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Equipment Configurator
Character overview
Weapons
Clothing
Implants
Perk actions
Chemical Blindness
Collapser
Deplete Assets
Easy Shot
Escrow
Exchange Product
Grasp
Heal
Leg Shot
Nano Feast
Payment Plan
Rebate
Refinance Loans
Regain Nano
Sacrifice
Taint Wounds
Tap Vitae
Unexpected Bonus
Unforgiven Debts
ACs
Projectile AC
4555
Melee AC
4735
Energy AC
5536
Chemical AC
5037
Radiation AC
4934
Cold AC
4528
Poison AC
4708
Fire AC
5487
Abilities
Strength
53
Agility
82
Stamina
104
Intelligence
124
Sense
118
Psychic
152
Body development
97
Nano pool
263
Max health
2540
Max nano
2815
Miscellanous
Belt decks
6
NCU memory
484
Nano cost modifier
-22
Experience modifier
13
Weapon range
68
Nano range
113
Critical chance
13
Offense modifier
119
Defense modifier
413
Adventuring
67
Melee
Dimach
83
Sneak attack
64
Ranged
Bow
105
Pistol
278
Smg
238
Shotgun
391
Rifle
198
Assault rifle
246
Ranged energy
90
Fling shot
269
Burst
132
Full auto
198
Aimed shot
579
Bow special attack
133
Multi ranged
255
Sharp objects
241
Grenade
246
Heavy weapons
246
Speed
Melee init
-323
Ranged init
-115
Physical init
-323
Nano init
922
Duck explosives
498
Dodge ranged
748
Evade close
616
Run speed
622
Nano resist
436
Riposte
20
Parry
20
Trade and Repair
Mechanical engineering
115
Electrical engineering
293
Quantum physics
226
Weapon smithing
226
Pharmaceuticals
150
Chemistry
150
Nano programming
325
Computer literacy
453
Psychology
120
Tutoring
67
Nano and Aiding
Matter metamorphosis
375
Biological metamorphosis
455
Psychological modifications
467
Matter creation
432
Time and space
472
Sensory improvement
439
First aid
186
Treatment
273
Spying
Perception
248
Concealment
343
Breaking and entry
92
Trap disarming
137
Damage
Projectile damage modifier
68
Melee damage modifier
47
Energy damage modifier
53
Chemical damage modifier
68
Radiation damage modifier
68
Cold damage modifier
47
Nano damage modifier
27
Fire damage modifier
68
Poison damage modifier
68
Other
Heal delta
34
Nano delta
28
Skill lock modifier
-6
Nano interrupt chance
13
Critical decrease
2
Equipment editing
Weapons
(EDIT)
Hud 1
Alien Augmentation Device - Defensive
(QL150)
Hud 2
Nano Controller Unit
(QL185)
Hud 3
Targeting Scope - Vision Enhancer
(QL275)
Utils 1
Wen-Wen Decoy
(QL205)
Utils 2
Biomaterial Defensive Shield
(QL250)
Utils 3
Viral Communications Larvae
(QL1)
Right hand
Ithaca Ki-8 Snakemaster
(QL199)
Belt
Viral Belt Component Platform
(QL200)
Left hand
(empty)
Deck 1
Morphing Memory
(QL200)
Deck 2
Spirit Infused Yuttos Modified NCU
(QL300)
Deck 3
Active Viral Computer Deck Range Increaser
(QL200)
Deck 4
Spirit Infused Yuttos Modified NCU
(QL300)
Deck 5
Active Viral CPU Upgrade
(QL200)
Deck 6
Infused Viral Compiler
(QL300)
Clothing
(EDIT)
Neck
Clan Merits - Triumphant Double Sun
(QL1)
Head
Combined Sharpshooter's Headwear
(QL225)
Back
Modified NotuComm Mesh Trenchcoat
(QL160)
Right shoulder
Imbued Globe of Clarity
(QL1)
Body
Mystical Force Tight Shirt
(QL275)
Left shoulder
Imbued Globe of Clarity
(QL1)
Right arm
Combined Scout's Sleeves
(QL225)
Hands
Mark of the Fisher King
(QL250)
Left arm
Combined Scout's Sleeves
(QL225)
Right wrist
Sandy Piece of Goo
(QL100)
Legs
Dalja's Light Combat Skirt
(QL150)
Left wrist
Sandy Piece of Goo
(QL100)
Right finger
Glimmering Magnetic Ring
(QL200)
Feet
Combined Scout's Footwear
(QL225)
Left finger
Glimmering Magnetic Ring
(QL200)
Implants
(EDIT)
Eye
Persisting Ocular Symbiant, Artillery Unit Aban
(QL220)
Head
Persisting Brain Symbiant, Support Unit Aban
(QL220)
Ear
Persisting Ear Symbiant, Support Unit Aban
(QL220)
Right arm
Persisting Right Arm Symbiant, Artillery Unit Aban
(QL220)
Body
Awakened Chest Symbiant, Support Unit Aban
(QL180)
Left arm
Left-Arm Implant: % Add All Def., Shiny Jobe
(QL250)
Right wrist
Living Right Wrist Symbiant, Artillery Unit Aban
(QL210)
Waist
Persisting Waist Symbiant, Control Unit Aban
(QL220)
Left wrist
Left-Wrist Implant: Multi Ranged, Shiny
(QL250)
Right hand
Persisting Right Hand Symbiant, Artillery Unit Aban
(QL220)
Legs
Leg Implant: Dodge-Rng, Shiny
(QL250)
Left hand
Persisting Left Hand Symbiant, Support Unit Aban
(QL220)
Feet
Persisting Feet Symbiant, Control Unit Aban
(QL220)
Perks
(EDIT)
Volunteer
Level
8
Sensible Investment
Level
6
Sensitive Negotiations
Level
6
Shotgun Mastery
Level
7
Nano Doctorate
Level
2
Hostile Takeover
Level
6
Eye for a Deal
Level
6
Fast Talk
Level
6
First Aid
Level
2
Freak Strength
Level
1
Genius
Level
2
Door-To-Door Salesman
Level
6
Champion of Nano Combat
Level
8
Champion of Light Artillery
Level
6
Aggressive Pricing
Level
6
Alchemist
Level
2
Character
(EDIT)
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Preset configurations
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Azure Reveries and Notum Tank
Omni Armed Forces
Superior Sentinel Armor
Omni Med Battle
Living Dragon Armor and Aura Magnifier
Tarasque Loot
CAS Symbiotic
Gloomfall Armor
DeCranum's Corona MK II
Servants of Eight
Treatment Clothing
Chosen Soldier Armor
Chosen Martial Artist Armor
Chosen Engineer Armor
Chosen Fixer Armor
Chosen Agent Armor
Chosen Adventurer Armor
Chosen Trader Armor
Chosen Bureaucrat Armor
Chosen Enforcer Armor
Chosen Doctor Armor
Chosen Nano Technician Armor
Chosen Metaphysicist Armor
Chosen Keeper Armor
Chosen Shade Armor
AO Tools
Item database
Breed ability caps
Character info
Character stats
Damage calculator
Doc's DoT table
Equipment config
Org listing
Heals table
Implant designer
Nukes table
Perk planner
Symbiant listings
Token boards
Weapons evaluator
Damage dumper
Developers
Nanoformulas
Adventurer
Agent
Bureaucrat
Doctor
Enforcer
Engineer
Fixer
Keeper
Martial artist
Meta-physicist
Nano-technician
Shade
Soldier
Trader
Generic