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Item Database - Retribution of the Aesir

Retribution of the Aesir Icon #16221 Protects the target with a damage shield that inflicts a large amount of damage each time it is hit. This shield will also absorb the first 260 points of melee-based damage that would otherwise be inflicted upon the target. However, the damage absorbing mechanism used is known not to work well with other methods used for absorbing damage.
Flags Buff Nano
Patch 11.0 12.5 14.4.2 15.0.1 15.5.5
QL 169
Crystal Nano Crystal (Retribution of the Aesir)
NCU 52
Nanocost 654
School Protection: Damage shields
Duration 1 hour, 13 minutes, 20 seconds
Attack time 6.2s
Recharge time 3.06s
Range 20 m
Effect icon Icon 16373
Stacking order 79
Attack skills
Matter creation 50 %
Matter metamorphosis 50 %
Requirements
To Use User Matter metamorphosis >= 787 and
User Matter creation >= 787 and
User Visual profession == Adventurer
Effects
On Use Target Modify Shield projectile damage 91  
Target Modify Shield melee damage 91  
Target Modify Shield energy damage 91  
Target Modify Shield chemical damage 91  
Target Modify Shield radiation damage 91  
Target Modify Shield cold damage 91  
Target Modify Shield fire damage 91  
Target Modify Shield poison damage 91  
Target Change Absorb melee damage 260  
Comments
Xaam @ 2004-05-30 02:46
I noticed that if you execute bio cocoon while using the SL cyclic shields it over-rides the shield and wipes it from your NCU, replacing it with the bio nano. Does that hold true to these nanos?(the non-SL kind)
Omikurita @ 2004-06-27 10:18
no, since these do not absorb
Notaninja @ 2004-08-21 19:59
ehh they do absorb Omikurtia
davi @ 2004-09-05 12:59
Bio shield perk as said cancels the absorb effect, and you'll need to recast the nano to get it back (doesn't refresh with absorb again)
aquin @ 2005-06-21 13:08
These "non-Cyclic" "survive" a Bio Cocoon, so imho the better Choice since you won't want to miss the BC.
Endemicx @ 2005-08-14 21:23
since the cocoon is clearly something you want to use only in case of an emergency, and since you do not really need a dmg shield in that case, I'd say the cyclic shields are still far better. besides, at lvl 195, its nearly instacast, so nothing stops you from recasting it as soon as BC fades out.
12lettername @ 2005-09-02 06:43
I use biococoon when I start a PvP match. It usually absorbs almost all of their alpha, during that time, the extra 2K damage from my RK shields+bio shield perk (250ish a hit, and and about 8 hits before cocoon goes) makes the difference.
Datagutt @ 2006-01-11 22:05
hmm theese dont reflect do thay?
Pegasus @ 2006-02-01 23:34
was funny to use this and rrfe at lower levels before the pvp damage shield nerf. people got hit back for more than they hit you :P
zeyre @ 2007-08-26 19:41
Shade love?
wintypes @ 2008-03-20 12:12
reflect = reduce incoming damage by percent + throwing back part of it
shield = does NOT reduce incoming damage + throws back constant damage

Actually you can stack those.

Your damage shield hit xyz with 400 points of damage.
Your reflect shield hit xyz with 56 points of damage.

Each hit. Why not.
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