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Equipment Configurator
Character overview
Weapons
Clothing
Implants
ACs
Projectile AC
5718
Melee AC
4856
Energy AC
5788
Chemical AC
5502
Radiation AC
5285
Cold AC
5496
Poison AC
5312
Fire AC
5725
Abilities
Strength
58
Agility
96
Stamina
92
Intelligence
14
Sense
64
Nano pool
40
Max health
3496
Max nano
2364
Miscellanous
Belt decks
6
NCU memory
386
Nano cost modifier
-34
Experience modifier
14
Weapon range
69
Nano range
155
Critical chance
14
Offense modifier
175
Defense modifier
423
Adventuring
116
Melee
Fast attack
106
Dimach
8
Sneak attack
70
Ranged
Bow
151
Pistol
337
Smg
324
Shotgun
328
Rifle
362
Assault rifle
332
Ranged energy
217
Fling shot
332
Burst
221
Full auto
328
Aimed shot
788
Bow special attack
221
Multi ranged
337
Sharp objects
337
Grenade
332
Heavy weapons
332
Speed
Melee init
-307
Ranged init
-94
Physical init
-307
Nano init
877
Duck explosives
380
Dodge ranged
510
Evade close
436
Run speed
647
Nano resist
915
Riposte
10
Parry
10
Trade and Repair
Electrical engineering
116
Weapon smithing
116
Nano programming
210
Computer literacy
437
Psychology
47
Nano and Aiding
Matter metamorphosis
262
Biological metamorphosis
256
Psychological modifications
267
Matter creation
292
Time and space
272
Sensory improvement
264
First aid
43
Treatment
237
Spying
Perception
119
Concealment
359
Breaking and entry
143
Trap disarming
104
Damage
Projectile damage modifier
52
Melee damage modifier
20
Energy damage modifier
37
Chemical damage modifier
52
Radiation damage modifier
52
Cold damage modifier
20
Fire damage modifier
52
Poison damage modifier
52
Shielding
Shield projectile damage
10
Shield melee damage
17
Shield fire damage
10
Other
Nano delta
7
Skill lock modifier
-5
Critical decrease
2
Equipment editing
Weapons
(EDIT)
Hud 1
Alien Augmentation Device - Defensive
(QL150)
Hud 2
Alien Augmentation Device - Nano Technology
(QL150)
Hud 3
Targeting Scope - Vision Enhancer
(QL275)
Utils 1
Alien Beacon
(QL150)
Utils 2
Biomaterial Defensive Shield
(QL250)
Utils 3
Communications Relay
(QL250)
Right hand
Superior Perennium Sniper
(QL200)
Belt
Belt Component Platform 6K-X
(QL200)
Left hand
(empty)
Deck 1
Morphing Memory
(QL200)
Deck 2
Spirit Infused Yuttos Modified NCU
(QL300)
Deck 3
Computer Deck Range Increaser
(QL200)
Deck 4
Spirit Infused Yuttos Modified NCU
(QL300)
Deck 5
Hardcore CPU Upgrade
(QL200)
Deck 6
Infused Viral Compiler
(QL300)
Clothing
(EDIT)
Neck
Clan Merits - Triumphant Double Sun
(QL1)
Head
Notum Imbued Gaily Painted Hood
(QL1)
Back
Modified NotuComm Mesh Trenchcoat
(QL160)
Right shoulder
Imbued Globe of Clarity
(QL1)
Body
Penultimate Ofab Agent Body Armor
(QL250)
Left shoulder
Imbued Globe of Clarity
(QL1)
Right arm
Combined Sharpshooter's Sleeves
(QL255)
Hands
Mark of the Fisher King
(QL250)
Left arm
Combined Sharpshooter's Sleeves
(QL255)
Right wrist
Sandy Piece of Goo
(QL100)
Legs
Combined Sharpshooter's Legwear
(QL255)
Left wrist
Bracer of Focused Concentration
(QL300)
Right finger
Agents' Ring of Aim
(QL225)
Feet
Combined Sharpshooter's Footwear
(QL255)
Left finger
Hold Hell at Bay
(QL1)
Implants
(EDIT)
Eye
Vigorous Ocular Symbiant, Artillery Unit Aban
(QL230)
Head
Syndicate Brain Symbiant of the Devious
(QL180)
Ear
Ear Implant: Max NCU, Shiny Jobe
(QL200)
Right arm
Persisting Right Arm Symbiant, Artillery Unit Aban
(QL220)
Body
Enduring Chest Symbiant, Artillery Unit Aban
(QL190)
Left arm
Left-Arm Implant: % Add All Def., Shiny Jobe
(QL250)
Right wrist
Vigorous Right Wrist Symbiant, Artillery Unit Aban
(QL230)
Waist
Living Waist Symbiant, Artillery Unit Aban
(QL210)
Left wrist
Vigorous Left Wrist Symbiant, Artillery Unit Aban
(QL230)
Right hand
Vigorous Right Hand Symbiant, Artillery Unit Aban
(QL230)
Legs
Vigorous Thigh Symbiant, Artillery Unit Aban
(QL230)
Left hand
Living Left Hand Symbiant, Artillery Unit Aban
(QL210)
Feet
Feet Implant: Evade-ClsC, Shiny Jobe
(QL250)
Perks
(EDIT)
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Character
(EDIT)
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Preset configurations
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Azure Reveries and Notum Tank
Omni Armed Forces
Superior Sentinel Armor
Omni Med Battle
Living Dragon Armor and Aura Magnifier
Tarasque Loot
CAS Symbiotic
Gloomfall Armor
DeCranum's Corona MK II
Servants of Eight
Treatment Clothing
Chosen Soldier Armor
Chosen Martial Artist Armor
Chosen Engineer Armor
Chosen Fixer Armor
Chosen Agent Armor
Chosen Adventurer Armor
Chosen Trader Armor
Chosen Bureaucrat Armor
Chosen Enforcer Armor
Chosen Doctor Armor
Chosen Nano Technician Armor
Chosen Metaphysicist Armor
Chosen Keeper Armor
Chosen Shade Armor
AO Tools
Item database
Breed ability caps
Character info
Character stats
Damage calculator
Doc's DoT table
Equipment config
Org listing
Heals table
Implant designer
Nukes table
Perk planner
Symbiant listings
Token boards
Weapons evaluator
Damage dumper
Developers
Nanoformulas
Adventurer
Agent
Bureaucrat
Doctor
Enforcer
Engineer
Fixer
Keeper
Martial artist
Meta-physicist
Nano-technician
Shade
Soldier
Trader
Generic