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Item Database - Greater Prolong Encounter

Greater Prolong Encounter Icon #46275 Renders the target unable to move for a short period of time. It does not affect the combat capabilities of the target.
[SPECIAL]
Flags Can Be Template Item, Has Multiple Count, Open Flag, Default Target, Item Texture Override, Buff Nano
Patch 11.0 14.4.2 14.7.1 15.0.1 15.5.5
QL 152
Crystal Nano Crystal (Greater Prolong Encounter)
NCU 47
Nanocost 643
School Combat: Root
Duration 4 minutes, 35 seconds
Attack time 1.37s
Recharge time 4.49s
Range 25 m
Chance of break on attack 28
Chance of break on debuff 1
Chance of break on nano 35
Effect icon Icon 46260
Stacking order 47
Defense skills
Nano resist 86 %
Level 15 %
Attack skills
Psychological modifications 56 %
Time and space 44 %
Requirements
To Use User Psychological modifications >= 754 and
User Time and space >= 571 and
User Visual profession == Fixer
Effects
On Use Target Restrict Action Movement  
Target Taunt 565  
Comments
Moniker @ 2005-05-26 08:29
Awesome!
Jozsi @ 2005-07-17 22:18
got it a couple times from fixers on high-lvl missions :S
slitheris @ 2005-10-27 08:03
is it rollable? or boss loot?
Azzreal @ 2005-10-27 18:04
rollable
01macdivittl @ 2005-11-15 14:26
i need this buff but cant find it any where if u can help tell my toon slixerfixer plz lol
Datagutt @ 2006-05-30 15:20
fixers would need a higher ql of this line its hard to root in 215+ pvp
Xsonic @ 2006-05-31 20:14
4 min isnt that bad..
Sicluded @ 2006-06-01 06:23
Lol short of a doc or advy everything should die in 4mins
robapril @ 2006-07-08 06:26
It breaks 28% of the time when u attack...
bartje @ 2006-08-10 17:51
and doc have kewl perks that remove all badazz things insta.....
docburlac @ 2006-09-15 13:14
never saw it. maybe can be found in damaged form.
docburlac @ 2006-09-15 13:16
nope, sry im wrong. just found it on market
AKrulz @ 2007-02-08 13:32
I hate this buff: is the number one enemy of enforcer
Trollkarl @ 2007-02-25 16:43
Use rage to remove this debuff when you are an enfo ;)
Rapt0r @ 2007-05-25 23:48
wtb: SL-Root
hardstyler88 @ 2007-12-02 13:07
Rapt0r @ 2007-05-25 23:48
wtb: SL-Root

SL snares are roots
Extremokick @ 2008-06-10 19:32
Sicluded is Right if u aint a Doc or Advy and u dont die in 4 mins u must have like 600k HP lol
AKrulz @ 2008-06-23 09:27
finded a very good way to escape from roots and snares with both enfo and odc: using the first doc dot that takes 1 on dmg on me every time i pvp
Retracnad @ 2008-08-11 23:23
I've not used any root since getting spin nanoweb, just seems... unnecesary ><
deadmau5 @ 2010-12-09 20:40
what Level 15 % means in defence skills?
Binarybot @ 2011-08-27 12:04
@deadmau5

That means, in addition to checking 86% of the targets nano resist skill, it also adds 15% of their level (so a lvl 220 with 2000 nano resist would have effective 1720 NR and +33 more for resist, totaling 1753 defense check). This was added to snares and roots to keep from having the lowest ones being used. Pre-SL, many professions could get around without spending the IP for top nanos, but with the level check, mobs and players got enough bonus to make them work less.

For example, lowest fixer snare adds 340% level for defense, which versus a lvl 200 mob or player, adds 680 to their nano resist check...15% on this root becomes very forgiving!
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