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Item Database - Notum Overload

Notum Overload Icon #16202 Infuses the nano cloud with extra Notum, which increases the range of all nano formulas by 104%. This has the drawback of increasing nano point costs by 4%.
Flags Buff Nano
Patch 11.0 14.4.2 15.0.1
QL 175
Crystal Nano Crystal (Notum Overload)
NCU 54
Nanocost 298
School Space: Nano range buffs
Duration 1 hour, 10 minutes
Attack time 3.36s
Recharge time 4.44s
Range 20 m
Effect icon Icon 16365
Stacking order 54
Attack skills
Matter metamorphosis 34 %
Time and space 33 %
Sensory improvement 33 %
Requirements
To Use User Time and space >= 816 and
User Matter metamorphosis >= 816 and
User Sensory improvement >= 816 and
User Visual profession == Nano-Technician
Effects
On Use Target Modify Nano cost modifier 4  
Target Modify Nano range 104  
Comments
Tyler @ 2004-05-31 00:34
This nano rocks
Comebacktime @ 2004-06-01 00:13
Naa, alot of NT nanos has 40 in range anyway. So theyre allready at MAX! Only good for buffin teh DOC`s! :D
Stern @ 2004-09-25 02:21
I wouldn't bother with anything above Superior Nano Command.
Talien @ 2004-10-19 05:48
ill take my nano rather then my range...rb=no agg anway why do i need to be farther away?
DariuS @ 2005-03-23 04:28
Anyone know where to find this nano/ID?
oddworld @ 2005-09-27 23:16
I guess this actualy got a bit more usefull with the new incredible 10m NR debuff nukes.. :-/
Kenzor @ 2005-09-28 23:01
since the maximum range for nanos possible is 40 meters, this sux, because you can get a ql200 Computer Deck Range Increaser on long before you can use this nano
Skarmory @ 2005-10-23 19:21
And waste a slot?
Rdord @ 2005-11-26 14:16
skars right this takes 54 so if oyyu had a ql 200 mem youd have 64-54=10 more ncu...
Rdord @ 2005-11-26 14:16
Nanocost 298 lol and for an hour and ten mins the nano cost is a joke
Stern @ 2005-12-31 13:57
How is it a joke exactly? It clearly states the Nano cost. I fail to see the humor. Btw, Nano Cost to a NT is nothing with cost reducers and HE. You get it back before the nano finishes recharging.
12lettername @ 2006-01-19 23:42
Perks recharge far far more than HE. In fact, HE+perks+nano delta+reducer = unable to drain pool if you try. Gonna reroll my nanomage NT as a trox.
Salovida2 @ 2006-01-24 00:24
don't go atox
bartje @ 2006-03-04 13:22
trox nt = ubah kewl =D
Xsonic @ 2006-05-06 05:53
give it a break.... MP nano cost is 24 so if this range counters the NT nano cost the result is 24 again... see what im talking?
bartje @ 2006-05-24 21:28
so? this has 104% increse and range for nano is 40 (?) so that makes it ~80?
Salrani @ 2006-06-10 09:37
Superior Nano Command is by fare the most practical out of them all as we nts are capped on nf range anway to 40 meters Superior Nano Command does 67 wich is way over your alotted range, with imps and whatever else this nano is useless. Superior Nano Command can be cast on a doc and gives the doc max nf range with out increasing his her nano cost.
Yakobo66 @ 2006-09-06 23:02
not capped, like to see someone cap NS :) and this has teh ubah nano red!
Mixit @ 2006-09-07 12:19
Maybe I'm wrong, but when playing a bit with the nuke calculator (http://www.ramorak.com/sl/nukes.asp - tick "display base values"), I can see the range for Volcanic Eruption, base is 20m. With Superior Nano Command I've got a range of 33.4m, with Nano Cloud Supplement it's 37.2m - and just with Notum Overlaod I am at the capped range of 40m.
As VE is stated as one of the best (or maybe the best) AOE, specially in the low to mid level, NO might help a bit. Same for other Nanos with a range <25m.
Mixit @ 2006-09-07 12:23
Addition: All calms have a base of 20m... so getting some extra here would be not too bad.
Trollkarl @ 2006-09-16 10:07
I like this nano. Gives me the 40m range that I need on the last nukes/calms and as said in the beginning, doc's loves it too. Remove the 40m maxrange on nanoformulae please. ;)
Xaerro @ 2006-09-17 17:08
Yes !! I vote for that too!
Painmaker2 @ 2006-11-18 19:15
REMOVE!!!
Marko @ 2007-02-02 01:05
REMOVE!!!

:)
junkerman @ 2007-03-22 14:31
keeeeel iiiiiitttt
Ilikebunnies @ 2007-07-21 03:59
It's completely impossible for a nanotechnician NOT to cap nanocost (and then some), so I don't see a problem with this. You're still going to have like -60% nanocost endgame, and the cap is 55% for nanomage, 50% for opi/sol, and 45% for trox.
Ats @ 2009-03-02 09:50
i dont use this nano on my 220 nt , i use the one below this one because it that one im at 40m range on the nr debuff and its less ncu to use.
Mastaoflimbo @ 2010-05-23 17:47
i use this for tremor it helps alot
pyroathiest @ 2010-07-26 01:01
This nano is very useful for the annoying 10m range on nr debuffing nukes
Hatty @ 2011-12-28 15:24
Perhaps useful for adding 4% nanocost to your opponent? :S
aocat @ 2012-01-18 09:28
Umm, "...which increases the range of all nano formulas by 104%..."
It's nano formulae, right?
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