QL230)
Legs
Growing Thigh Symbiant, Extermination Unit Aban
(QL200)
Left hand
Growing Left Hand Symbiant, Extermination Unit Aban
(QL200)
Feet
Persisting Feet Symbiant, Extermination Unit Aban
(QL220)
Perks
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Preset configurations
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Azure Reveries and Notum Tank
Omni Armed Forces
Superior Sentinel Armor
Omni Med Battle
Living Dragon Armor and Aura Magnifier
Tarasque Loot
CAS Symbiotic
Gloomfall Armor
DeCranum's Corona MK II
Servants of Eight
Treatment Clothing
Chosen Soldier Armor
Chosen Martial Artist Armor
Chosen Engineer Armor
Chosen Fixer Armor
Chosen Agent Armor
Chosen Adventurer Armor
Chosen Trader Armor
Chosen Bureaucrat Armor
Chosen Enforcer Armor
Chosen Doctor Armor
Chosen Nano Technician Armor
Chosen Metaphysicist Armor
Chosen Keeper Armor
Chosen Shade Armor
AO Tools
Item database
Breed ability caps
Character info
Character stats
Damage calculator
Doc's DoT table
Equipment config
Org listing
Heals table
Implant designer
Nukes table
Perk planner
Symbiant listings
Token boards
Weapons evaluator
Damage dumper
Developers
Nanoformulas
Adventurer
Agent
Bureaucrat
Doctor
Enforcer
Engineer
Fixer
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Martial artist
Meta-physicist
Nano-technician
Shade
Soldier
Trader
Generic