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Equipment Configurator
Character overview
Sheckinator
: L216
/
23 Solitus Adventurer on Rimor
Weapons
Clothing
Implants
Perk actions
Basic Dressing
Bearhug
Beckoning
Bio Cocoon
Bio Regrowth
Bio Rejuvenation
Bio Shield
Bore
Crave
Dance of Fools
Elementary Teleportation
Ferocious Hits
Flay
Flurry of Cuts
Grasp
Limber
Machete Slice
Quick Cut
Restore Vigor
Ribbon Flesh
Self Preservation
Soothing Herbs
ACs
Projectile AC
7508
Melee AC
7412
Energy AC
7098
Chemical AC
7063
Radiation AC
7563
Cold AC
6648
Poison AC
7268
Fire AC
7328
Abilities
Strength
127
Agility
52
Stamina
148
Intelligence
89
Sense
55
Psychic
105
Body development
252
Nano pool
99
Max health
3360
Max nano
1766
Miscellanous
Belt decks
6
NCU memory
620
Experience modifier
28
Weapon range
39
Critical chance
8
Offense modifier
89
Defense modifier
318
Adventuring
178
Swimming
175
Melee
Martial arts
221
1h Blunt
271
1h Edged
614
2h Edged
237
2h Blunt
233
Piercing
330
Melee energy
70
Fast attack
352
Brawl
230
Dimach
228
Sneak attack
88
Multi melee
249
Ranged
Bow
170
Pistol
15
Smg
20
Rifle
37
Ranged energy
45
Fling shot
2
Burst
10
Aimed shot
393
Bow special attack
64
Multi ranged
30
Sharp objects
107
Grenade
20
Heavy weapons
149
Speed
Melee init
-49
Ranged init
-288
Physical init
-201
Nano init
705
Duck explosives
392
Dodge ranged
388
Evade close
351
Run speed
587
Nano resist
219
Riposte
113
Parry
113
Trade and Repair
Electrical engineering
67
Quantum physics
111
Weapon smithing
149
Nano programming
210
Computer literacy
435
Tutoring
174
Nano and Aiding
Matter metamorphosis
262
Biological metamorphosis
289
Psychological modifications
246
Matter creation
263
Time and space
233
Sensory improvement
266
First aid
278
Treatment
241
Spying
Perception
210
Concealment
208
Trap disarming
45
Navigation
Vehicle air
7
Vehicle ground
105
Damage
Projectile damage modifier
23
Melee damage modifier
45
Energy damage modifier
23
Chemical damage modifier
44
Radiation damage modifier
31
Cold damage modifier
23
Fire damage modifier
209
Poison damage modifier
44
Reflection
Reflect projectile damage
3
Reflect melee damage
3
Reflect energy damage
3
Reflect chemical damage
3
Reflect radiation damage
3
Reflect cold damage
3
Reflect nano damage
3
Reflect fire damage
3
Reflect poison damage
3
Shielding
Shield projectile damage
114
Shield melee damage
103
Shield energy damage
103
Shield chemical damage
86
Shield radiation damage
103
Shield cold damage
86
Shield nano damage
80
Shield fire damage
114
Shield poison damage
86
Other
Heal delta
83
Skill lock modifier
-6
Equipment editing
Weapons
(EDIT)
Hud 1
The Key to Cama's Sanctuary
(QL1)
Hud 2
(empty)
Hud 3
Targeting Scope - Vision Enhancer
(QL250)
Utils 1
Alien Reflex Modifier
(QL150)
Utils 2
Biomaterial Defensive Shield
(QL223)
Utils 3
(empty)
Right hand
Kyr'Ozch Axe - Type 240
(QL257)
Belt
Reinforced NCU Component Belt
(QL200)
Left hand
Kyr'Ozch Axe
(QL243)
Deck 1
Yuttos Modified NCU
(QL215)
Deck 2
Yuttos Modified NCU
(QL215)
Deck 3
Viral Memory Storage Unit
(QL300)
Deck 4
Viral Memory Storage Unit
(QL300)
Deck 5
Yuttos Modified NCU
(QL215)
Deck 6
Viral Compiler
(QL257)
Clothing
(EDIT)
Neck
Clan Merits - Double Sun
(QL8)
Head
Conscientious Knight's Helmet
(QL200)
Back
Cloak of the Reanimated Gladiator (5/5)
(QL100)
Right shoulder
Virral Triumvirate Egg
(QL190)
Body
Sanguisugent Body Armor
(QL214)
Left shoulder
Clan Shoulderpads for the Veracious
(QL1)
Right arm
First Tier Adventurer Jobe Suit Sleeves
(QL100)
Hands
Conscientious Knight's Gauntlets
(QL200)
Left arm
Lion's Leather Sleeve
(QL150)
Right wrist
Bracelet of Arul Saba (Searing Desert - 4/4 - Right)
(QL165)
Legs
Carlos's Danger Pants
(QL175)
Left wrist
Bracelet of Arul Saba (Searing Desert - 4/4 - Left)
(QL165)
Right finger
Sanguine Ring for the Support Unit
(QL1)
Feet
Carlos' Danger Boots
(QL175)
Left finger
Phizzle's Black Ring
(QL175)
Implants
(EDIT)
Eye
Living Ocular Symbiant, Infantry Unit Aban
(QL210)
Head
Persisting Brain Symbiant, Support Unit Aban
(QL220)
Ear
Growing Ear Symbiant, Infantry Unit Aban
(QL200)
Right arm
Living Right Arm Symbiant, Infantry Unit Aban
(QL210)
Body
Growing Chest Symbiant, Infantry Unit Aban
(QL200)
Left arm
Living Left Arm Symbiant, Infantry Unit Aban
(QL210)
Right wrist
Right-Wrist Implant: Run Speed, Shiny
(QL200)
Waist
Persisting Waist Symbiant, Infantry Unit Aban
(QL220)
Left wrist
Awakened Left Wrist Symbiant, Infantry Unit Aban
(QL180)
Right hand
Living Right Hand Symbiant, Infantry Unit Aban
(QL210)
Legs
Persisting Thigh Symbiant, Infantry Unit Aban
(QL220)
Left hand
Persisting Left Hand Symbiant, Artillery Unit Aban
(QL220)
Feet
Feet Implant: Melee. Init, Shiny Jobe
(QL200)
Perks
(EDIT)
Wilderness Lore
Level
5
Wilderness Survival
Level
8
Safari Guide
Level
6
The Call
Level
1
Keen Eyes
Level
6
Freak Strength
Level
2
Exploration
Level
5
Game Warden
Level
5
Genius
Level
1
Edged Mastery
Level
10
Champion of Light Infantry
Level
10
Bio Shielding
Level
10
Cartographer
Level
2
Alien Technology Expertise
Level
1
Acrobat
Level
4
Character
(EDIT)
Name
Sheckinator
Dimension
Rimor
Level
216
/
23
Breed
Solitus
Profession
Adventurer
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Azure Reveries and Notum Tank
Omni Armed Forces
Superior Sentinel Armor
Omni Med Battle
Living Dragon Armor and Aura Magnifier
Tarasque Loot
CAS Symbiotic
Gloomfall Armor
DeCranum's Corona MK II
Servants of Eight
Treatment Clothing
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Chosen Engineer Armor
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Chosen Agent Armor
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Chosen Trader Armor
Chosen Bureaucrat Armor
Chosen Enforcer Armor
Chosen Doctor Armor
Chosen Nano Technician Armor
Chosen Metaphysicist Armor
Chosen Keeper Armor
Chosen Shade Armor
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Item database
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Doc's DoT table
Equipment config
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Implant designer
Nukes table
Perk planner
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