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Item Database - Nano Crystal (Superior First Aid)

Nano Crystal (Superior First Aid) Icon #42451 Nano Crystal - A massive amount of medical knowledge is transfered to the target, temporarily increasing the First Aid skill by 80 points and Treatment skill by 80 points.
Flags Visible, Modified Description, Tell Collision, Has Energy, Disable Statel Collision
Can Carry, Use, Eat
Patch 11.0 12.5 13.2
QL
119
Change QL:
Value 423794
Energy 1
Mass 0.1kg
Requirements
To Use User Sensory improvement >= 518 and
User Psychological modifications >= 572 and
User Visual profession == Doctor
Effects
On Use User Upload Superior First Aid  
Comments
Notumsurrrge @ 2004-04-09 06:46
what would we do without this nano?
Shinbei @ 2004-04-14 17:46
I was wondering if someone can post when it's good to go to PM and SI to get this nano because as I checked there are like 2 other nanos which requires those skills so at low levels there are definitely more importatnt skills to put point into than PM and SI
picsl2 @ 2004-08-27 21:29
well my GF's Doc which isnt all that twinked out cept for Reanimator Cloak could castt this at lvl 110
Serturos @ 2004-10-12 15:54
My Trox Doc could cast this at lvl 88 with LE ( with head eye hand symbs support) was fairly easy plus stacking CI ontop.
mpzzziippit @ 2005-01-04 14:52
CI at 88, now thats something
KnightofNI @ 2005-01-14 11:13
lol mpzzziippit. I suppose he meant he did not need any longer some of its twinking material to cast sfa after lvl 90 thanks to CI. But still, lol...^^
tulkuzen @ 2005-06-01 05:36
Is it worth it to boost your PM and SI just for these few nanos that require them?
SmokinAllDay @ 2005-06-06 09:54
PM=UBT so yes
Talan @ 2005-06-07 03:30
If you don't have this at 150, you'll get a lot of flack in town when you are asked for buffs, it might not be needed by you, but you still need to have it for others, same as fixers with backpain, soldiers with rrfe (reflect auras are better), etc.
iriche @ 2005-08-12 07:03
It aint the same thing talan, docs needs to invest ip on SI to use it...
Hnk0r @ 2005-08-20 14:32
I'm self-casting this at level 88, and I'm sure it can be done much earlier.
Scandium @ 2005-08-25 20:49
A general note: If you can't cast the nano when you are the same level as the QL, it's time to start redoing your setup.
Cheysey @ 2005-09-19 22:48
im casting this at lvl121, wassnt in any hurry, so just upped the skill when i had some extra IP...
Talan @ 2005-10-02 13:15
If a doc (non froob) at 150 doesn't have it, I don't care if he has to invest in an unneeded skill or not, I'll call him a gimp to his face and put him on my "never team with list"
RainFrost @ 2005-10-12 16:33
how.. nasty ^^
wilbemine1 @ 2005-10-20 22:39

Talan @ 2005-10-02 13:15
If a doc (non froob) at 150 doesn't have it, I don't care if he has to invest in an unneeded skill or not, I'll call him a gimp to his face and put him on my "never team with list"


Agreed! this buff is awesome for twinking implants and awesome for getting those next level heal stims
lvl 82 doctor with ql 150 heal stims is pretty uber :D
pter666 @ 2005-11-16 04:20
just from tips not from teh buff but its pretty rare ppl tip , I always do if teh guy as to run form osmewhere but normally i dont tip depending what (i tip :wrangs , tradeskills,and some other buffs if i badly need )
Tristaen @ 2005-12-22 21:36
yeah...God knows docs don't need creds....
shinracorp @ 2006-01-20 03:39
true, we r teh monster solo money making greedzors
antsquasher @ 2006-03-09 19:20
solo? only when youve got ip's spare to put into wepons or when you get DoT 'c' line. otherwise it means your not putting up VITAL things a doc needs.
bartje @ 2006-05-10 13:21
like weapons.. many noob doc start putting IP in weapon skill at lvl 60.. ^_^ dont forget u ARNT the tank and u are only be expected to heal solja/enf shade u name it they are dmg dealer and DONT let 'carrying a weapon' ruin ur healing abilitys
bartje @ 2006-05-10 13:21
!!
Yakobo66 @ 2006-05-13 23:26
150? wtf is up with you people? and dont upload it!! stop the SFA spam!!
ziasod @ 2006-05-14 04:23
149 sound like a nice lvl to upload it :D, around 110 it just takes to much ip.
Gurudee @ 2007-08-10 02:32
149?
This isn't just a treatment buff.
What part of +80 First Aid skill sounds like a bad idea to you people?

Go heal from 80 to 120 (when you can use Genius2), a team rushing around (as they do)...
...then try it with 80 extra First Aid.

IP Spent on uploading this nano is, effectively, an investment in your NanoDelta.
More First Aid skill = more Nano regained per minute through using higher ql stims.
Heptagram @ 2008-07-20 01:28
Wonder what level froob agents can get this with mochams - sooo want to have sfa machine ><
WorldTrader @ 2008-08-20 23:51
@ Gurudee - Unfortunately a LOT of team mates at under level 150 have the NCU to hold NCU when they'd rather hold Damage buffs.
phaetonXIII @ 2009-07-27 07:55
Talan @ 2005-06-07 03:30
If you don't have this at 150, you'll get a lot of flack in town when you are asked for buffs, it might not be needed by you, but you still need to have it for others, same as fixers with backpain, soldiers with rrfe (reflect auras are better), etc.


you get flack for not casting this at 60 -.- greedy noob PVPers expect 60 docs to have SFA and 100 Engies to have EP.. honetly, i think docs should stop giving out SFA till people appreciate it and understand what work goes on to actually be able to upload this nano. I maxed BM and MM, not to mentin first aid treat, timespace etc PM and SI arent even close to maxed out yet. maybe i'll ocnsider using this nano at lvl 100
Mad_K @ 2010-07-18 20:49
sold in jobe plaza, in store for round 750k w/ 450ish CL
Anarchangelx @ 2013-05-17 00:07
Sold in RK Superior shops
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