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Equipment Configurator
Character overview
Weapons
Clothing
Implants
ACs
Projectile AC
587
Energy AC
577
Chemical AC
401
Radiation AC
401
Cold AC
552
Poison AC
226
Fire AC
788
Abilities
Strength
48
Agility
81
Stamina
53
Sense
36
Max health
595
Miscellanous
NCU memory
9
Experience modifier
9
Weapon range
21
Offense modifier
57
Adventuring
76
Melee
Fast attack
76
Sneak attack
127
Ranged
Bow
31
Pistol
156
Smg
78
Shotgun
82
Rifle
122
Assault rifle
80
Ranged energy
148
Fling shot
80
Burst
79
Full auto
184
Aimed shot
155
Bow special attack
151
Multi ranged
77
Sharp objects
156
Grenade
79
Heavy weapons
79
Speed
Ranged init
152
Duck explosives
158
Dodge ranged
158
Evade close
160
Run speed
107
Nano resist
42
Trade and Repair
Electrical engineering
76
Weapon smithing
81
Computer literacy
150
Psychology
94
Nano and Aiding
Matter metamorphosis
156
Biological metamorphosis
147
Psychological modifications
159
Matter creation
151
Time and space
151
Sensory improvement
146
First aid
31
Treatment
150
Spying
Perception
29
Concealment
81
Breaking and entry
29
Damage
Projectile damage modifier
16
Energy damage modifier
15
Chemical damage modifier
16
Radiation damage modifier
16
Fire damage modifier
16
Poison damage modifier
16
Shielding
Shield projectile damage
8
Shield melee damage
12
Shield energy damage
20
Shield fire damage
8
Other
Skill lock modifier
-4
Equipment editing
Weapons
(EDIT)
Hud 1
(empty)
Hud 2
(empty)
Hud 3
(empty)
Utils 1
(empty)
Utils 2
(empty)
Utils 3
(empty)
Right hand
(empty)
Belt
(empty)
Left hand
(empty)
Deck 1
(empty)
Deck 2
(empty)
Deck 3
(empty)
Deck 4
(empty)
Deck 5
(empty)
Deck 6
(empty)
Clothing
(EDIT)
Neck
(empty)
Head
(empty)
Back
(empty)
Right shoulder
(empty)
Body
(empty)
Left shoulder
(empty)
Right arm
(empty)
Hands
(empty)
Left arm
(empty)
Right wrist
(empty)
Legs
(empty)
Left wrist
(empty)
Right finger
(empty)
Feet
(empty)
Left finger
(empty)
Implants
(EDIT)
Eye
Surviving Ocular Symbiant, Artillery Unit Aban
(QL150)
Head
Running Brain Symbiant, Artillery Unit Aban
(QL140)
Ear
Ear Implant: % Add. Xp, Shiny Jobe
(QL200)
Right arm
Right-Arm Implant: Full Auto, Shiny Jobe
(QL200)
Body
Running Chest Symbiant, Artillery Unit Aban
(QL140)
Left arm
Left-Arm Implant: % Add All Off, Shiny Jobe
(QL200)
Right wrist
Surviving Right Wrist Symbiant, Artillery Unit Aban
(QL150)
Waist
Working Waist Symbiant, Artillery Unit Aban
(QL160)
Left wrist
Left-Wrist Implant: Shield Energy AC, Shiny Jobe
(QL200)
Right hand
Working Right Hand Symbiant, Artillery Unit Aban
(QL160)
Legs
Surviving Thigh Symbiant, Artillery Unit Aban
(QL150)
Left hand
Surviving Left Hand Symbiant, Artillery Unit Aban
(QL150)
Feet
Working Feet Symbiant, Artillery Unit Aban
(QL160)
Perks
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Character
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Preset configurations
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Azure Reveries and Notum Tank
Omni Armed Forces
Superior Sentinel Armor
Omni Med Battle
Living Dragon Armor and Aura Magnifier
Tarasque Loot
CAS Symbiotic
Gloomfall Armor
DeCranum's Corona MK II
Servants of Eight
Treatment Clothing
Chosen Soldier Armor
Chosen Martial Artist Armor
Chosen Engineer Armor
Chosen Fixer Armor
Chosen Agent Armor
Chosen Adventurer Armor
Chosen Trader Armor
Chosen Bureaucrat Armor
Chosen Enforcer Armor
Chosen Doctor Armor
Chosen Nano Technician Armor
Chosen Metaphysicist Armor
Chosen Keeper Armor
Chosen Shade Armor
AO Tools
Item database
Breed ability caps
Character info
Character stats
Damage calculator
Doc's DoT table
Equipment config
Org listing
Heals table
Implant designer
Nukes table
Perk planner
Symbiant listings
Token boards
Weapons evaluator
Damage dumper
Developers
Nanoformulas
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Fixer
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Nano-technician
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Soldier
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Generic