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Equipment Configurator
Character overview
Weapons
Clothing
Implants
Perk actions
Deflation
Dodge the Blame
Evasive Stance
Forms in Triplicate
Fuzz
Inflation Adjustment
Initial Strike
Lost Paperwork
Nano Feast
Next Window Over
Papercut
Social Services
Succumb
Wait In That Queue
ACs
Projectile AC
6910
Melee AC
6910
Energy AC
7155
Chemical AC
7175
Radiation AC
6690
Cold AC
6990
Poison AC
7376
Fire AC
6451
Abilities
Strength
128
Agility
113
Stamina
82
Intelligence
84
Sense
121
Psychic
148
Body development
97
Nano pool
217
Max health
3093
Max nano
2493
Miscellanous
Belt decks
6
NCU memory
503
Nano cost modifier
-13
Experience modifier
28
Weapon range
46
Nano range
175
Critical chance
13
Offense modifier
162
Defense modifier
608
Adventuring
178
Swimming
223
Melee
Piercing
67
Dimach
16
Ranged
Bow
161
Pistol
278
Smg
161
Shotgun
161
Rifle
218
Assault rifle
218
Ranged energy
218
Fling shot
226
Burst
161
Full auto
161
Aimed shot
691
Bow special attack
161
Multi ranged
284
Sharp objects
161
Grenade
218
Heavy weapons
218
Speed
Melee init
-233
Ranged init
-188
Physical init
-233
Nano init
1072
Duck explosives
425
Dodge ranged
467
Evade close
425
Run speed
516
Nano resist
572
Riposte
20
Parry
65
Trade and Repair
Mechanical engineering
146
Electrical engineering
106
Quantum physics
146
Weapon smithing
172
Pharmaceuticals
146
Chemistry
146
Nano programming
356
Computer literacy
415
Psychology
233
Tutoring
108
Nano and Aiding
Matter metamorphosis
344
Biological metamorphosis
394
Psychological modifications
327
Matter creation
387
Time and space
339
Sensory improvement
292
First aid
250
Treatment
203
Spying
Perception
333
Concealment
489
Breaking and entry
228
Trap disarming
272
Navigation
Map navigation
106
Vehicle air
108
Vehicle ground
146
Vehicle water
146
Damage
Projectile damage modifier
20
Melee damage modifier
20
Energy damage modifier
20
Chemical damage modifier
20
Radiation damage modifier
20
Cold damage modifier
20
Fire damage modifier
20
Poison damage modifier
20
Other
Heal delta
113
Nano delta
65
Skill lock modifier
-19
Nano interrupt chance
17
Critical decrease
17
Equipment editing
Weapons
(EDIT)
Hud 1
Alien Augmentation Device - Defensive
(QL150)
Hud 2
Nano Controller Unit
(QL174)
Hud 3
Targeting Scope - Vision Enhancer
(QL275)
Utils 1
Alien Battery
(QL150)
Utils 2
Biomaterial Defensive Shield
(QL250)
Utils 3
Communications Relay
(QL300)
Right hand
Hand Crafted Unionist Arbalest
(QL150)
Belt
Belt Component Platform 6K-X
(QL200)
Left hand
(empty)
Deck 1
Morphing Memory
(QL200)
Deck 2
Spirit Infused Yuttos Modified NCU
(QL286)
Deck 3
Computer Deck Range Increaser
(QL200)
Deck 4
Spirit Infused Yuttos Modified NCU
(QL286)
Deck 5
Spirit Infused Yuttos Modified NCU
(QL286)
Deck 6
Infused Viral Compiler
(QL300)
Clothing
(EDIT)
Neck
Clan Merits - Triumphant Double Sun
(QL1)
Head
Combined Sharpshooter's Headwear
(QL223)
Back
OFAB Bureaucrat Protective Gear
(QL300)
Right shoulder
Imbued Globe of Clarity
(QL1)
Body
Combined Sharpshooter's Jacket
(QL223)
Left shoulder
Imbued Globe of Clarity
(QL1)
Right arm
Combined Sharpshooter's Sleeves
(QL223)
Hands
Combined Sharpshooter's Gloves
(QL223)
Left arm
Combined Sharpshooter's Sleeves
(QL223)
Right wrist
Sandy Piece of Goo
(QL100)
Legs
Combined Sharpshooter's Legwear
(QL223)
Left wrist
Sandy Piece of Goo
(QL100)
Right finger
Bureaucrats' Ring of Order
(QL200)
Feet
Combined Sharpshooter's Footwear
(QL223)
Left finger
Kyr'Ozch Nano Protection Ring
(QL1)
Implants
(EDIT)
Eye
Eye Implant: Aimed Shot, Shiny
(QL240)
Head
Growing Brain Symbiant, Control Unit Aban
(QL200)
Ear
Persisting Ear Symbiant, Control Unit Aban
(QL220)
Right arm
Persisting Right Arm Symbiant, Control Unit Aban
(QL220)
Body
Persisting Chest Symbiant, Extermination Unit Aban
(QL220)
Left arm
Persisting Left Arm Symbiant, Control Unit Aban
(QL220)
Right wrist
Right-Wrist Implant: Run Speed, Shiny
(QL250)
Waist
Persisting Waist Symbiant, Control Unit Aban
(QL220)
Left wrist
Left-Wrist Implant: Multi Ranged, Shiny
(QL250)
Right hand
Persisting Right Hand Symbiant, Control Unit Aban
(QL220)
Legs
Persisting Thigh Symbiant, Control Unit Aban
(QL220)
Left hand
Persisting Left Hand Symbiant, Extermination Unit Aban
(QL220)
Feet
Persisting Feet Symbiant, Control Unit Aban
(QL220)
Perks
(EDIT)
Team Building
Level
6
Process Theory
Level
6
Professional Development
Level
6
Market Awareness
Level
6
Human Resources
Level
6
Executive Decisions
Level
6
Hostile Negotiations
Level
6
Champion of Nano Combat
Level
8
Combat Knowledge
Level
6
Commanding Presence
Level
6
Bureaucratic Shuffle
Level
5
Careful in Battle
Level
5
Champion of Heavy Artillery
Level
8
Character
(EDIT)
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Preset configurations
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Azure Reveries and Notum Tank
Omni Armed Forces
Superior Sentinel Armor
Omni Med Battle
Living Dragon Armor and Aura Magnifier
Tarasque Loot
CAS Symbiotic
Gloomfall Armor
DeCranum's Corona MK II
Servants of Eight
Treatment Clothing
Chosen Soldier Armor
Chosen Martial Artist Armor
Chosen Engineer Armor
Chosen Fixer Armor
Chosen Agent Armor
Chosen Adventurer Armor
Chosen Trader Armor
Chosen Bureaucrat Armor
Chosen Enforcer Armor
Chosen Doctor Armor
Chosen Nano Technician Armor
Chosen Metaphysicist Armor
Chosen Keeper Armor
Chosen Shade Armor
AO Tools
Item database
Breed ability caps
Character info
Character stats
Damage calculator
Doc's DoT table
Equipment config
Org listing
Heals table
Implant designer
Nukes table
Perk planner
Symbiant listings
Token boards
Weapons evaluator
Damage dumper
Developers
Nanoformulas
Adventurer
Agent
Bureaucrat
Doctor
Enforcer
Engineer
Fixer
Keeper
Martial artist
Meta-physicist
Nano-technician
Shade
Soldier
Trader
Generic