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Equipment Configurator

Character overview
Weapons
 Gallant Flapper RibbonResearch Attunement Device - Combat Level Two
   
Tripler - 870 Tripler - 870
   
   
Clothing
 Combined Mercenary's HeadwearCloak of the Reanimated Gladiator (4/5)
Neural Interpreting Nball - Melee fightingCombined Mercenary's Jacket 
Combined Mercenary's SleevesCombined Mercenary's GlovesCombined Mercenary's Sleeves
 Combined Mercenary's Legwear 
Pure Novictum Ring for the Infantry UnitCombined Mercenary's Footwear 
Implants
   
Right-Arm Implant: 1h Edged Weapon, Refined Shiny  
Right-Wrist Implant: 1h Edged Weapon, Refined Bright  
Right-Hand Implant: 1h Edged Weapon, Refined Faded  
   
Perk actions
Bust Kneecaps Crave Flay Ignore Pain
Inspire Ire Inspire Rage Quick Cut Shrug Off Hits
Tear Ligaments Unruly Screen Vile Rage
ACs
Projectile AC6135
Melee AC6135
Energy AC5890
Chemical AC5411
Radiation AC6135
Cold AC5650
Poison AC5650
Fire AC5890

Abilities
Strength23
Agility8
Stamina48
Intelligence40
Psychic15
Body development325
Max health1450

Miscellanous
NCU memory4
Nano cost modifier-5
Experience modifier9
Offense modifier16
Defense modifier83
Adventuring10
Swimming10

Melee
Martial arts272
1h Blunt375
1h Edged707
2h Edged265
2h Blunt265
Piercing302
Melee energy230
Fast attack224
Brawl255
Dimach185
Sneak attack185
Multi melee210

Ranged
Bow30
Pistol30
Smg30
Shotgun30
Rifle30
Assault rifle30
Ranged energy30
Sharp objects10
Grenade30
Heavy weapons40

Speed
Melee init77
Physical init10
Duck explosives10
Evade close10
Run speed125
Riposte185
Parry185

Nano and Aiding
Matter metamorphosis44
Biological metamorphosis44
Psychological modifications44
Matter creation44
Time and space44
Sensory improvement44

Spying
Concealment10

Damage
Projectile damage modifier49
Melee damage modifier61
Energy damage modifier61
Chemical damage modifier49
Radiation damage modifier49
Cold damage modifier61
Fire damage modifier61
Poison damage modifier49

Equipment editing
Weapons (EDIT)
Hud 1(empty)
Hud 2Gallant Flapper Ribbon (QL250)
Hud 3Research Attunement Device - Combat Level Two (QL100)
Utils 1(empty)
Utils 2(empty)
Utils 3(empty)
Right handTripler - 870 (QL200)
Belt(empty)
Left handTripler - 870 (QL200)
Deck 1(empty)
Deck 2(empty)
Deck 3(empty)
Deck 4(empty)
Deck 5(empty)
Deck 6(empty)

Clothing (EDIT)
Neck(empty)
HeadCombined Mercenary's Headwear (QL223)
BackCloak of the Reanimated Gladiator (4/5) (QL100)
Right shoulderNeural Interpreting Nball - Melee fighting (QL150)
BodyCombined Mercenary's Jacket (QL223)
Left shoulder(empty)
Right armCombined Mercenary's Sleeves (QL223)
HandsCombined Mercenary's Gloves (QL223)
Left armCombined Mercenary's Sleeves (QL223)
Right wrist(empty)
LegsCombined Mercenary's Legwear (QL223)
Left wrist(empty)
Right fingerPure Novictum Ring for the Infantry Unit (QL1)
FeetCombined Mercenary's Footwear (QL223)
Left finger(empty)

Implants (EDIT)
Eye(empty)
Head(empty)
Ear(empty)
Right armRight-Arm Implant: 1h Edged Weapon, Shiny (QL225)
Body(empty)
Left arm(empty)
Right wristRight-Wrist Implant: 1h Edged Weapon, Bright (QL225)
Waist(empty)
Left wrist(empty)
Right handRight-Hand Implant: 1h Edged Weapon, Faded (QL225)
Legs(empty)
Left hand(empty)
Feet(empty)

Perks (EDIT)
KneecappingLevel 6
FlexibilityLevel 6
Hard LaborLevel 6
Edged MasteryLevel 5
EnduranceLevel 6
Champion of Light InfantryLevel 8
BrutalityLevel 6
Brawlers SenseLevel 6
Anger ManagementLevel 6
 
Character (EDIT)
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