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Item Database - Ceremonial Embrace

Ceremonial Embrace Icon #84198 Empowering the attacks of the Shade, the Ceremonial Embrace will occasionally cause the Shade to inflict an additional 895 points of damage upon a successful attack.
Flags Modified Description, Buff Nano
Patch 15.0.1 15.5.5 17.2 18.8.53
QL 218
Crystal Nano Crystal (Ceremonial Embrace)
NCU 55
Nanocost 2970
School Space: Shade empowering line
Duration 4 hours
Attack time 10s
Recharge time 10s
Range 2 m
Effect icon Icon 84080
Stacking order 218
Requirements
To Use User Profession == Shade and
User Time and space >= 1500 and
User Biological metamorphosis >= 1515 and
User Psychological modifications >= 1761 and
User Level >= 218 and
User Specialization & Fourth
Comments
Morthoseth @ 2005-07-01 03:16
The hell...?
Ninteenth @ 2005-07-08 20:57
damn this is the best shade proc buff in my opinion (this and the DoT damage/nano one) anyone know if shade proc buffs are rollable? (have never seen one in a mission)
malaclava @ 2005-07-14 17:14
this is just crazy, shades = best DD in the game :P
n0b0dy @ 2005-08-15 15:02
Yeaa, shade is the best DD in the game :) Your right Mala
seejin @ 2005-08-25 05:19
Bump
**Tested and Proven Shades are best DD in Game**
Angelo @ 2005-09-06 21:21
And so they should be :P
Denkan @ 2005-09-23 13:03
this is simply sick. :S
Test @ 2005-10-08 04:33
I got my money on Agent being the highest DD in game. well atleast when they give everything they got to one mob.
Denkan @ 2005-10-13 09:48
agent's can go to bed, if coparing with the dammage a 220 shade can deliver,
its unimaginable if you havent played a shade... so Test g� and roll a shade and enjoy ;)
dzzirt @ 2005-11-09 00:47
Shade is useless in team if compare with MA... MA got RI (+120 evades) an MoP (+7% crit chance) and can buff team8s with it. Shades - nerfs... only good at camping dryads / soul dredges in Ado :)
Limefire @ 2005-11-19 05:29
Wow, what a well informed person you are.
philip @ 2005-11-19 18:43
id rather have ma + shade in my team, not 2 of either.
Stehn @ 2005-12-06 23:04
best team = 3 good shades + pistol soldier+ crat+doc = fast uber xp
i can do 185-190k/min over hours sking and drop 280k/min on uniques with a enfo trying to hold aggro
Ayngel @ 2006-01-13 16:22
dzzirt @ 2005-11-09 00:47
Shade is useless in team if compare with MA... MA got RI (+120 evades) an MoP (+7% crit chance) and can buff team8s with it. Shades - nerfs... only good at camping dryads / soul dredges in Ado :)
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Umm, shades aren't brought into teams for their buffing abilities. Shades are strictly for DD. And they do that VERY well. So if it's buffs you want, grab an MA *shrugs* But if you want that mob killed faster, ditch the MA and get a shade :D
philip @ 2006-01-21 13:19
or get both and have that shade own even harder with mark of peril ;)
Questra @ 2006-01-25 06:32
unfortunately there aren't to many high-level shades out there, at least not on RK1... and i'd rather have a 220 soldier in a team than a shade, due to the 35%+ less damage for the whole team, the ability to TMS taunt/tank the mobs or an add, and being able to add 20% reflect to the enfo in a tight spot, also the large damage buffs and suppressive horde effect for the entire team... if a 220 soldier gets ODed in a team by another other than a shade, he's either gimp, too lazy to FA every 11s, or it's because of the extra damage he's bringing to the MA/engie... having said that, at hecks and in pen missions most of the other soldiers on my team were using lame damage buffs or shield auras that they should have been able to outdate many many levels ago, and unlike agents who can cap AS at about level 3, soldiers have to wait till 210-215 to cap FA at 11s... WTB justice!
Yetti @ 2006-03-02 16:57
Anyone else think Questra is a solier? // Anyhow, why would you pass up a shade or ma, just grab them both and watch the mobs drop.
Yetti @ 2006-03-02 16:57
soldier**
12lettername @ 2006-03-17 11:36
The best damage team is a team of 5 shades and a trader. Sacrafice FTW!
viperuws @ 2006-03-26 06:27
People fighting over dumb things. =P Shades are the best DD and thats is why they probably have the least acs and HP. They are assassins and are meant to take someone out FAST so they don't die. At 220 shades beat MAs by far but from my experience, my MA outdamaged any shade from 100-150. To the point where I would be tank. But late game it's no contest between the two. Although I have never seen a soldiers damage at 220 so I can't tell you which is better. If perks land, I would go with shade 100%! ^^
12lettername @ 2006-04-28 09:36
Questra should team with my adv in a pen mission and see who tanks. /tell wilsonat
Ivorice @ 2006-10-15 05:51
I've got both, 220 soli and 215 shade! Though i love my soli (kmp/jobe 4 pvm), shade is already doing more dmg. And shades are far more than just DD, u can easily tank inf mid missi w/o doc or high missi with doc ;-)
Ivorice @ 2006-10-15 05:52
Ah and questra?! You can cap FA at 205-207 easily on jpgpp, even w/o supple/combined armor parts ^_^
Solostron @ 2007-03-22 08:16
Huh, this nano seems to have had all its effects reomved in 17.2
Aurielle @ 2007-04-18 03:52
As do all the other dmg procs, and stun procs. Huh?
Aurielle @ 2007-04-22 01:23
... but they still actually work.
evangoth @ 2009-02-10 10:14
hehe :D must have for DD dumping files , 26% = running every 5-10 sec
Saetos @ 2010-11-10 20:05
26%, 890 damage.
Antagonist @ 2012-07-30 22:00
Silly people. Check Xyphos. The proc checks TS, BM and PM at 33% each versus NR 100%, so it doesn't land anywhere near 26% of the time. More like 5% or so on SL mobs. Agents procs are like that too, keeper ones, surprisingly, properly check with 2he instead of some stupid dark blue skill. Another example of good ole FC logic.
Kuingar @ 2012-11-01 15:03
No, Antagonist. No.
Kuingar @ 2012-12-08 16:46
To clarify, the proc isn't offensive - it doesn't check those skills for the proc. It's simply a 26% chance and with 18.5, it's a 26% chance to deal about 2k.
Neat, but I prefer the DoT one. Deals about the same over 6 seconds.
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