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Item Database - Combined Sharpshooter's Headwear
Combined Sharpshooter's Headwear
Double layers of Bio-Material armor give the pieces of this suit great capabilities. The Sharpshooter edition increases the skills essential for those who engage in ranged combat, improving their capability with many variants of firearms, and improving their understanding of their surroundings.
Flags
Visible, Disable Statel Collision
Can
Carry, Wear
Patch
current
QL
250
(interpolated between
QL 1
and
QL 300
)
Change QL:
Type
Armor
Slot
Head
Value
250000
Requirements
To Equip
User
Agility
>= 834
and
User
Sense
>= 834
and
User
Expansion sets
& Alien Invasion
and
User
Title level
>= 5
User
Alien Technology Expertise 3
trained
and
User
65
& 65536
Effects
On Equip
User
Modify
Projectile AC
1125
User
Modify
Melee AC
1125
User
Modify
Energy AC
1189
User
Modify
Chemical AC
1189
User
Modify
Radiation AC
1063
User
Modify
Cold AC
1063
User
Modify
Poison AC
1189
User
Modify
Fire AC
1000
User
Modify
Sharp objects
25
User
Modify
Grenade
25
User
Modify
Heavy weapons
25
User
Modify
Bow
25
User
Modify
Pistol
25
User
Modify
Rifle
25
User
Modify
Smg
25
User
Modify
Shotgun
25
User
Modify
Assault rifle
25
User
Modify
Melee init
33
User
Modify
Ranged init
33
User
Modify
Physical init
33
User
Modify
Bow special attack
25
User
Modify
Ranged energy
25
User
Modify
Multi ranged
25
User
Modify
Trap disarming
25
User
Modify
Perception
25
User
Modify
Burst
25
User
Modify
Fling shot
25
User
Modify
Aimed shot
25
User
Modify
Duck explosives
25
User
Modify
Dodge ranged
25
User
Modify
Evade close
25
User
Modify
Concealment
25
User
Modify
Breaking and entry
25
User
Modify
Full auto
25
User
Modify
Offense modifier
13
Comments
drakidia @ 2006-02-01 02:59
the best a level 60 twink can get as AT2 requires level 75.
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