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Item Database - Strong Armor Headwear
Strong Armor Headwear
A layer of Bio-Material armor. This armor is almost alive, assisting the movements of the user to increase the force behind blows in close combat.
Flags
Visible, Disable Statel Collision
Can
Carry, Wear
Patch
current
QL
125
(interpolated between
QL 1
and
QL 300
)
Change QL:
Type
Armor
Slot
Head
Value
125000
Requirements
To Equip
User
Strength
>= 421
and
User
Expansion sets
& Alien Invasion
and
User
Title level
>= 3
User
Alien Technology Expertise 2
trained
and
User
65
& 65536
Effects
On Equip
User
Modify
Projectile AC
316
User
Modify
Melee AC
282
User
Modify
Energy AC
282
User
Modify
Chemical AC
260
User
Modify
Radiation AC
282
User
Modify
Cold AC
260
User
Modify
Poison AC
282
User
Modify
Fire AC
261
User
Modify
Martial arts
13
User
Modify
Multi melee
13
User
Modify
1h Blunt
13
User
Modify
1h Edged
13
User
Modify
Melee energy
13
User
Modify
2h Edged
13
User
Modify
Piercing
13
User
Modify
2h Blunt
13
User
Modify
Brawl
13
User
Modify
Riposte
13
User
Modify
Dimach
13
User
Modify
Parry
13
User
Modify
Sneak attack
13
User
Modify
Fast attack
13
User
Modify
Defense modifier
7
User
Modify
Projectile damage modifier
4
User
Modify
Melee damage modifier
4
User
Modify
Energy damage modifier
4
User
Modify
Chemical damage modifier
4
User
Modify
Radiation damage modifier
4
User
Modify
Cold damage modifier
4
User
Modify
Fire damage modifier
4
User
Modify
Poison damage modifier
4
Comments
jlife @ 2007-02-14 23:04
How much does QL 90 Strong Headwear Cost these days on RK 1 ?
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