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Equipment Configurator

Character overview
Weapons
   
   
   
   
   
Clothing
   
   
   
   
   
Implants
Persisting Ocular Symbiant, Artillery Unit AbanGrowing Brain Symbiant, Artillery Unit AbanGrowing Ear Symbiant, Support Unit Aban
Persisting Right Arm Symbiant, Artillery Unit AbanGrowing Chest Symbiant, Artillery Unit AbanLiving Left Arm Symbiant, Infantry Unit Aban
Living Right Wrist Symbiant, Artillery Unit AbanLiving Waist Symbiant, Artillery Unit AbanLiving Left Wrist Symbiant, Artillery Unit Aban
Living Right Hand Symbiant, Artillery Unit AbanGrowing Thigh Symbiant, Artillery Unit AbanLiving Left Hand Symbiant, Artillery Unit Aban
 Living Feet Symbiant, Artillery Unit Aban 
ACs
Projectile AC802
Energy AC802
Chemical AC737
Radiation AC842
Cold AC737
Poison AC301
Fire AC1053

Abilities
Strength54
Agility106
Stamina73
Intelligence21
Sense51
Psychic21
Max health815

Miscellanous
NCU memory37
Nano cost modifier-4
Experience modifier5
Weapon range24
Nano range5
Offense modifier57
Defense modifier216
Adventuring101

Melee
2h Edged64
2h Blunt64
Piercing64
Fast attack106
Brawl106
Sneak attack170

Ranged
Bow109
Pistol215
Smg216
Shotgun218
Rifle218
Assault rifle220
Ranged energy211
Fling shot218
Burst107
Full auto218
Aimed shot218
Bow special attack208
Multi ranged215
Sharp objects215
Grenade221
Heavy weapons221

Speed
Ranged init210
Physical init43
Duck explosives208
Dodge ranged208
Evade close210
Run speed211

Trade and Repair
Electrical engineering111
Weapon smithing106
Computer literacy211
Psychology45
Tutoring61

Nano and Aiding
Matter metamorphosis205
Biological metamorphosis205
Psychological modifications209
Matter creation210
Time and space210
Sensory improvement209
First aid43
Treatment211

Spying
Perception142
Concealment106
Breaking and entry41

Damage
Projectile damage modifier29
Energy damage modifier15
Chemical damage modifier29
Radiation damage modifier29
Fire damage modifier29
Poison damage modifier29

Shielding
Shield projectile damage10
Shield melee damage17
Shield fire damage10

Other
Heal delta53
Skill lock modifier-5

Equipment editing
Weapons (EDIT)
Hud 1(empty)
Hud 2(empty)
Hud 3(empty)
Utils 1(empty)
Utils 2(empty)
Utils 3(empty)
Right hand(empty)
Belt(empty)
Left hand(empty)
Deck 1(empty)
Deck 2(empty)
Deck 3(empty)
Deck 4(empty)
Deck 5(empty)
Deck 6(empty)

Clothing (EDIT)
Neck(empty)
Head(empty)
Back(empty)
Right shoulder(empty)
Body(empty)
Left shoulder(empty)
Right arm(empty)
Hands(empty)
Left arm(empty)
Right wrist(empty)
Legs(empty)
Left wrist(empty)
Right finger(empty)
Feet(empty)
Left finger(empty)

Implants (EDIT)
EyePersisting Ocular Symbiant, Artillery Unit Aban (QL220)
HeadGrowing Brain Symbiant, Artillery Unit Aban (QL200)
EarGrowing Ear Symbiant, Support Unit Aban (QL200)
Right armPersisting Right Arm Symbiant, Artillery Unit Aban (QL220)
BodyGrowing Chest Symbiant, Artillery Unit Aban (QL200)
Left armLiving Left Arm Symbiant, Infantry Unit Aban (QL210)
Right wristLiving Right Wrist Symbiant, Artillery Unit Aban (QL210)
WaistLiving Waist Symbiant, Artillery Unit Aban (QL210)
Left wristLiving Left Wrist Symbiant, Artillery Unit Aban (QL210)
Right handLiving Right Hand Symbiant, Artillery Unit Aban (QL210)
LegsGrowing Thigh Symbiant, Artillery Unit Aban (QL200)
Left handLiving Left Hand Symbiant, Artillery Unit Aban (QL210)
FeetLiving Feet Symbiant, Artillery Unit Aban (QL210)

Perks (EDIT)
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Character (EDIT)
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Preset configurations
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