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Item Database - Combined Sharpshooter's Headwear
Combined Sharpshooter's Headwear
Double layers of Bio-Material armor give the pieces of this suit great capabilities. The Sharpshooter edition increases the skills essential for those who engage in ranged combat, improving their capability with many variants of firearms, and improving their understanding of their surroundings.
Flags
Visible, Disable Statel Collision
Can
Carry, Wear
Patch
current
QL
192
(interpolated between
QL 1
and
QL 300
)
Change QL:
Type
Armor
Slot
Head
Value
192000
Requirements
To Equip
User
Agility
>= 642
and
User
Sense
>= 642
and
User
Expansion sets
& Alien Invasion
and
User
Title level
>= 4
User
Alien Technology Expertise 2
trained
and
User
65
& 65536
Effects
On Equip
User
Modify
Projectile AC
865
User
Modify
Melee AC
865
User
Modify
Energy AC
914
User
Modify
Chemical AC
914
User
Modify
Radiation AC
816
User
Modify
Cold AC
816
User
Modify
Poison AC
914
User
Modify
Fire AC
768
User
Modify
Sharp objects
20
User
Modify
Grenade
20
User
Modify
Heavy weapons
20
User
Modify
Bow
20
User
Modify
Pistol
20
User
Modify
Rifle
20
User
Modify
Smg
20
User
Modify
Shotgun
20
User
Modify
Assault rifle
20
User
Modify
Melee init
26
User
Modify
Ranged init
26
User
Modify
Physical init
26
User
Modify
Bow special attack
20
User
Modify
Ranged energy
20
User
Modify
Multi ranged
20
User
Modify
Trap disarming
20
User
Modify
Perception
20
User
Modify
Burst
20
User
Modify
Fling shot
20
User
Modify
Aimed shot
20
User
Modify
Duck explosives
20
User
Modify
Dodge ranged
20
User
Modify
Evade close
20
User
Modify
Concealment
20
User
Modify
Breaking and entry
20
User
Modify
Full auto
20
User
Modify
Offense modifier
10
Comments
drakidia @ 2006-02-01 02:59
the best a level 60 twink can get as AT2 requires level 75.
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