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Item Database - Candycane

Candycane Icon #45172 The target is struck with a chaotic maelstrom of energy that inflicts 540 points of damage against each of the AC types.
Flags Default Target, Item Texture Override
Patch 14.5.1 15.0.1 15.5.5
QL 195
Crystal NanoCrystal (Candycane)
NCU 49
Nanocost 803
School Combat
Attack time 10.5s
Recharge time 4s
Range 34 m
Stacking order 49
Defense skills
Nano resist 97 %
Attack skills
Matter creation 100 %
Requirements
To Use User Profession == Nano-Technician and
User Level >= 195 and
User Matter creation >= 1032
Effects
On Use Target Hit Health Melee -540 .. -540  
Target Hit Health Projectile -540 .. -540  
Target Hit Health Energy -540 .. -540  
Target Hit Health Fire -540 .. -540  
Target Hit Health Cold -540 .. -540  
Target Hit Health Chemical -540 .. -540  
Target Hit Health Poison -540 .. -540  
Target Hit Health Radiation -540 .. -540  
Comments
LtBurlap @ 2003-06-06 08:27
so does this do a total of around 4300 damage?
Molokan @ 2003-06-11 01:00
Correct :)
picsl2 @ 2003-07-09 15:12
yeah but look the catch is the NR is low 97%
burningtoe @ 2003-07-15 17:54
where can you find this program disk or krystal?
MoonXine @ 2003-08-23 16:54
Drops from Polymorphed Lunatic -- DAV.
Why is it a catch that the NR is low?
Imicus @ 2003-12-17 06:37
This polymorphed lunatic seems to have quite a few items on my list... where exactly can he be found? And that 97% NR isn't much, when you know you will hit them for 4-5k every time.
picsl2 @ 2004-01-20 05:41
Found on Drill Island in DAV Poly Morphed Lunatic GL getting to him hes around lvl 300ish i think
picsl2 @ 2004-01-28 22:29
the catch is, that i was a noob when i posted that and had no idea what i was talking about lol
Notumsurrrge @ 2004-03-11 01:33
nice nano :D
deltaforce @ 2004-04-25 02:24
lol dont use on a something with a big sheild lol i would love to see a NT cast this on a enforcer with adv sheild bioshild and fury on thats 1 dead NT
Sypiken @ 2004-09-23 15:03
=P This suck if target has any reflect whatsoever. Big shame that it has the lvl req though. As my lvl 139 NT can cast this W\O wearing Cyberdeck, at that lvl this would be GREAT. (Not to mention it as a heckler chrusher.)
Olabil @ 2004-12-03 09:59
Mediocre layers absorb it all, combined with a damage shield this does more damage on the NT than on the f.ex enf (with BS, rage, CS)
Tasslehoff @ 2004-12-20 12:32
OMG no taunt? :-)
Doublezer0 @ 2005-02-04 10:40
this is best used with Nullity Sphere as no taunt takes aggro off you in a team. Saving that calm spam :)
Sentex @ 2005-04-12 22:31
btw this nano rulz when u fight against soldiers ^^
Cratpoir @ 2005-06-05 03:57
This nano is a lowbie killer Lol.. remember seeing nt seeing a flagged level 150 who doesn't have absorb and using this.. would kill them in 1 nuke, cause it does multiple damage.. so if you ever think about kilin a lowbie.. who doesn't have absorbs use this.. and take em out in 1 strike..
Moniker @ 2005-11-04 20:19
This would also be exelent to point out a monster's weak spots, as in which element did the most damage, then switch to another nuke that does the same ac type.
omikjam @ 2005-11-08 18:11
Moniker,
problem with that is that the min dmg is the same as the max dmg so it wouldn't make a difference if it had say Chemical AC ;p
Voriuste @ 2006-01-24 12:53
Would be useful to see if any particular person/mob had more of a reflect/damage shield for one particular AC type than another however...
Malentor @ 2006-02-18 17:56
useful for finding out what dmg type is good on biodome boss, except the reflect dmg hurts the nt a "bit" :P
Mizzfixit @ 2006-02-27 03:38
I suppose that spamming this on BD-boss is a good way to find out exactly how (not) tough Nano-NT is, going by your post Malentor ^^
Never been to Biodome myself, and NT ain't high enough for CC yet, but I can guess :P
Rdic @ 2006-04-10 11:25
this is sexy
RainFrost @ 2006-05-14 04:31
well on a biodome boss.. if ure unlucky, u catch 7k incomming dmg after casting this.... might hurt a bit
Yakobo66 @ 2006-06-08 00:48
yay time to pvp soldiers with tms on!!!
Enfsandy @ 2006-09-09 09:35
Heh more effective on people without TMS/Reflects, and no layers either, and you can get pretty nice damage from it with the new NT shield..
Ninnyhammer @ 2006-11-02 10:21
I bought one for 7.5m. I /could/ have had it for 5m, but was lazy, and asked him to come to NLC, and that I'd pay him 2.5m more if he did. Curse my lunatic eccentricity! =\
Starcrafter @ 2007-07-25 22:33
Ooooooh candys!
malewerecat @ 2007-10-05 02:20
Anyone tried running Nanobot Shielding, then this? Or program overload + this yet? That's +350% nano dmg, every dmg type at once... Can you say "DD WHORE!"?
rico648 @ 2007-11-23 05:30
yes people have matew =P
before the le nukes, people used this for instant alpha
still not as reliable cause this gets reflect damage though/dmg shield
Shareida @ 2008-04-07 01:40
Anyone tried running Nanobot Shielding, then this? Or program overload + this yet? That's +350% nano dmg, every dmg type at once... Can you say "DD WHORE!"?

Yes, seen 220 NT doing that. Its sick.
jeycihn @ 2009-10-19 10:33
wtb lvl lock removed
Mefsy @ 2010-03-10 09:48
Moniker @ 2005-11-04 20:19
This would also be exelent to point out a monster's weak spots, as in which element did the most damage, then switch to another nuke that does the same ac type.
---------------------------------------------------------------- ------
omikjam @ 2005-11-08 18:11
Moniker,
problem with that is that the min dmg is the same as the max dmg so it wouldn't make a difference if it had say Chemical AC ;p


My NT have sometimes done lower dmg on mobs (dynas and such) than what dmg lower range has been (e.g. 2-3k nuke does 500 dmg etc.). So against those mobs this really could be useful.
jokeUsa @ 2010-07-08 13:36
Mefsy @ 2010-03-10 09:48
My NT have sometimes done lower dmg on mobs (dynas and such) than what dmg lower range has been (e.g. 2-3k nuke does 500 dmg etc.). So against those mobs this really could be useful.

That means the mob had reflects or absorbs, nothing else.
jarexxx @ 2010-09-14 15:03
Remove lvl lock omg!
Or nerf trader drains!
Ats @ 2010-10-10 16:03
best for biodome.
Briandmg @ 2012-06-22 14:17
With the recent patch, +dmg items now affect nuke damage. This especially affects candycane since the +dmg would be multiplicated 8 times over.

For the following setup: [Token board (+20), MOTR (+32), Withered Flesh (+15), Dchest (+42), RBP (+60/2 since RBP only adds 4 types of damage), 2 rings of power - physics (+56/2.7 since the rings only adds 3 types of damage), Improved Semi-Sentient Augmentation Cloud (+40)] x 8 = 1600 more damage per cast.

I.e. to say with a good +dmg setup, you could be doing about 5920 damage per cast. It's not too shabby, but still, RB would do more damage with a faster recharge. =(
Antagonist @ 2012-06-26 13:19
For a froob that is AMAZING damage when otherwise no sane person would play this class past 150, and for a paid this goes even further, cause, y'know, those double/triple assholes just weren't powerful enough in 151-200 BS.

You have the research attunement device for +100 to all damage, an alien augmentation device for another +15, the db bracer for +30, gripper for +15 (or sinew for +40 if you have higherup friends), and a couple other odds and ends. Oh, and perks still add nano damage, as does the nano targeting helper. At level 195 you should still be looking at 15% extra base damage at the least, around 25% if you get to the shadowlevels (which kinda takes away the usefulness of this nano, but then you also get access to a couple more damage items, like the xan board, db modules, etc).

Not too shabby, eh?
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