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Item Database - Haitte's Combined Sharpshooter's Headwear

Haitte's Combined Sharpshooter's Headwear Icon #256305 Double layers of Bio-Material armor give the pieces of this suit great capabilities. The Sharpshooter edition increases the skills essential for those who engage in ranged combat, improving their capability with many variants of firearms, and improving their understanding of their surroundings. This version has additional predictive abilities.
Flags Visible, Has Multiple Count, No Drop
Can Carry, Wear
Patch 15.8 18.4.5 18.8.53
Change QL:
Type Armor
Slot Head
Mass 1kg
To Equip User Agility >= 1000 and
User Sense >= 1000 and
User Expansion sets & Alien Invasion and
User Level >= 210
User Alien Technology Expertise 3 trained and
User 65 & 65536
On Equip User Modify Projectile AC 1350  
User Modify Melee AC 1350  
User Modify Energy AC 1425  
User Modify Chemical AC 1425  
User Modify Radiation AC 1275  
User Modify Cold AC 1275  
User Modify Poison AC 1425  
User Modify Fire AC 1200  
User Modify Sharp objects 30  
User Modify Grenade 30  
User Modify Heavy weapons 30  
User Modify Bow 30  
User Modify Pistol 30  
User Modify Rifle 30  
User Modify Smg 30  
User Modify Shotgun 30  
User Modify Assault rifle 30  
User Modify Melee init 40  
User Modify Ranged init 40  
User Modify Physical init 40  
User Modify Bow special attack 30  
User Modify Ranged energy 30  
User Modify Multi ranged 30  
User Modify Trap disarming 30  
User Modify Perception 30  
User Modify Burst 30  
User Modify Fling shot 30  
User Modify Aimed shot 30  
User Modify Duck explosives 30  
User Modify Dodge ranged 30  
User Modify Evade close 30  
User Modify Concealment 30  
User Modify Breaking and entry 30  
User Modify Full auto 30  
User Modify Offense modifier 15  
User Modify Projectile damage modifier 15  
User Modify Melee damage modifier 15  
User Modify Energy damage modifier 15  
User Modify Chemical damage modifier 15  
User Modify Radiation damage modifier 15  
User Modify Cold damage modifier 15  
User Modify Fire damage modifier 15  
User Modify Poison damage modifier 15  
Sypiken @ 2004-12-15 10:31
Gratz on this Haitte. ^^
zirca @ 2005-08-03 07:29
how do you get this haitte's version?
Nahia @ 2005-08-14 02:42
with upgrade from alien playfield sector 13
Venderim @ 2006-11-24 03:38
Use the upgrade on a ql250+ combined sharpshooter headwear to get this.
polluct @ 2007-01-10 06:17
looks awfull
Ats @ 2007-02-02 07:21
I would only use the helmet upgrade on a combined commando's or mercenary's helmet to make it +25 damage. this is a waste for CSS. and then you cant sell it because it turns into NODROP.
Flink @ 2007-03-19 10:07
but you can make a QL 250 a QL 300 one.
Zackykat @ 2010-04-02 20:49
This isn't really worth using the APE on, like Ats said. The special edition fixer ofab helm has some mods that are much better than this and plus by the time you actually need this, i'm sure 30 evades won't be too big of a loss :P
livesangry @ 2010-05-30 14:14
Yes and we can all use FIXER ofab helms..... besides, this is way better for fixers then fixer ofab helm
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