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Item Database - Playful Cub

Playful Cub Icon #84782 Transforms the caster into a Wolf. Runspeed is increased, as is the amount of damage inflicted with each hit.
Flags Modified Name, Buff Nano
Patch 11.0 12.8 14.4.2 15.0.1 15.5 15.5.5 17.7
QL 47
Crystal Nano Crystal (Playful Cub)
NCU 15
Nanocost 121
School Space: Adventurer combat morphs
Duration 1 hour
Attack time 4s
Recharge time 4s
Range 1 m
Effect icon Icon 44244
Stacking order 50
Attack skills
Biological metamorphosis 36 %
Matter metamorphosis 32 %
Sensory improvement 32 %
Requirements
To Use User Biological metamorphosis >= 237 and
User Matter metamorphosis >= 212 and
User Sensory improvement >= 212 and
User Visual profession == Adventurer and
User Form == 0
Effects
On Use Self Modify Projectile damage modifier 7  
Self Modify Melee damage modifier 7  
Self Modify Energy damage modifier 7  
Self Modify Chemical damage modifier 7  
Self Modify Radiation damage modifier 7  
Self Modify Cold damage modifier 7  
Self Modify Fire damage modifier 7  
Self Modify Poison damage modifier 7  
Self Modify Run speed 100  
Self Change Shape 30348  
On End Nano User Cast Cancel Adventurer Damage Modifier  
Comments
Yurdle @ 2006-01-04 21:57
Woot.
Mchart @ 2006-01-30 06:02
Makes you turn into a two headed dog. Whats not to like?
Bladededge @ 2006-03-11 13:42
the constant sniffing of asses? still cool tho
Yakobo66 @ 2006-05-24 18:50
twice the sniffing!
Kilawatt @ 2008-04-10 16:55
U guys r crazy lol..cool nano tho
UoD @ 2008-07-24 06:41
Yay for hacked grafts ;)
githyan @ 2011-11-29 01:40
Is there any way to hide the form shift? i like the way i look without it, and a wolf shooting bullets out of its mouth makes no sense. this sabretooth is the only froob dmg boost for advy, so i kinda need to use it.
Antagonist @ 2012-02-25 19:09
@githyan: No way to hide such form shifts, and it's a real shame because as cool as they are, they become a pain to look at, not just for the person using them but for others as well.

Besides the pit lizard form being impossible to practically use, adventurers are stuck looking at animal arses all day if they want the uber damage buffs from them. Enforcers end up so big it obstructs their own and their whole team's view. As for agents, well, you end up so small that no one will be able to see that fancy social armor you got equipped :)
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