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Equipment Configurator
Character overview
Weapons
Clothing
Implants
ACs
Projectile AC
2341
Melee AC
2405
Energy AC
2235
Chemical AC
2066
Radiation AC
2341
Cold AC
2151
Poison AC
2151
Fire AC
2235
Abilities
Strength
38
Agility
58
Stamina
19
Sense
34
Body development
184
Nano pool
87
Max health
815
Max nano
156
Miscellanous
Belt decks
5
NCU memory
228
Nano cost modifier
-1
Experience modifier
7
Weapon range
5
Critical chance
1
Defense modifier
28
Adventuring
10
Swimming
30
Melee
Martial arts
66
1h Blunt
185
1h Edged
70
2h Edged
66
2h Blunt
66
Piercing
66
Melee energy
70
Fast attack
147
Brawl
158
Dimach
66
Sneak attack
66
Multi melee
66
Ranged
Sharp objects
10
Heavy weapons
10
Speed
Melee init
116
Ranged init
30
Physical init
58
Nano init
30
Duck explosives
63
Dodge ranged
30
Evade close
40
Run speed
122
Nano resist
30
Riposte
66
Parry
66
Nano and Aiding
Matter metamorphosis
115
Psychological modifications
57
Matter creation
57
First aid
2
Treatment
2
Spying
Concealment
10
Damage
Projectile damage modifier
61
Melee damage modifier
66
Energy damage modifier
61
Chemical damage modifier
61
Radiation damage modifier
61
Cold damage modifier
61
Fire damage modifier
61
Poison damage modifier
61
Other
Critical decrease
1
Equipment editing
Weapons
(EDIT)
Hud 1
The Key to the Garden of Aban
(QL1)
Hud 2
Advanced Scent Sensor
(QL1)
Hud 3
Eremite Macro Sensor
(QL100)
Utils 1
Flurry of Blows
(QL75)
Utils 2
Close Combat Fighter's Manual of Skill
(QL75)
Utils 3
Close Combat Fighter's Manual of Skill
(QL75)
Right hand
Mortiig Beater of Torture
(QL125)
Belt
Guardian Circuit Board
(QL1)
Left hand
Mortiig Beater of Torture
(QL105)
Deck 1
Memory Loop
(QL1)
Deck 2
Memory Loop
(QL1)
Deck 3
Memory Loop
(QL1)
Deck 4
Memory Loop
(QL1)
Deck 5
Memory Loop
(QL1)
Deck 6
(empty)
Clothing
(EDIT)
Neck
Collar Casero de la Cripta
(QL100)
Head
Combined Mercenary's Headwear
(QL75)
Back
Exarch Robe
(QL1)
Right shoulder
Barrow Strength
(QL1)
Body
Combined Mercenary's Jacket
(QL75)
Left shoulder
Might of the Revenant
(QL1)
Right arm
Combined Mercenary's Sleeves
(QL75)
Hands
Combined Mercenary's Gloves
(QL75)
Left arm
Combined Mercenary's Sleeves
(QL75)
Right wrist
(empty)
Legs
Combined Mercenary's Legwear
(QL75)
Left wrist
(empty)
Right finger
Pure Novictum Ring for the Infantry Unit
(QL1)
Feet
Combined Mercenary's Footwear
(QL75)
Left finger
(empty)
Implants
(EDIT)
Eye
Eye Implant: Psycho Modi, Bright
(QL105)
Head
Head Implant: Matt.Metam, Shiny
(QL105)
Ear
Ear Implant: Max NCU, Shiny Jobe
(QL105)
Right arm
Right-Arm Implant: 1h Blunt, Shiny
(QL105)
Body
Chest Implant: Max Health, Shiny
(QL105)
Left arm
Left-Arm Implant: Brawling, Shiny
(QL105)
Right wrist
Right-Wrist Implant: Run Speed, Shiny Jobe
(QL105)
Waist
Waist Implant: Max Health, Bright
(QL105)
Left wrist
Left-Wrist Implant: Run Speed, Bright
(QL105)
Right hand
Right-Hand Implant: Matter Crea, Bright
(QL105)
Legs
Leg Implant: Agility, Shiny
(QL105)
Left hand
Left-Hand Implant: Fast Attack, Shiny
(QL105)
Feet
Feet Implant: Melee. Init, Shiny
(QL105)
Perks
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Character
(EDIT)
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Preset configurations
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Azure Reveries and Notum Tank
Omni Armed Forces
Superior Sentinel Armor
Omni Med Battle
Living Dragon Armor and Aura Magnifier
Tarasque Loot
CAS Symbiotic
Gloomfall Armor
DeCranum's Corona MK II
Servants of Eight
Treatment Clothing
Chosen Soldier Armor
Chosen Martial Artist Armor
Chosen Engineer Armor
Chosen Fixer Armor
Chosen Agent Armor
Chosen Adventurer Armor
Chosen Trader Armor
Chosen Bureaucrat Armor
Chosen Enforcer Armor
Chosen Doctor Armor
Chosen Nano Technician Armor
Chosen Metaphysicist Armor
Chosen Keeper Armor
Chosen Shade Armor
AO Tools
Item database
Breed ability caps
Character info
Character stats
Damage calculator
Doc's DoT table
Equipment config
Org listing
Heals table
Implant designer
Nukes table
Perk planner
Symbiant listings
Token boards
Weapons evaluator
Damage dumper
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