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Equipment Configurator
Character overview
Weapons
Clothing
Implants
Perk actions
Blessing of Life
Clipfever
Concussive Shot
Contained Burst
Deep Six Initiative
Emergency Bandages
Energize
Field Bandage
Fuzz
Gear Assault Absorption
Lifeblood
Nano Feast
Power Shock
Power Volley
Reconditioned
Shoot Artery
Successful Targeting
Supressive Horde
Target Acquired
Tracer
ACs
Projectile AC
5987
Melee AC
5160
Energy AC
6197
Chemical AC
5906
Radiation AC
5469
Cold AC
5690
Poison AC
5696
Fire AC
5808
Abilities
Strength
117
Agility
90
Stamina
108
Intelligence
20
Sense
71
Body development
51
Max health
4714
Max nano
1114
Miscellanous
Belt decks
6
NCU memory
582
Nano cost modifier
-2
Experience modifier
10
Weapon range
13
Nano range
5
Critical chance
2
Offense modifier
223
Defense modifier
355
Adventuring
106
Melee
Fast attack
111
Sneak attack
64
Ranged
Bow
181
Pistol
459
Smg
520
Shotgun
396
Rifle
314
Assault rifle
566
Ranged energy
522
Fling shot
521
Burst
451
Full auto
644
Aimed shot
302
Bow special attack
242
Multi ranged
398
Sharp objects
348
Grenade
400
Heavy weapons
394
Speed
Melee init
174
Ranged init
440
Physical init
174
Nano init
700
Duck explosives
397
Dodge ranged
511
Evade close
452
Run speed
497
Nano resist
214
Trade and Repair
Weapon smithing
111
Nano programming
210
Computer literacy
400
Nano and Aiding
Matter metamorphosis
314
Biological metamorphosis
283
Psychological modifications
256
Matter creation
313
Time and space
286
Sensory improvement
220
First aid
45
Treatment
181
Spying
Perception
132
Concealment
272
Breaking and entry
173
Trap disarming
132
Damage
Projectile damage modifier
177
Melee damage modifier
156
Energy damage modifier
238
Chemical damage modifier
177
Radiation damage modifier
177
Cold damage modifier
156
Fire damage modifier
177
Poison damage modifier
177
Shielding
Shield projectile damage
11
Shield melee damage
17
Shield fire damage
11
Other
Heal delta
7
Nano delta
5
Skill lock modifier
-6
Critical decrease
4
Equipment editing
Weapons
(EDIT)
Hud 1
Alien Augmentation Device - Combat
(QL150)
Hud 2
Alien Augmentation Device - Defensive
(QL150)
Hud 3
Research Attunement Device - Offense Level Two
(QL100)
Utils 1
Alien Beacon
(QL150)
Utils 2
Biomaterial Defensive Shield
(QL300)
Utils 3
Communications Relay
(QL220)
Right hand
Kyr'Ozch Machine Pistol - Type 5
(QL260)
Belt
Belt Component Platform 6K-X
(QL200)
Left hand
Jobe Portal Guard Personal Pistol
(QL160)
Deck 1
Morphing Memory
(QL200)
Deck 2
Spirit Infused Yuttos Modified NCU
(QL260)
Deck 3
Spirit Infused Yuttos Modified NCU
(QL260)
Deck 4
Spirit Infused Yuttos Modified NCU
(QL260)
Deck 5
Spirit Infused Yuttos Modified NCU
(QL260)
Deck 6
Infused Viral Compiler
(QL300)
Clothing
(EDIT)
Neck
Clan Merits - Triumphant Double Sun
(QL1)
Head
Combined Sharpshooter's Headwear
(QL213)
Back
Modified NotuComm Mesh Trenchcoat
(QL160)
Right shoulder
Neural Interpreting Nball - Handguns
(QL190)
Body
Combined Sharpshooter's Jacket
(QL213)
Left shoulder
Might of the Revenant
(QL1)
Right arm
Combined Sharpshooter's Sleeves
(QL213)
Hands
Penultimate Ofab Soldier Gloves
(QL250)
Left arm
Combined Sharpshooter's Sleeves
(QL213)
Right wrist
Bracelet of Arul Saba (Burning Plasma - 2/2 - Right)
(QL110)
Legs
Combined Sharpshooter's Legwear
(QL213)
Left wrist
Bracelet of Arul Saba (Burning Plasma - 2/2 - Left)
(QL110)
Right finger
Soldiers' Ring of Focus
(QL200)
Feet
Combined Sharpshooter's Footwear
(QL213)
Left finger
Compagnero
(QL250)
Implants
(EDIT)
Eye
Exterminator Ocular Enhancement
(QL180)
Head
Syndicate Brain Symbiant of the Grunt
(QL180)
Ear
Ear Implant: Max NCU, Shiny Jobe
(QL200)
Right arm
Persisting Right Arm Symbiant, Artillery Unit Aban
(QL220)
Body
Growing Chest Symbiant, Artillery Unit Aban
(QL200)
Left arm
Left-Arm Implant: % Add All Def., Shiny Jobe
(QL250)
Right wrist
Living Right Wrist Symbiant, Artillery Unit Aban
(QL210)
Waist
Living Waist Symbiant, Artillery Unit Aban
(QL210)
Left wrist
Left-Wrist Implant: Multi Ranged, Shiny
(QL250)
Right hand
Persisting Right Hand Symbiant, Artillery Unit Aban
(QL220)
Legs
Living Thigh Symbiant, Artillery Unit Aban
(QL210)
Left hand
Persisting Left Hand Symbiant, Artillery Unit Aban
(QL220)
Feet
Feet Implant: Evade-ClsC, Shiny Jobe
(QL235)
Perks
(EDIT)
Strategic Planning
Level
6
Special Forces
Level
6
Power Up
Level
5
Power In Numbers
Level
6
Marksmanship
Level
6
Force Recon
Level
6
Forward Observer
Level
6
Sweep and Clear
Level
6
Colossal Health
Level
5
Champion of Nano Combat
Level
8
Combat Sense
Level
6
Champion of Heavy Artillery
Level
8
Classified Ops
Level
6
Character
(EDIT)
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Preset configurations
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Azure Reveries and Notum Tank
Omni Armed Forces
Superior Sentinel Armor
Omni Med Battle
Living Dragon Armor and Aura Magnifier
Tarasque Loot
CAS Symbiotic
Gloomfall Armor
DeCranum's Corona MK II
Servants of Eight
Treatment Clothing
Chosen Soldier Armor
Chosen Martial Artist Armor
Chosen Engineer Armor
Chosen Fixer Armor
Chosen Agent Armor
Chosen Adventurer Armor
Chosen Trader Armor
Chosen Bureaucrat Armor
Chosen Enforcer Armor
Chosen Doctor Armor
Chosen Nano Technician Armor
Chosen Metaphysicist Armor
Chosen Keeper Armor
Chosen Shade Armor
AO Tools
Item database
Breed ability caps
Character info
Character stats
Damage calculator
Doc's DoT table
Equipment config
Org listing
Heals table
Implant designer
Nukes table
Perk planner
Symbiant listings
Token boards
Weapons evaluator
Damage dumper
Developers
Nanoformulas
Adventurer
Agent
Bureaucrat
Doctor
Enforcer
Engineer
Fixer
Keeper
Martial artist
Meta-physicist
Nano-technician
Shade
Soldier
Trader
Generic