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Item Database - Digamma Sharpshooter's Jacket
Digamma Sharpshooter's Jacket
Six layers of Bio-Material armor give the pieces of this suit great capabilities. This Sharpshooter edition increases the skills essential for those who engage in ranged combat, improving their capability with many variants of firearms, and improving their understanding of their surroundings. And increases the size, efficiency, and degree of control that the wearer can exert over their nanobot cloud. And increases the close combat proficiency of the wearer and additional strength in close combat and a greater personal stamina.
Flags
Visible, Disable Statel Collision
Can
Carry, Wear
Patch
18.0
18.4.3
QL
300
Change QL:
Type
Armor
Slot
Body
Value
300000
Requirements
To Equip
User
Agility
>= 1200
and
User
Intelligence
>= 1200
and
User
Psychic
>= 1200
and
User
Sense
>= 1200
and
User
Stamina
>= 1200
and
User
Strength
>= 1200
and
User
Expansion sets
& Alien Invasion
and
User
Title level
>= 6
and
User
Alien Technology Expertise 3
trained
Effects
On Equip
User
Texture
Body
Texture #276312
close
276312
User
Modify
Max health
240
User
Modify
Projectile AC
2200
User
Modify
Melee AC
2200
User
Modify
Energy AC
2200
User
Modify
Chemical AC
2200
User
Modify
Radiation AC
2200
User
Modify
Cold AC
2200
User
Modify
Poison AC
2200
User
Modify
Fire AC
2200
User
Modify
Martial arts
36
User
Modify
Multi melee
36
User
Modify
1h Blunt
36
User
Modify
1h Edged
36
User
Modify
Melee energy
36
User
Modify
2h Edged
36
User
Modify
Piercing
36
User
Modify
2h Blunt
36
User
Modify
Sharp objects
36
User
Modify
Grenade
36
User
Modify
Heavy weapons
36
User
Modify
Bow
36
User
Modify
Pistol
36
User
Modify
Rifle
36
User
Modify
Smg
36
User
Modify
Shotgun
36
User
Modify
Assault rifle
36
User
Modify
Melee init
48
User
Modify
Ranged init
48
User
Modify
Physical init
48
User
Modify
Bow special attack
36
User
Modify
Sensory improvement
36
User
Modify
Mechanical engineering
36
User
Modify
Electrical engineering
36
User
Modify
Matter metamorphosis
36
User
Modify
Biological metamorphosis
36
User
Modify
Psychological modifications
36
User
Modify
Matter creation
36
User
Modify
Time and space
36
User
Modify
Nano pool
60
User
Modify
Ranged energy
36
User
Modify
Multi ranged
36
User
Modify
Trap disarming
36
User
Modify
Perception
36
User
Modify
Brawl
36
User
Modify
Riposte
36
User
Modify
Dimach
36
User
Modify
Parry
36
User
Modify
Sneak attack
36
User
Modify
Fast attack
36
User
Modify
Burst
36
User
Modify
Fling shot
36
User
Modify
Aimed shot
36
User
Modify
Body development
60
User
Modify
Duck explosives
36
User
Modify
Dodge ranged
36
User
Modify
Evade close
36
User
Modify
Quantum physics
36
User
Modify
Weapon smithing
36
User
Modify
Pharmaceuticals
36
User
Modify
Nano programming
36
User
Modify
Psychology
36
User
Modify
Chemistry
36
User
Modify
Concealment
36
User
Modify
Breaking and entry
36
User
Modify
Full auto
36
User
Modify
NCU memory
16
User
Modify
Max nano
240
User
Modify
Offense modifier
18
User
Modify
Defense modifier
18
User
Modify
Projectile damage modifier
12
User
Modify
Melee damage modifier
12
User
Modify
Energy damage modifier
12
User
Modify
Chemical damage modifier
12
User
Modify
Radiation damage modifier
12
User
Modify
Cold damage modifier
12
User
Modify
Fire damage modifier
12
User
Modify
Poison damage modifier
12
User
Modify
Nano cost modifier
-3
Comments
Techmagos @ 2009-03-09 12:55
why not
pumpkinguy @ 2009-03-11 03:53
the shit has hit the fan, everyone at FC is on shrooms, this is awesome
Pung @ 2012-04-19 10:43
Ah, they have removed the stats.
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