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Item Database - Nano Crystal (NT: Delayed Cellular Collapse)

Nano Crystal (NT: Delayed Cellular Collapse) Icon #12257 Nano Crystal - The target will be hit for 1629 - 2656 points of radiation damage, after 3 seconds. This nano will pierce any reflect shields that the enemy has active.
Flags Visible, Modified Description, Tell Collision, Has Energy
Can Carry, Use, Eat
Patch 17.0 18.8.53
QL
165
Change QL:
Value 3520
Energy 1
Mass 0.1kg
Requirements
To Use User Expansion sets & Lost Eden and
User Profession == Nano-Technician and
User Matter creation >= 1115 and
User Level >= 165 and
User Cyberdeck & Augmented
Effects
On Use User Upload Delayed Cellular Collapse  
Comments
Shadow.ik @ 2007-01-11 16:22
WTB More VP!
Yakobo66 @ 2007-02-07 17:55
this would be lub in pen missions lol, no more boss reflects! :D
Yakobo66 @ 2007-02-07 17:55
um for 1 sec >.<
Shadowstrik3 @ 2007-03-25 11:32
It only casts that so you don't get hit by the reflects. It's not meant to cancel out reflects, just bypass them temporarily.
Gavyyn @ 2007-04-04 16:11
errrrrr no it actually does bring ur reflect to zero......
Shadowstrik3 @ 2007-04-08 07:57
It ignores reflect shields it doesn't cancel them out. Ignores=hits through without any reflect dmg to yourself.
Cancel=ends reflect shields running on target.
Ephyon @ 2007-04-23 19:53
It does cancel them out completely for 1 second, making any other attack hit ignoring the reflect aswell during that 1s
Nerfj00 @ 2007-08-04 19:09
Would be nice if level reqs were 150 for my Sector 10 nt :\
regsvr32 @ 2007-08-29 11:17
pwned by that with my doc dammn lol nice nano
Daundweg @ 2007-12-08 18:29
Double is much better than the Tripple, can't undestand why everyone coments this shit here
jeycihn @ 2008-03-01 01:24
this triple sucks, only useful for killing very low hp profs, or as a finisher. MUCH better choices for pvm also, the recharge is just stupid relative to teh dmg done by this one.
Hafenbraut @ 2008-04-27 08:51
It doesn�t even DO more dmg usually. Tried it camping RK mobs, and ~30% of the time it did less dmg than the double- not even counting the time. It never reached the 60% more dmg it would need to be en par with the double.
Not really a good finisher in PvP either. One may as well just use doubles, and save the VP.
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